Player Matchup

Ix Chel
Ix Chel
BafflingWaffle
Ix Chel
Level 147
God Stats
2W - 2L
1,471 SR
Queue Stats
391W - 409L
1,367 Elo+
Solo
Chaac
Chaac
Denaum99
Chaac
Level 159
God Stats
2W - 1L
1,390 SR
Queue Stats
123W - 108L
1,424 Elo+
Solo
Raijin
Raijin
RAG3MOR3
Raijin
Level 78
God Stats
1W - 0L
1,536 SR
Queue Stats
46W - 60L
1,441 Elo+
Solo
Anhur
Anhur
Riffraffz
Anhur
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
376W - 420L
1,427 Elo+
Solo
Danzaburou
Danzaburou
bobross 445
Danzaburou
Level 57
God Stats
2W - 0L
1,785 SR
Queue Stats
83W - 101L
1,414 Elo+
Solo
Team Averages
Level 112
1,536 SR
1,415 Elo+

VS

Team Averages
Level 88
1,480 SR
1,339 Elo+
Mulan
Mulan
Hypergay
Mulan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,141 Elo+
Solo
Surtr
Surtr
SirSaltAlt
Surtr
Level 141
God Stats
6W - 5L
1,389 SR
Queue Stats
249W - 266L
1,487 Elo+
Solo
Mercury
Mercury
choombawoo
Mercury
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
339W - 331L
1,355 Elo+
Party 1
Jormungandr
Jormungandr
hugooosp
Jormungandr
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 101L
1,295 Elo+
Solo
Ix Chel
Ix Chel
tickleit123
Ix Chel
Level 70
God Stats
2W - 4L
1,509 SR
Queue Stats
172W - 207L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 28
11,520
720
13,999
18,904
10,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Denaum99
Chaac
20
7 / 2 / 32
12,661
791
19,809
23,711
31,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
RAG3MOR3
Raijin
16
4 / 5 / 12
10,703
669
12,468
12,553
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Riffraffz
Anhur
20
16 / 1 / 10
12,933
808
18,291
20,605
10,389
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
bobross 445
Danzaburou
19
8 / 3 / 21
12,645
790
19,761
15,647
8,739
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hypergay
Mulan
19
4 / 6 / 5
11,071
692
20,826
22,119
32,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
18
2 / 8 / 5
10,396
650
18,111
32,489
30,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
choombawoo
Mercury
16
1 / 9 / 5
10,019
626
9,583
15,092
6,689
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
hugooosp
Jormungandr
17
2 / 8 / 6
10,245
640
10,624
19,532
15,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ix Chel
tickleit123
Ix Chel
16
3 / 8 / 4
10,168
636
11,558
14,651
5,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
37
38
Kills
12
14
Deaths
39
103
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
3
28
5.67
W
Chaac
Denaum99
Chaac
7
2
32
11.5
L
Mulan
Hypergay
Mulan
4
6
5
1.08
W
Raijin
RAG3MOR3
Raijin
4
5
12
2
W
Anhur
Riffraffz
Anhur
16
1
10
21
L
Surtr
2
8
5
0.56
W
Danzaburou
bobross 445
Danzaburou
8
3
21
6.17
L
Mercury
choombawoo
Mercury
1
9
5
0.39
L
Jormungandr
hugooosp
Jormungandr
2
8
6
0.63
L
Ix Chel
tickleit123
Ix Chel
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,328
Damage
70,702
91,420
Taken
103,883
66,511
Mitigated
91,433
53,370
Healing
18,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,999
2,088
11,128
9,391
18,904
10,397
1,696
3,027
15,877
36,783
0
W
Chaac
Denaum99
Chaac
19,809
2,270
3,847
12,610
23,711
31,438
600
6,642
17,069
4,818
36,391
L
Mulan
Hypergay
Mulan
20,826
2,211
659
2,827
22,119
32,438
759
6,190
15,481
0
26,664
W
Raijin
RAG3MOR3
Raijin
12,468
1,899
712
884
12,553
5,548
1,096
3,440
9,113
31,736
0
W
Anhur
Riffraffz
Anhur
18,291
9,319
1,232
10,486
20,605
10,389
2,001
5,397
15,208
0
30,852
L
Surtr
18,111
3,205
1,630
7,138
32,489
30,709
162
9,373
22,516
549
36,154
W
Danzaburou
bobross 445
Danzaburou
19,761
10,728
462
2,618
15,647
8,739
3,666
4,126
11,521
0
39,118
L
Mercury
choombawoo
Mercury
9,583
4,430
580
273
15,092
6,689
1,415
4,897
9,891
0
17,361
L
Jormungandr
hugooosp
Jormungandr
10,624
4,339
0
2,355
19,532
15,883
928
6,674
12,634
25,758
0
L
Ix Chel
tickleit123
Ix Chel
11,558
1,752
1,829
836
14,651
5,714
168
2,425
11,779
27,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,462
Gold Earned
51,899
219
Minions Killed
134
0
Camps Cleared
0
1,319,178
Distance Traveled
1,154,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,520
720
39
2
0
286,289
0
W
Chaac
12,661
791
57
4
0
321,109
0
L
Mulan
11,071
692
18
1
0
222,400
0
W
Raijin
10,703
669
45
3
0
211,024
0
W
Anhur
12,933
808
19
1
0
247,895
0
L
Surtr
10,396
650
30
2
0
258,282
0
W
Danzaburou
12,645
790
59
4
0
252,861
0
L
Mercury
10,019
626
24
2
0
247,414
0
L
Jormungandr
10,245
640
35
2
0
204,823
0
L
Ix Chel
10,168
636
27
2
0
221,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role