Player Matchup

Zhong Kui
Zhong Kui
JackMcwhinnie
Zhong Kui
Level 81
God Stats
0W - 1L
1,666 SR
Queue Stats
52W - 71L
1,299 Elo+
Party 2
Yemoja
Yemoja
KyleGarvie
Yemoja
Level 97
God Stats
4W - 5L
1,425 SR
Queue Stats
27W - 49L
1,275 Elo+
Party 2
Artemis
Artemis
Tsaix
Artemis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,501 Elo+
Solo
Team Averages
Level 78
1,530 SR
1,358 Elo+

VS

Team Averages
Level 93
1,486 SR
1,407 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DaveMayster
Sobek
Level 49
God Stats
4W - 6L
1,354 SR
Queue Stats
78W - 81L
1,347 Elo+
Party 1
Arachne
Arachne
jillyan972
Arachne
Level 86
God Stats
50W - 35L
1,605 SR
Queue Stats
164W - 174L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JackMcwhinnie
Zhong Kui
9
1 / 7 / 0
7,093
709
6,352
10,568
5,699
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
KyleGarvie
Yemoja
9
2 / 5 / 1
7,196
720
6,048
10,372
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Tsaix
Artemis
10
1 / 4 / 3
7,382
738
6,925
8,850
3,024
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
7 / 0 / 8
9,752
975
11,899
5,743
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 2 / 13
8,627
863
5,309
14,512
9,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
jillyan972
Arachne
12
6 / 2 / 7
8,989
899
8,625
9,134
3,965
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
16
16
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
0
8
11
W
3
2
13
4.75
L
Zhong Kui
JackMcwhinnie
Zhong Kui
1
7
0
0.14
L
Yemoja
KyleGarvie
Yemoja
2
5
1
0.5
L
Artemis
Tsaix
Artemis
1
4
3
0.63
W
Arachne
jillyan972
Arachne
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,325
Damage
25,833
29,790
Taken
29,389
13,170
Mitigated
16,034
2,641
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,899
136
0
2,291
5,743
2,216
312
2,127
3,451
49,786
0
W
5,309
291
0
5,450
14,512
9,853
270
6,540
7,592
13,384
0
L
Zhong Kui
JackMcwhinnie
Zhong Kui
6,352
1,021
123
1,108
10,568
5,699
0
5,480
5,088
20,056
0
L
Yemoja
KyleGarvie
Yemoja
6,048
1,303
760
159
10,372
4,447
0
6,104
4,268
18,629
0
L
Artemis
Tsaix
Artemis
6,925
3,247
0
491
8,850
3,024
0
5,742
3,108
0
23,091
W
Arachne
jillyan972
Arachne
8,625
7,400
0
3,586
9,134
3,965
445
3,768
5,099
0
23,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,671
Gold Earned
27,368
118
Minions Killed
99
0
Camps Cleared
0
503,097
Distance Traveled
577,063
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,752
975
67
7
0
199,431
2
W
Sobek
8,627
863
6
1
0
194,343
0
L
Zhong Kui
7,093
709
36
4
0
165,577
0
L
Yemoja
7,196
720
29
3
0
170,190
0
L
Artemis
7,382
738
53
5
0
167,330
0
W
Arachne
8,989
899
26
3
0
183,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role