Player Matchup

Camazotz
Camazotz
Platinum III
Melxuop
Camazotz
Platinum III
Level 230
God Stats
19W - 10L
1,718 SR
Queue Stats
654W - 643L
1,777 MMR
Party 1
Sol
Sol
Platinum II
SachiSenpai
Sol
Platinum II
Level 171
God Stats
22W - 13L
1,695 SR
Queue Stats
77W - 66L
1,876 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Tomagara
Kuzenbo
Platinum I
Level 222
God Stats
3W - 2L
1,481 SR
Queue Stats
275W - 253L
1,876 MMR
Party 1
Thanatos
Thanatos
Platinum IV
gerritsxd
Thanatos
Platinum IV
Level 126
God Stats
7W - 7L
1,533 SR
Queue Stats
164W - 160L
1,903 MMR
Solo
Discordia
Discordia
Platinum II
樱花满天我在等你
Discordia
Platinum II
Level 164
God Stats
7W - 1L
1,857 SR
Queue Stats
121W - 147L
1,884 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 183
1,657 SR
1,863 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,613 SR
1,795 MMR
Cabrakan
Cabrakan
Platinum III
 
Cabrakan
Platinum III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Platinum I
FaffinHisBalls
Ix Chel
Platinum I
Level 117
God Stats
3W - 5L
1,744 SR
Queue Stats
96W - 79L
1,909 MMR
Party 2
Achilles
Achilles
Platinum IV
Hakaishin_Akuma
Achilles
Platinum IV
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 56L
1,830 MMR
Solo
Loki
Loki
Platinum I
HarryAzCrack
Loki
Platinum I
Level 134
God Stats
4W - 2L
1,819 SR
Queue Stats
93W - 77L
1,892 MMR
Party 2
Olorun
Olorun
Platinum V
LílShawty
Olorun
Platinum V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Melxuop
Camazotz
12
0 / 0 / 1
7,165
651
5,863
11,615
5,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 1 / 2
7,927
721
8,845
6,796
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
Tomagara
Kuzenbo
10
1 / 1 / 5
6,568
597
3,053
9,726
7,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
gerritsxd
Thanatos
11
5 / 2 / 1
7,014
638
5,523
10,404
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 2
6,985
635
4,933
4,270
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
SusanoBastetThe MorriganAo Kuang

VS

Bans
PeleThothRaijinAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 1 / 3
5,682
517
2,512
8,490
7,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 2 / 2
6,427
584
2,868
6,211
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
11
1 / 1 / 0
6,533
594
5,714
10,772
9,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 0
5,989
544
3,429
9,330
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
LílShawty
Olorun
9
1 / 3 / 0
5,769
524
5,834
7,502
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
5
5
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
1
3
1.5
L
1
2
2
1
L
Achilles
1
1
0
1
L
2
3
0
0.67
L
Olorun
LílShawty
Olorun
1
3
0
0.33
W
Camazotz
Melxuop
Camazotz
0
0
1
0.5
W
4
1
2
5
W
Kuzenbo
Tomagara
Kuzenbo
1
1
5
3.5
W
Thanatos
gerritsxd
Thanatos
5
2
1
2.75
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,217
Damage
20,357
42,811
Taken
42,305
21,339
Mitigated
25,417
26,949
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,512
452
0
1,804
8,490
7,033
0
4,015
4,475
12,498
0
L
2,868
128
1,337
2,082
6,211
2,295
0
3,074
3,137
52,502
0
L
Achilles
5,714
1,437
0
3,008
10,772
9,786
0
105
10,667
0
46,727
L
3,429
612
0
3,346
9,330
3,221
0
3,379
5,951
0
38,750
L
Olorun
LílShawty
Olorun
5,834
2,428
0
1,799
7,502
3,082
0
5,589
1,913
38,236
5,386
W
Camazotz
Melxuop
Camazotz
5,863
1,620
0
7,226
11,615
5,420
0
0
11,615
0
51,561
W
8,845
4,368
0
3,397
6,796
3,054
2,940
3,198
3,598
60,330
14,480
W
Kuzenbo
Tomagara
Kuzenbo
3,053
1,358
1,431
3,110
9,726
7,539
0
3,274
6,452
16,660
0
W
Thanatos
gerritsxd
Thanatos
5,523
1,755
0
10,441
10,404
4,039
0
2,738
7,612
0
47,748
W
4,933
152
0
1,344
4,270
1,287
0
1,754
2,378
58,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,659
Gold Earned
30,400
413
Minions Killed
341
0
Camps Cleared
0
1,176,836
Distance Traveled
1,159,803
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,682
517
9
1
0
257,516
5
L
Ix Chel
6,427
584
105
10
0
239,564
1
L
Achilles
6,533
594
61
6
0
203,426
1
L
Loki
5,989
544
77
7
0
258,711
0
L
Olorun
5,769
524
89
8
0
200,586
0
W
Camazotz
7,165
651
90
8
0
233,616
0
W
Sol
7,927
721
124
11
0
205,849
0
W
Kuzenbo
6,568
597
17
2
0
242,750
6
W
Thanatos
7,014
638
72
7
0
261,039
3
W
Discordia
6,985
635
110
10
0
233,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role