Player Matchup

Shiva
Shiva
Omarehab2012
Shiva
Level 59
God Stats
5W - 6L
1,568 SR
Queue Stats
100W - 93L
1,488 Elo+
Party 1
Fenrir
Fenrir
Rook1406
Fenrir
Level 37
God Stats
21W - 23L
1,452 SR
Queue Stats
48W - 54L
1,374 Elo+
Party 1
Maman Brigitte
Maman Brigitte
xXShadowSstormXx
Maman Brigitte
Level 15
God Stats
2W - 3L
1,174 SR
Queue Stats
18W - 17L
1,460 Elo+
Party 1
Team Averages
Level 37
1,398 SR
1,441 Elo+

VS

Team Averages
Level 55
1,390 SR
1,386 Elo+
Mercury
Mercury
AZIZMINO
Mercury
Level 86
God Stats
9W - 9L
1,377 SR
Queue Stats
126W - 135L
1,444 Elo+
Party 2
Anubis
Anubis
Dot 8 For 50
Anubis
Level 49
God Stats
45W - 31L
1,484 SR
Queue Stats
187W - 174L
1,395 Elo+
Solo
Nox
Nox
harbi2005
Nox
Level 29
God Stats
8W - 10L
1,309 SR
Queue Stats
113W - 134L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 9
9,950
711
7,680
12,903
10,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
Rook1406
Fenrir
14
5 / 3 / 6
10,849
775
5,289
10,720
4,861
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maman Brigitte
xXShadowSstormXx
Maman Brigitte
13
7 / 11 / 7
11,340
810
11,505
16,486
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AZIZMINO
Mercury
14
1 / 4 / 11
11,299
807
9,807
12,030
4,332
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
11 / 4 / 1
12,920
923
14,065
10,127
5,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 7 / 7
11,262
804
7,605
12,580
4,912
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
15
Kills
15
16
Deaths
15
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
AZIZMINO
Mercury
1
4
11
1.63
W
Anubis
11
4
1
2.88
L
3
2
9
3.75
L
Fenrir
Rook1406
Fenrir
5
3
6
2.67
W
3
7
7
0.93
L
Maman Brigitte
xXShadowSstormXx
Maman Brigitte
7
11
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,474
Damage
31,477
40,109
Taken
34,737
21,214
Mitigated
14,509
3,337
Healing
4,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AZIZMINO
Mercury
9,807
3,963
0
250
12,030
4,332
927
3,197
8,657
0
45,926
W
Anubis
14,065
236
0
4,290
10,127
5,265
1,506
2,747
7,264
47,583
0
L
7,680
2,074
345
2,363
12,903
10,956
0
6,400
6,503
394
21,595
L
Fenrir
Rook1406
Fenrir
5,289
782
0
379
10,720
4,861
700
7,902
2,818
0
14,535
W
7,605
1,256
0
438
12,580
4,912
193
5,329
6,903
31,379
0
L
Maman Brigitte
xXShadowSstormXx
Maman Brigitte
11,505
887
0
250
16,486
5,397
694
7,442
9,044
27,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,139
Gold Earned
35,481
65
Minions Killed
149
0
Camps Cleared
0
599,774
Distance Traveled
639,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,299
807
54
4
0
271,718
0
W
Anubis
12,920
923
53
4
0
148,992
0
L
Shiva
9,950
711
18
1
0
166,134
0
L
Fenrir
10,849
775
15
1
0
249,189
0
W
Nox
11,262
804
42
3
0
218,312
0
L
Maman Brigitte
11,340
810
32
2
0
184,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role