Player Matchup

Yu Huang
Yu Huang
Esdeath_Sama7
Yu Huang
Level 126
God Stats
0W - 3L
1,343 SR
Queue Stats
120W - 111L
1,522 Elo+
Solo
Ao Kuang
Ao Kuang
Khawazu
Ao Kuang
Level 134
God Stats
0W - 1L
1,286 SR
Queue Stats
20W - 20L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
Squid974783
Sun Wukong
Level 106
God Stats
18W - 23L
1,537 SR
Queue Stats
282W - 273L
1,511 Elo+
Solo
Team Averages
Level 122
1,389 SR
1,522 Elo+

VS

Team Averages
Level 144
1,668 SR
1,669 Elo+
Tiamat
Tiamat
ACGspartan117
Tiamat
Level 130
God Stats
9W - 4L
1,592 SR
Queue Stats
319W - 231L
1,662 Elo+
Party 1
Artemis
Artemis
ElfingWhistles
Artemis
Level 157
God Stats
11W - 10L
1,521 SR
Queue Stats
279W - 198L
1,643 Elo+
Party 1
Athena
Athena
Zareus117
Athena
Level 146
God Stats
2W - 0L
1,891 SR
Queue Stats
85W - 46L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Esdeath_Sama7
Yu Huang
13
2 / 3 / 3
10,220
730
10,699
11,469
4,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Khawazu
Ao Kuang
13
1 / 6 / 2
10,139
724
7,411
14,280
6,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Squid974783
Sun Wukong
12
2 / 5 / 2
10,202
729
10,361
19,101
17,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
12,054
861
13,634
13,291
10,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 6
11,541
824
14,542
10,031
4,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Zareus117
Athena
13
2 / 2 / 11
10,926
780
9,076
18,461
20,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
13
14
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
6
2
6
4.5
L
Yu Huang
Esdeath_Sama7
Yu Huang
2
3
3
1.17
L
Ao Kuang
Khawazu
Ao Kuang
1
6
2
0.33
L
Sun Wukong
Squid974783
Sun Wukong
2
5
2
0.6
W
Athena
Zareus117
Athena
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,471
Damage
37,252
44,850
Taken
41,783
28,883
Mitigated
35,972
8,144
Healing
7,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,634
2,001
0
3,309
13,291
10,751
122
5,234
7,605
65,513
0
W
14,542
4,073
0
1,862
10,031
4,652
1,962
5,637
4,038
0
44,637
L
Yu Huang
Esdeath_Sama7
Yu Huang
10,699
562
0
740
11,469
4,982
368
6,232
5,237
41,756
0
L
Ao Kuang
Khawazu
Ao Kuang
7,411
1,348
0
2,935
14,280
6,349
1,036
6,413
7,867
36,362
0
L
Sun Wukong
Squid974783
Sun Wukong
10,361
2,157
0
4,469
19,101
17,552
0
10,411
8,690
0
44,836
W
Athena
Zareus117
Athena
9,076
3,796
0
1,945
18,461
20,569
330
6,621
10,882
25,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,561
Gold Earned
34,521
158
Minions Killed
170
0
Camps Cleared
0
721,296
Distance Traveled
790,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,054
861
111
8
0
268,515
0
W
Artemis
11,541
824
45
3
0
223,218
0
L
Yu Huang
10,220
730
68
5
0
248,752
0
L
Ao Kuang
10,139
724
51
4
0
246,313
0
L
Sun Wukong
10,202
729
39
3
0
226,231
0
W
Athena
10,926
780
14
1
0
298,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role