Player Matchup

Bacchus
Bacchus
beurrejesus
Bacchus
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 25L
1,500 Elo+
Party 1
Freya
Freya
chococaca
Freya
Level 16
God Stats
5W - 2L
1,678 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Odin
Odin
llR0MAINll
Odin
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 45L
1,500 Elo+
Party 1
Team Averages
Level 25
1,559 SR
1,500 Elo+

VS

Team Averages
Level 60
1,471 SR
1,352 Elo+
Kuzenbo
Kuzenbo
LuiDuFu
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Artemis
Artemis
MasterRacka5333
Artemis
Level 28
God Stats
3W - 4L
1,710 SR
Queue Stats
11W - 19L
1,264 Elo+
Party 2
Janus
Janus
lilchavert12
Janus
Level 83
God Stats
1W - 5L
1,203 SR
Queue Stats
12W - 24L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
beurrejesus
Bacchus
11
5 / 2 / 11
8,884
888
5,302
9,154
9,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
chococaca
Freya
12
8 / 0 / 8
9,365
937
13,509
7,648
3,092
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
4 / 0 / 12
8,643
864
7,833
6,694
6,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LuiDuFu
Kuzenbo
8
1 / 4 / 1
6,683
668
3,177
10,073
10,695
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 8 / 1
6,920
692
4,279
10,807
3,984
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 1
6,597
660
4,588
7,519
2,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
17
Kills
2
2
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
LuiDuFu
Kuzenbo
1
4
1
0.38
L
1
8
1
0.19
W
Bacchus
beurrejesus
Bacchus
5
2
11
5.25
W
Freya
chococaca
Freya
8
0
8
12
L
0
5
1
0.1
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,644
Damage
12,044
23,496
Taken
28,399
19,385
Mitigated
17,408
10,541
Healing
1,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
LuiDuFu
Kuzenbo
3,177
1,096
0
1,271
10,073
10,695
0
7,516
2,369
5,771
0
L
4,279
2,589
0
0
10,807
3,984
0
5,762
4,597
0
14,883
W
Bacchus
beurrejesus
Bacchus
5,302
676
100
2,356
9,154
9,993
288
2,626
6,528
11,333
0
W
Freya
chococaca
Freya
13,509
5,064
0
5,902
7,648
3,092
300
3,271
4,377
53,477
0
L
4,588
215
0
0
7,519
2,729
0
5,533
1,864
26,524
0
W
7,833
719
52
2,131
6,694
6,300
454
1,991
4,703
0
23,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,892
Gold Earned
20,200
105
Minions Killed
62
0
Camps Cleared
0
577,144
Distance Traveled
472,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,683
668
7
1
0
154,880
0
L
Artemis
6,920
692
27
3
0
152,155
0
W
Bacchus
8,884
888
14
1
0
187,090
0
W
Freya
9,365
937
59
6
0
181,387
0
L
Janus
6,597
660
28
3
0
165,445
0
W
Odin
8,643
864
32
3
0
208,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role