Player Matchup

Agni
Agni
Cribled
Agni
Level 118
God Stats
4W - 4L
1,409 SR
Queue Stats
56W - 70L
1,409 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Dreamgirl1589
Maman Brigitte
Level 104
God Stats
24W - 30L
1,495 SR
Queue Stats
682W - 708L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
LissyMaeB
Sylvanus
Level 158
God Stats
6W - 21L
1,187 SR
Queue Stats
483W - 476L
1,409 Elo+
Party 1
Medusa
Medusa
TickSwarm
Medusa
Level 35
God Stats
6W - 14L
1,057 SR
Queue Stats
53W - 77L
1,137 Elo+
Solo
Chaac
Chaac
primesmasher30
Chaac
Level 113
God Stats
10W - 4L
1,804 SR
Queue Stats
321W - 309L
1,407 Elo+
Solo
Team Averages
Level 106
1,390 SR
1,364 Elo+

VS

Team Averages
Level 40
1,371 SR
1,335 Elo+
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Maxedout2442
Ra
Level 16
God Stats
0W - 5L
1,186 SR
Queue Stats
34W - 47L
1,149 Elo+
Party 2
Charybdis
Charybdis
Meglad0ng V4
Charybdis
Level 67
God Stats
45W - 45L
1,610 SR
Queue Stats
311W - 311L
1,485 Elo+
Solo
Arachne
Arachne
Sagelion
Arachne
Level 40
God Stats
6W - 9L
1,218 SR
Queue Stats
59W - 85L
1,245 Elo+
Party 2
Vamana
Vamana
StopRunnin
Vamana
Level 49
God Stats
21W - 28L
1,338 SR
Queue Stats
290W - 300L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Cribled
Agni
12
2 / 5 / 7
7,352
490
8,185
8,552
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
Dreamgirl1589
Maman Brigitte
13
3 / 0 / 4
8,006
534
3,355
7,024
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
LissyMaeB
Sylvanus
12
6 / 0 / 9
8,181
545
5,390
11,038
9,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
TickSwarm
Medusa
14
10 / 4 / 3
9,454
630
12,480
10,811
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 0 / 1
10,893
726
12,785
13,023
13,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 5 / 1
7,590
506
6,151
10,329
4,321
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 10 / 3
6,899
460
4,065
10,754
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Meglad0ng V4
Charybdis
11
1 / 7 / 3
6,596
440
5,744
12,691
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Sagelion
Arachne
12
4 / 3 / 0
7,754
517
7,488
13,674
4,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
StopRunnin
Vamana
13
0 / 8 / 0
7,134
476
6,467
17,032
13,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
30
Kills
9
9
Deaths
33
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
1
0.9
W
Agni
Cribled
Agni
2
5
7
1.1
W
Maman Brigitte
Dreamgirl1589
Maman Brigitte
3
0
4
5
W
Sylvanus
LissyMaeB
Sylvanus
6
0
9
10.5
L
0
10
3
0.15
L
Charybdis
Meglad0ng V4
Charybdis
1
7
3
0.36
L
Arachne
Sagelion
Arachne
4
3
0
1.33
L
Vamana
StopRunnin
Vamana
0
8
0
0
W
Medusa
TickSwarm
Medusa
10
4
3
2.88
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,195
Damage
29,915
50,448
Taken
64,480
31,782
Mitigated
28,912
12,305
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,151
197
0
3,411
10,329
4,321
365
6,847
3,482
45,828
0
W
Agni
Cribled
Agni
8,185
326
0
505
8,552
2,477
0
2,742
5,810
37,238
0
W
Maman Brigitte
Dreamgirl1589
Maman Brigitte
3,355
122
0
3,320
7,024
2,642
349
933
6,091
52,332
0
W
Sylvanus
LissyMaeB
Sylvanus
5,390
1,510
821
3,231
11,038
9,427
682
3,349
7,593
28,112
6,967
L
4,065
584
84
330
10,754
2,729
0
1,519
9,235
40,181
0
L
Charybdis
Meglad0ng V4
Charybdis
5,744
1,723
147
2,758
12,691
3,539
27
6,503
6,188
0
29,131
L
Arachne
Sagelion
Arachne
7,488
5,488
0
3,333
13,674
4,917
406
1,788
11,886
0
48,726
L
Vamana
StopRunnin
Vamana
6,467
3,284
0
1,539
17,032
13,406
0
37
16,995
0
64,520
W
Medusa
TickSwarm
Medusa
12,480
4,191
0
1,919
10,811
4,103
584
3,021
7,715
0
65,749
W
12,785
2,989
0
2,509
13,023
13,133
0
0
13,023
229
87,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,886
Gold Earned
35,973
427
Minions Killed
366
0
Camps Cleared
0
1,436,272
Distance Traveled
1,400,401
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,590
506
72
5
0
247,439
0
W
Agni
7,352
490
58
4
0
266,092
1
W
Maman Brigitte
8,006
534
89
6
0
338,516
1
W
Sylvanus
8,181
545
48
3
0
286,174
4
L
Ra
6,899
460
68
5
0
284,926
0
L
Charybdis
6,596
440
52
3
0
265,968
0
L
Arachne
7,754
517
81
5
0
333,631
0
L
Vamana
7,134
476
93
6
0
268,437
0
W
Medusa
9,454
630
91
6
0
266,112
0
W
Chaac
10,893
726
141
9
0
279,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role