Player Matchup

Kuzenbo
Kuzenbo
BabarQC
Kuzenbo
Level 153
God Stats
42W - 40L
1,568 SR
Queue Stats
379W - 380L
1,548 Elo+
Solo
Charybdis
Charybdis
Guerrillanuts_42
Charybdis
Level 139
God Stats
0W - 1L
1,513 SR
Queue Stats
59W - 57L
1,603 Elo+
Solo
Maman Brigitte
Maman Brigitte
JJbro1121
Maman Brigitte
Level 140
God Stats
2W - 3L
1,370 SR
Queue Stats
15W - 16L
1,606 Elo+
Solo
Team Averages
Level 144
1,483 SR
1,586 Elo+

VS

Team Averages
Level 73
1,596 SR
1,544 Elo+
Ix Chel
Ix Chel
LuckyJJ9
Ix Chel
Level 127
God Stats
14W - 17L
1,558 SR
Queue Stats
42W - 40L
1,590 Elo+
Solo
Ymir
Ymir
Xenth1685
Ymir
Level 64
God Stats
3W - 1L
1,729 SR
Queue Stats
82W - 88L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
xNinjaMasterx
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 84L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BabarQC
Kuzenbo
12
2 / 5 / 7
10,681
712
7,643
19,699
22,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
14
3 / 6 / 4
11,619
775
12,533
15,527
5,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maman Brigitte
JJbro1121
Maman Brigitte
11
4 / 7 / 2
10,592
706
9,767
14,910
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LuckyJJ9
Ix Chel
17
8 / 0 / 10
13,460
897
20,516
10,080
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
15
5 / 3 / 12
12,313
821
10,090
21,634
22,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
xNinjaMasterx
Hun Batz
14
5 / 6 / 9
11,962
797
14,335
15,077
7,997
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
18
18
Deaths
9
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BabarQC
Kuzenbo
2
5
7
1.1
L
Charybdis
3
6
4
0.83
L
Maman Brigitte
JJbro1121
Maman Brigitte
4
7
2
0.71
W
Ix Chel
LuckyJJ9
Ix Chel
8
0
10
13
W
Ymir
5
3
12
3.67
W
Hun Batz
xNinjaMasterx
Hun Batz
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,943
Damage
44,941
50,136
Taken
46,791
33,956
Mitigated
35,529
5,759
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BabarQC
Kuzenbo
7,643
3,161
0
2,173
19,699
22,877
89
12,506
7,193
13,402
0
L
Charybdis
12,533
7,708
0
1,856
15,527
5,929
117
9,338
6,189
0
69,416
L
Maman Brigitte
JJbro1121
Maman Brigitte
9,767
568
0
1,730
14,910
5,150
0
9,238
5,672
34,651
0
W
Ix Chel
LuckyJJ9
Ix Chel
20,516
2,374
1,760
2,304
10,080
4,777
1,155
5,333
4,747
88,785
0
W
Ymir
10,090
1,455
0
4,058
21,634
22,755
120
7,415
13,109
28,520
0
W
Hun Batz
xNinjaMasterx
Hun Batz
14,335
3,024
0
1,174
15,077
7,997
1,084
5,520
9,557
0
40,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,892
Gold Earned
37,735
159
Minions Killed
176
0
Camps Cleared
0
682,245
Distance Traveled
839,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,681
712
17
1
0
218,416
0
L
Charybdis
11,619
775
100
7
0
230,965
0
L
Maman Brigitte
10,592
706
42
3
0
232,864
0
W
Ix Chel
13,460
897
113
8
0
312,904
0
W
Ymir
12,313
821
19
1
0
257,810
0
W
Hun Batz
11,962
797
44
3
0
269,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role