Player Matchup

Danzaburou
Danzaburou
Bronze II
King_X417
Danzaburou
Bronze II
Level 68
God Stats
1W - 1L
1,466 SR
Queue Stats
7W - 27L
686 MMR
Party 1
Nu Wa
Nu Wa
Silver III
UGGI BEAR 3
Nu Wa
Silver III
Level 176
God Stats
23W - 13L
1,581 SR
Queue Stats
155W - 206L
826 MMR
Solo
Pele
Pele
Bronze I
ZetsuMudare
Pele
Bronze I
Level 124
God Stats
1W - 2L
1,375 SR
Queue Stats
7W - 24L
893 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,474 SR
802 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 81
1,546 SR
809 MMR
Khepri
Khepri
Silver IV
MOTD_VOLTAGE
Khepri
Silver IV
Level 87
God Stats
10W - 12L
1,449 SR
Queue Stats
87W - 119L
783 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Markoviccii
Baron Samedi
Silver I
Level 48
God Stats
19W - 11L
1,578 SR
Queue Stats
62W - 61L
955 MMR
Solo
Loki
Loki
Silver V
Orca4Prez
Loki
Silver V
Level 109
God Stats
7W - 6L
1,611 SR
Queue Stats
322W - 381L
690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
King_X417
Danzaburou
14
2 / 3 / 5
11,625
830
5,556
8,769
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 8 / 6
10,487
749
9,479
13,536
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
6 / 7 / 0
12,622
902
13,705
17,620
6,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
Chang'eArachneKumbhakarnaDiscordiaIzanami

VS

Bans
BastetHachimanBacchusApolloAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
3 / 3 / 11
10,851
775
6,892
15,117
20,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Markoviccii
Baron Samedi
16
11 / 3 / 6
12,399
886
14,690
12,725
8,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
9
4 / 2 / 5
9,675
691
5,363
5,227
1,881
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
18
18
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
King_X417
Danzaburou
2
3
5
1.5
L
Khepri
3
3
11
2.83
L
Baron Samedi
Markoviccii
Baron Samedi
11
3
6
4.67
L
Loki
4
2
5
3.25
W
0
8
6
0.38
W
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,740
Damage
26,945
39,925
Taken
33,069
15,066
Mitigated
29,972
8,848
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
King_X417
Danzaburou
5,556
2,600
0
1,891
8,769
3,325
1,394
5,554
3,215
0
25,595
L
Khepri
6,892
450
0
0
15,117
20,072
69
3,814
11,303
28,886
0
L
Baron Samedi
Markoviccii
Baron Samedi
14,690
1,178
1,580
2,477
12,725
8,019
63
3,667
9,058
60,260
0
L
Loki
5,363
1,662
0
0
5,227
1,881
0
2,101
3,126
0
18,081
W
9,479
2,365
0
385
13,536
4,817
555
7,805
5,731
39,375
0
W
13,705
2,811
0
6,572
17,620
6,924
515
8,837
8,783
0
73,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,734
Gold Earned
32,925
164
Minions Killed
148
0
Camps Cleared
0
634,048
Distance Traveled
614,913
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,625
830
39
3
0
178,686
0
L
Khepri
10,851
775
23
2
0
266,512
0
L
Baron Samedi
12,399
886
96
7
0
235,137
2
L
Loki
9,675
691
29
2
0
113,264
1
W
Nu Wa
10,487
749
56
4
0
224,283
3
W
Pele
12,622
902
69
5
0
231,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role