Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AsMa RONNY
Ah Puch
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 127L
1,446 Elo+
Solo
Olorun
Olorun
OverratedASF
Olorun
Level 86
God Stats
8W - 6L
1,754 SR
Queue Stats
43W - 59L
1,379 Elo+
Solo
Atlas
Atlas
Senor Phrogg
Atlas
Level 87
God Stats
3W - 5L
1,587 SR
Queue Stats
211W - 205L
1,442 Elo+
Solo
Hercules
Hercules
eljhosuas
Hercules
Level 106
God Stats
15W - 15L
1,608 SR
Queue Stats
138W - 143L
1,470 Elo+
Solo
Team Averages
Level 90
1,590 SR
1,447 Elo+

VS

Team Averages
Level 104
1,466 SR
1,450 Elo+
Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Deliriufu
Neith
Level 127
God Stats
11W - 10L
1,488 SR
Queue Stats
157W - 145L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
chaseman323
Ao Kuang
Level 68
God Stats
9W - 6L
1,400 SR
Queue Stats
363W - 364L
1,418 Elo+
Solo
Maman Brigitte
Maman Brigitte
jeremyp180
Maman Brigitte
Level 139
God Stats
3W - 0L
1,677 SR
Queue Stats
83W - 79L
1,496 Elo+
Solo
Maui
Maui
magmaah
Maui
Level 61
God Stats
3W - 9L
1,266 SR
Queue Stats
162W - 186L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 3 / 0
5,730
409
2,314
7,502
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Puch
AsMa RONNY
Ah Puch
10
0 / 3 / 0
6,021
430
2,227
7,102
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
12
3 / 3 / 1
7,328
523
11,271
11,157
5,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 1 / 2
6,443
460
6,217
12,802
9,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
eljhosuas
Hercules
13
2 / 2 / 0
8,063
576
7,880
12,959
12,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 0 / 1
9,537
681
5,132
5,871
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Deliriufu
Neith
12
2 / 1 / 2
7,268
519
10,321
8,553
3,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
chaseman323
Ao Kuang
14
2 / 2 / 1
8,237
588
9,533
14,215
7,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Maman Brigitte
jeremyp180
Maman Brigitte
12
5 / 2 / 2
7,772
555
6,313
10,886
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
magmaah
Maui
10
0 / 1 / 3
6,471
462
2,520
10,397
5,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
12
12
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
0
0.33
W
Scylla
 
Scylla
3
0
1
3.5
L
Ah Puch
AsMa RONNY
Ah Puch
0
3
0
0
W
Neith
Deliriufu
Neith
2
1
2
3
L
Olorun
3
3
1
1.17
L
0
1
2
1
W
Ao Kuang
chaseman323
Ao Kuang
2
2
1
1.25
L
Hercules
eljhosuas
Hercules
2
2
0
1
W
Maman Brigitte
jeremyp180
Maman Brigitte
5
2
2
3
W
Maui
magmaah
Maui
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,909
Damage
33,819
51,522
Taken
49,922
32,880
Mitigated
22,834
16,533
Healing
20,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,314
488
0
1,597
7,502
2,722
0
3,197
4,305
0
30,411
W
Scylla
 
Scylla
5,132
261
0
625
5,871
2,287
0
1,874
3,997
99,894
0
L
Ah Puch
AsMa RONNY
Ah Puch
2,227
44
0
830
7,102
2,322
0
4,931
2,171
42,431
0
W
Neith
Deliriufu
Neith
10,321
4,422
0
3,193
8,553
3,394
0
6,762
1,791
0
60,064
L
Olorun
11,271
6,579
164
3,809
11,157
5,316
0
3,740
7,417
54,416
6,340
L
6,217
3,056
1,301
2,345
12,802
9,603
0
2,768
10,034
23,361
0
W
Ao Kuang
chaseman323
Ao Kuang
9,533
2,058
0
8,074
14,215
7,387
0
0
14,215
53,175
3,075
L
Hercules
eljhosuas
Hercules
7,880
3,570
0
6,487
12,959
12,917
0
8,841
4,118
0
58,338
W
Maman Brigitte
jeremyp180
Maman Brigitte
6,313
623
0
4,612
10,886
4,036
0
3,071
7,815
54,768
0
W
Maui
magmaah
Maui
2,520
1,180
1,558
2,380
10,397
5,730
0
7,722
2,675
12,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,585
Gold Earned
39,285
371
Minions Killed
463
0
Camps Cleared
0
1,154,794
Distance Traveled
1,361,346
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,730
409
55
4
0
190,416
2
W
Scylla
9,537
681
174
12
0
262,833
3
L
Ah Puch
6,021
430
69
5
0
190,772
0
W
Neith
7,268
519
98
7
0
256,246
2
L
Olorun
7,328
523
103
7
0
236,603
0
L
Atlas
6,443
460
24
2
0
267,868
4
W
Ao Kuang
8,237
588
94
7
0
273,974
1
L
Hercules
8,063
576
120
9
0
269,135
5
W
Maman Brigitte
7,772
555
75
5
0
298,347
0
W
Maui
6,471
462
22
2
0
269,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role