Player Matchup

Cupid
Cupid
Adrian004
Cupid
Level 69
God Stats
34W - 33L
1,508 SR
Queue Stats
208W - 196L
1,472 Elo+
Solo
Atlas
Atlas
Afroaziat
Atlas
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,444 Elo+
Party 1
Ao Kuang
Ao Kuang
DarkSnaker
Ao Kuang
Level 46
God Stats
3W - 3L
1,677 SR
Queue Stats
33W - 31L
1,364 Elo+
Party 1
Scylla
Scylla
robinson1114
Scylla
Level 65
God Stats
54W - 34L
1,583 SR
Queue Stats
200W - 180L
1,523 Elo+
Solo
Horus
Horus
singo2001
Horus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 67L
1,409 Elo+
Solo
Team Averages
Level 59
1,554 SR
1,442 Elo+

VS

Team Averages
Level 64
1,594 SR
1,465 Elo+
Shiva
Shiva
Apostolito
Shiva
Level 80
God Stats
10W - 10L
1,617 SR
Queue Stats
102W - 97L
1,511 Elo+
Party 2
Maman Brigitte
Maman Brigitte
LILJayAmir
Maman Brigitte
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 160L
1,460 Elo+
Solo
Ra
Ra
NRG__ION
Ra
Level 57
God Stats
5W - 5L
1,554 SR
Queue Stats
104W - 103L
1,452 Elo+
Solo
Odin
Odin
Pauli10
Odin
Level 52
God Stats
2W - 1L
1,799 SR
Queue Stats
41W - 40L
1,522 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gunnrwilson
Ah Muzen Cab
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 90L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Adrian004
Cupid
16
7 / 1 / 7
10,682
628
13,861
11,588
4,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Afroaziat
Atlas
13
2 / 3 / 12
9,517
560
7,617
16,714
13,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
DarkSnaker
Ao Kuang
18
14 / 0 / 4
11,795
694
16,968
14,046
5,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
17
6 / 3 / 6
10,832
637
14,791
9,507
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
singo2001
Horus
14
1 / 2 / 2
8,710
512
6,648
14,485
11,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
3 / 3 / 0
9,593
564
11,433
20,142
11,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maman Brigitte
LILJayAmir
Maman Brigitte
13
2 / 5 / 2
7,796
459
5,472
14,621
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 9 / 2
8,515
501
7,349
14,904
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Pauli10
Odin
11
1 / 6 / 2
7,383
434
7,171
14,449
9,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
gunnrwilson
Ah Muzen Cab
11
1 / 8 / 3
6,853
403
5,372
13,792
4,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
30
Kills
9
9
Deaths
31
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
Adrian004
Cupid
7
1
7
10.5
W
Atlas
Afroaziat
Atlas
2
3
12
2.67
L
Shiva
3
3
0
1
W
Ao Kuang
DarkSnaker
Ao Kuang
14
0
4
16
L
Maman Brigitte
LILJayAmir
Maman Brigitte
2
5
2
0.6
L
2
9
2
0.33
L
Odin
Pauli10
Odin
1
6
2
0.33
L
Ah Muzen Cab
gunnrwilson
Ah Muzen Cab
1
8
3
0.31
W
Scylla
6
3
6
3
W
Horus
singo2001
Horus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,885
Damage
36,797
66,340
Taken
77,908
39,586
Mitigated
36,305
21,350
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Adrian004
Cupid
13,861
7,653
308
5,022
11,588
4,960
3,429
1,118
10,470
0
75,485
W
Atlas
Afroaziat
Atlas
7,617
3,066
2,231
3,074
16,714
13,483
1,386
3,532
13,094
25,600
0
L
Shiva
11,433
1,829
156
3,520
20,142
11,686
84
8,885
10,413
144
73,197
W
Ao Kuang
DarkSnaker
Ao Kuang
16,968
5,277
0
3,258
14,046
5,870
942
4,179
9,867
104,876
0
L
Maman Brigitte
LILJayAmir
Maman Brigitte
5,472
775
0
5,353
14,621
5,557
0
6,373
8,206
57,213
0
L
7,349
401
780
1,674
14,904
5,079
272
12,534
2,370
58,449
0
L
Odin
Pauli10
Odin
7,171
2,056
0
2,090
14,449
9,218
117
4,518
9,737
0
25,813
L
Ah Muzen Cab
gunnrwilson
Ah Muzen Cab
5,372
1,466
0
465
13,792
4,765
0
6,726
7,066
0
27,726
W
Scylla
14,791
670
0
1,220
9,507
4,119
542
4,022
5,485
84,418
718
W
Horus
singo2001
Horus
6,648
2,806
1,014
5,223
14,485
11,154
228
838
13,647
0
45,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,536
Gold Earned
40,140
473
Minions Killed
379
0
Camps Cleared
0
1,694,903
Distance Traveled
1,583,934
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,682
628
125
7
0
298,229
0
W
Atlas
9,517
560
17
1
0
320,239
0
L
Shiva
9,593
564
110
6
0
307,709
0
W
Ao Kuang
11,795
694
113
7
0
370,666
0
L
Maman Brigitte
7,796
459
88
5
0
269,266
3
L
Ra
8,515
501
104
6
0
330,856
0
L
Odin
7,383
434
36
2
0
354,016
0
L
Ah Muzen Cab
6,853
403
41
2
0
322,087
0
W
Scylla
10,832
637
145
9
0
330,259
0
W
Horus
8,710
512
73
4
0
375,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role