Player Matchup

Horus
Horus
 
Horus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Rhaiden
Charon
Level 144
God Stats
10W - 3L
1,725 SR
Queue Stats
628W - 572L
1,551 Elo+
Party 4
Kukulkan
Kukulkan
VoriukasLT
Kukulkan
Level 157
God Stats
28W - 18L
1,677 SR
Queue Stats
189W - 197L
1,633 Elo+
Solo
Thor
Thor
stripyewe
Thor
Level 139
God Stats
9W - 9L
1,153 SR
Queue Stats
99W - 105L
1,491 Elo+
Party 4
King Arthur
King Arthur
trecetuspelis
King Arthur
Level 108
God Stats
17W - 17L
1,470 SR
Queue Stats
370W - 390L
1,513 Elo+
Party 1
Team Averages
Level 140
1,505 SR
1,538 Elo+

VS

Team Averages
Level 110
1,644 SR
1,592 Elo+
Cu Chulainn
Cu Chulainn
Bitrux
Cu Chulainn
Level 152
God Stats
3W - 3L
1,646 SR
Queue Stats
283W - 262L
1,558 Elo+
Party 3
Anubis
Anubis
Du0tto
Anubis
Level 125
God Stats
33W - 30L
1,596 SR
Queue Stats
218W - 200L
1,552 Elo+
Party 3
Ullr
Ullr
SPY3D
Ullr
Level 103
God Stats
156W - 164L
1,600 SR
Queue Stats
666W - 637L
1,607 Elo+
Solo
Ganesha
Ganesha
Sebathiel
Ganesha
Level 122
God Stats
2W - 2L
1,880 SR
Queue Stats
76W - 62L
1,549 Elo+
Party 2
Thanatos
Thanatos
SnakeKiller3x
Thanatos
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 4 / 5
8,629
454
6,120
17,142
18,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
Rhaiden
Charon
15
0 / 2 / 2
8,930
470
14,097
11,825
8,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
VoriukasLT
Kukulkan
19
6 / 1 / 4
11,414
601
22,139
9,509
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thor
17
7 / 3 / 4
10,441
550
8,791
19,280
8,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
trecetuspelis
King Arthur
17
2 / 3 / 3
10,616
559
11,715
20,822
23,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bitrux
Cu Chulainn
16
2 / 4 / 4
10,161
535
17,505
20,373
22,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Du0tto
Anubis
17
5 / 2 / 1
10,562
556
15,728
16,356
10,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
SPY3D
Ullr
17
2 / 1 / 2
10,011
527
7,351
15,027
6,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
Sebathiel
Ganesha
13
0 / 3 / 5
8,440
444
6,424
19,777
18,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
SnakeKiller3x
Thanatos
14
4 / 5 / 3
8,828
465
6,929
16,404
6,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
15
Kills
13
13
Deaths
15
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
4
5
0.63
L
Cu Chulainn
Bitrux
Cu Chulainn
2
4
4
1
L
Anubis
Du0tto
Anubis
5
2
1
2.75
W
Charon
Rhaiden
Charon
0
2
2
0.5
L
Ullr
SPY3D
Ullr
2
1
2
3
L
Ganesha
Sebathiel
Ganesha
0
3
5
0.83
L
Thanatos
SnakeKiller3x
Thanatos
4
5
3
1.1
W
Kukulkan
VoriukasLT
Kukulkan
6
1
4
8
W
Thor
7
3
4
3
W
King Arthur
trecetuspelis
King Arthur
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,862
Damage
53,937
78,578
Taken
87,937
63,009
Mitigated
65,295
23,401
Healing
28,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,120
3,668
1,884
5,057
17,142
18,573
0
9,673
7,469
0
22,735
L
Cu Chulainn
Bitrux
Cu Chulainn
17,505
2,557
0
1,600
20,373
22,735
0
1,787
18,586
1,572
92,637
L
Anubis
Du0tto
Anubis
15,728
336
0
9,758
16,356
10,344
0
9,813
6,543
115,795
0
W
Charon
Rhaiden
Charon
14,097
5,240
0
3,248
11,825
8,091
103
77
11,748
62,257
20,373
L
Ullr
SPY3D
Ullr
7,351
3,701
0
2,619
15,027
6,806
738
8,245
6,782
0
86,135
L
Ganesha
Sebathiel
Ganesha
6,424
705
2,677
3,434
19,777
18,653
0
11,551
8,226
31,558
0
L
Thanatos
SnakeKiller3x
Thanatos
6,929
2,784
0
8,068
16,404
6,757
0
4,034
12,370
0
62,989
W
Kukulkan
VoriukasLT
Kukulkan
22,139
2,391
0
360
9,509
4,027
837
6,180
3,329
115,427
0
W
Thor
8,791
2,487
0
9,407
19,280
8,433
0
4,912
14,368
0
88,701
W
King Arthur
trecetuspelis
King Arthur
11,715
1,691
0
3,445
20,822
23,885
0
2,098
18,724
0
89,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,030
Gold Earned
48,002
596
Minions Killed
576
0
Camps Cleared
0
1,871,287
Distance Traveled
1,752,831
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,629
454
18
1
0
395,334
2
L
Cu Chulainn
10,161
535
136
7
0
352,836
6
L
Anubis
10,562
556
200
11
0
338,973
1
W
Charon
8,930
470
123
6
0
313,715
4
L
Ullr
10,011
527
162
9
0
352,835
0
L
Ganesha
8,440
444
5
0
0
373,624
6
L
Thanatos
8,828
465
73
4
0
334,563
0
W
Kukulkan
11,414
601
184
10
0
402,715
8
W
Thor
10,441
550
129
7
0
390,535
0
W
King Arthur
10,616
559
142
7
0
368,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role