Player Matchup

Chaac
Chaac
TrAnCoS0
Chaac
Level 67
God Stats
6W - 11L
1,478 SR
Queue Stats
131W - 137L
1,383 Elo+
Solo
Bakasura
Bakasura
akkarin71
Bakasura
Level 40
God Stats
1W - 1L
1,644 SR
Queue Stats
5W - 4L
1,411 Elo+
Solo
Anubis
Anubis
soufiane-soso34
Anubis
Level 67
God Stats
2W - 3L
1,588 SR
Queue Stats
19W - 24L
1,352 Elo+
Solo
Team Averages
Level 58
1,570 SR
1,382 Elo+

VS

Team Averages
Level 67
1,645 SR
1,352 Elo+
Da Ji
Da Ji
CaosSama01
Da Ji
Level 90
God Stats
18W - 14L
1,493 SR
Queue Stats
218W - 231L
1,356 Elo+
Party 1
Horus
Horus
Shercion
Horus
Level 45
God Stats
18W - 15L
1,532 SR
Queue Stats
134W - 130L
1,406 Elo+
Party 1
Ix Chel
Ix Chel
xiru9
Ix Chel
Level 66
God Stats
5W - 2L
1,910 SR
Queue Stats
61W - 73L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
TrAnCoS0
Chaac
10
1 / 3 / 1
6,887
765
7,857
9,616
7,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
akkarin71
Bakasura
7
0 / 2 / 3
6,325
703
2,234
5,764
2,469
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 2
7,316
813
7,121
7,986
2,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
5 / 1 / 5
8,283
920
7,125
6,442
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
Shercion
Horus
11
3 / 1 / 5
7,701
856
5,619
9,991
5,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ix Chel
xiru9
Ix Chel
11
1 / 2 / 8
7,514
835
6,173
7,525
2,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
9
10
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
5
1
5
7.5
W
Horus
Shercion
Horus
3
1
5
5.5
L
Chaac
TrAnCoS0
Chaac
1
3
1
0.5
L
Bakasura
akkarin71
Bakasura
0
2
3
0.75
L
2
5
2
0.6
W
Ix Chel
xiru9
Ix Chel
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,212
Damage
18,917
23,366
Taken
23,958
13,128
Mitigated
10,794
3,917
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
7,125
1,635
0
673
6,442
3,206
1,092
1,703
4,446
0
21,124
W
Horus
Shercion
Horus
5,619
2,138
570
1,735
9,991
5,486
559
1,865
7,686
0
17,950
L
Chaac
TrAnCoS0
Chaac
7,857
521
0
1,205
9,616
7,727
138
3,593
5,744
0
28,438
L
Bakasura
akkarin71
Bakasura
2,234
1,903
0
1,400
5,764
2,469
0
1,673
3,979
0
7,640
L
7,121
120
0
1,312
7,986
2,932
344
1,058
6,651
20,456
0
W
Ix Chel
xiru9
Ix Chel
6,173
1,481
2,990
2,223
7,525
2,102
376
3,389
3,948
32,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,528
Gold Earned
23,498
66
Minions Killed
105
0
Camps Cleared
0
466,403
Distance Traveled
537,793
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,283
920
27
3
0
199,943
2
W
Horus
7,701
856
21
2
0
175,563
0
L
Chaac
6,887
765
21
2
0
176,978
0
L
Bakasura
6,325
703
12
1
0
146,016
0
L
Anubis
7,316
813
33
4
0
143,409
0
W
Ix Chel
7,514
835
57
6
0
162,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role