Player Matchup

Hercules
Hercules
ADLOPEZ
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 38L
1,640 Elo+
Party 1
Loki
Loki
Kurøme
Loki
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,722 Elo+
Party 1
Poseidon
Poseidon
ROMIKby
Poseidon
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,602 Elo+
Solo
Apollo
Apollo
Tochi6812
Apollo
Level 49
God Stats
2W - 2L
1,762 SR
Queue Stats
96W - 101L
1,458 Elo+
Solo
Ix Chel
Ix Chel
guillemTO
Ix Chel
Level 183
God Stats
10W - 6L
1,542 SR
Queue Stats
157W - 159L
1,514 Elo+
Party 1
Team Averages
Level 80
1,561 SR
1,587 Elo+

VS

Team Averages
Level 104
1,610 SR
1,538 Elo+
Maman Brigitte
Maman Brigitte
Ed144Hz
Maman Brigitte
Level 106
God Stats
16W - 11L
1,699 SR
Queue Stats
317W - 313L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
FalkenbergML
Danzaburou
Level 126
God Stats
10W - 9L
1,553 SR
Queue Stats
373W - 322L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
Rivality_Diabolo
Baron Samedi
Level 101
God Stats
18W - 12L
1,717 SR
Queue Stats
329W - 305L
1,570 Elo+
Party 2
Athena
Athena
marhomdante
Athena
Level 67
God Stats
13W - 3L
1,508 SR
Queue Stats
183W - 175L
1,519 Elo+
Solo
Mulan
Mulan
watch659out
Mulan
Level 119
God Stats
4W - 5L
1,574 SR
Queue Stats
210W - 192L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ADLOPEZ
Hercules
11
1 / 3 / 4
7,243
557
6,243
13,824
15,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Kurøme
Loki
14
4 / 1 / 1
8,110
624
7,112
9,170
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Poseidon
ROMIKby
Poseidon
12
0 / 3 / 2
6,852
527
4,910
6,969
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Tochi6812
Apollo
14
3 / 0 / 1
8,778
675
3,929
3,795
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
guillemTO
Ix Chel
13
5 / 3 / 2
8,391
645
9,911
6,855
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Ed144Hz
Maman Brigitte
12
1 / 4 / 0
6,854
527
1,428
7,241
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
FalkenbergML
Danzaburou
13
5 / 1 / 1
7,855
604
5,716
8,176
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Rivality_Diabolo
Baron Samedi
13
2 / 2 / 5
7,190
553
5,865
6,895
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
11
1 / 0 / 4
6,714
516
3,007
9,636
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 6 / 2
7,153
550
5,698
15,864
8,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
13
Kills
9
10
Deaths
13
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
ADLOPEZ
Hercules
1
3
4
1
L
Maman Brigitte
Ed144Hz
Maman Brigitte
1
4
0
0.25
L
Danzaburou
FalkenbergML
Danzaburou
5
1
1
5.5
W
Loki
Kurøme
Loki
4
1
1
4.5
W
Poseidon
ROMIKby
Poseidon
0
3
2
0.33
L
Baron Samedi
Rivality_Diabolo
Baron Samedi
2
2
5
2.25
W
Apollo
Tochi6812
Apollo
3
0
1
3.5
W
Ix Chel
guillemTO
Ix Chel
5
3
2
2
L
Athena
1
0
4
3
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,105
Damage
21,714
40,613
Taken
47,812
25,743
Mitigated
26,378
15,204
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ADLOPEZ
Hercules
6,243
1,973
0
3,915
13,824
15,180
0
3,477
10,225
0
22,707
L
Maman Brigitte
Ed144Hz
Maman Brigitte
1,428
74
0
1,001
7,241
2,514
0
0
7,241
46,544
346
L
Danzaburou
FalkenbergML
Danzaburou
5,716
2,056
0
3,517
8,176
3,767
0
2,227
5,879
0
57,497
W
Loki
Kurøme
Loki
7,112
2,324
0
3,983
9,170
3,648
0
1,542
7,628
0
72,811
W
Poseidon
ROMIKby
Poseidon
4,910
904
0
2,062
6,969
2,751
61
4,316
2,609
55,929
0
L
Baron Samedi
Rivality_Diabolo
Baron Samedi
5,865
397
483
1,288
6,895
4,239
144
2,198
4,669
56,172
0
W
Apollo
Tochi6812
Apollo
3,929
2,134
0
2,459
3,795
1,607
2,717
533
3,208
0
70,259
W
Ix Chel
guillemTO
Ix Chel
9,911
1,083
541
2,244
6,855
2,557
0
212
6,643
60,106
0
L
Athena
3,007
341
0
2,953
9,636
7,425
0
2,623
6,977
13,542
0
L
5,698
859
0
5,442
15,864
8,433
400
7,251
8,225
0
51,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,374
Gold Earned
35,766
458
Minions Killed
401
0
Camps Cleared
0
1,335,603
Distance Traveled
1,319,390
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,243
557
33
3
0
280,378
0
L
Maman Brigitte
6,854
527
110
8
0
282,781
0
L
Danzaburou
7,855
604
91
7
0
253,991
0
W
Loki
8,110
624
114
9
0
325,949
0
W
Poseidon
6,852
527
82
6
0
238,938
4
L
Baron Samedi
7,190
553
97
7
0
261,340
5
W
Apollo
8,778
675
128
10
0
241,136
2
W
Ix Chel
8,391
645
101
8
0
249,202
0
L
Athena
6,714
516
13
1
0
282,925
7
L
Mulan
7,153
550
90
7
0
238,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role