Player Matchup

Sun Wukong
Sun Wukong
DavTopeni
Sun Wukong
Level 44
God Stats
2W - 4L
1,174 SR
Queue Stats
24W - 26L
1,379 Elo+
Solo
Fenrir
Fenrir
LinkP
Fenrir
Level 136
God Stats
0W - 1L
1,303 SR
Queue Stats
24W - 21L
1,569 Elo+
Party 1
Sylvanus
Sylvanus
Miako
Sylvanus
Level 106
God Stats
6W - 10L
1,421 SR
Queue Stats
31W - 38L
1,147 Elo+
Solo
Agni
Agni
SirTypealot
Agni
Level 95
God Stats
79W - 82L
1,674 SR
Queue Stats
396W - 431L
1,446 Elo+
Solo
Neith
Neith
evicadi
Neith
Level 44
God Stats
64W - 66L
1,476 SR
Queue Stats
65W - 68L
1,488 Elo+
Party 1
Team Averages
Level 85
1,409 SR
1,406 Elo+

VS

Team Averages
Level 107
1,643 SR
1,461 Elo+
Ah Muzen Cab
Ah Muzen Cab
Nattsuddaren
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,511 Elo+
Party 2
Bacchus
Bacchus
ShadowMonarch7
Bacchus
Level 146
God Stats
122W - 117L
1,501 SR
Queue Stats
682W - 688L
1,472 Elo+
Solo
Chronos
Chronos
T0ASTEDBUTTER
Chronos
Level 47
God Stats
5W - 1L
1,862 SR
Queue Stats
117W - 116L
1,434 Elo+
Party 2
Poseidon
Poseidon
lPYTH0N
Poseidon
Level 154
God Stats
18W - 10L
1,675 SR
Queue Stats
260W - 263L
1,464 Elo+
Solo
Loki
Loki
pyrite_Games
Loki
Level 61
God Stats
3W - 1L
1,677 SR
Queue Stats
135W - 149L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DavTopeni
Sun Wukong
13
2 / 2 / 2
8,314
520
9,924
14,731
9,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
LinkP
Fenrir
11
2 / 2 / 2
6,955
435
5,905
12,795
9,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Miako
Sylvanus
11
1 / 0 / 3
7,746
484
5,255
9,726
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 4 / 1
9,630
602
11,167
11,239
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
evicadi
Neith
11
1 / 4 / 1
6,262
391
4,408
10,940
4,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Nattsuddaren
Ah Muzen Cab
13
4 / 2 / 1
7,949
497
10,481
9,541
3,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 1 / 8
7,546
472
5,306
10,301
7,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
15
4 / 2 / 0
9,059
566
10,758
14,347
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
lPYTH0N
Poseidon
16
3 / 3 / 3
10,117
632
6,579
7,758
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
1 / 5 / 5
7,248
453
4,766
12,006
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
13
Kills
12
12
Deaths
13
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DavTopeni
Sun Wukong
2
2
2
1.5
L
Fenrir
LinkP
Fenrir
2
2
2
1.5
L
Sylvanus
Miako
Sylvanus
1
0
3
2.5
W
Ah Muzen Cab
Nattsuddaren
Ah Muzen Cab
4
2
1
2.25
W
0
1
8
4
L
7
4
1
1.88
W
Chronos
4
2
0
2
L
Neith
evicadi
Neith
1
4
1
0.38
W
Poseidon
lPYTH0N
Poseidon
3
3
3
1.5
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,659
Damage
37,890
59,431
Taken
53,953
34,932
Mitigated
22,922
14,301
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DavTopeni
Sun Wukong
9,924
1,545
0
3,554
14,731
9,828
0
9,542
5,189
0
57,226
L
Fenrir
LinkP
Fenrir
5,905
834
0
1,122
12,795
9,019
0
3,504
9,291
0
39,335
L
Sylvanus
Miako
Sylvanus
5,255
1,583
2,765
5,045
9,726
6,839
30
1,575
8,151
16,362
0
W
Ah Muzen Cab
Nattsuddaren
Ah Muzen Cab
10,481
3,081
0
1,086
9,541
3,280
685
2,629
6,870
0
61,454
W
5,306
374
2,018
2,222
10,301
7,622
58
4,964
5,220
19,727
128
L
11,167
771
0
1,078
11,239
4,797
522
6,756
4,481
94,288
0
W
Chronos
10,758
3,682
0
1,414
14,347
5,213
0
772
13,545
69,543
0
L
Neith
evicadi
Neith
4,408
1,867
0
737
10,940
4,449
572
1,136
9,804
0
47,262
W
Poseidon
lPYTH0N
Poseidon
6,579
907
0
1,339
7,758
2,844
299
3,803
3,709
81,751
0
W
4,766
1,390
0
2,974
12,006
3,963
0
3,664
8,187
0
38,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,907
Gold Earned
41,919
410
Minions Killed
445
0
Camps Cleared
0
1,511,731
Distance Traveled
1,557,171
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,314
520
83
5
0
322,443
4
L
Fenrir
6,955
435
58
4
0
310,048
2
L
Sylvanus
7,746
484
26
2
0
294,551
6
W
Ah Muzen Cab
7,949
497
102
6
0
313,942
2
W
Bacchus
7,546
472
17
1
0
306,206
0
L
Agni
9,630
602
159
10
0
303,101
3
W
Chronos
9,059
566
131
8
0
295,019
0
L
Neith
6,262
391
84
5
0
281,588
0
W
Poseidon
10,117
632
145
9
0
316,538
5
W
Loki
7,248
453
50
3
0
325,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role