Player Matchup

Raijin
Raijin
 
Raijin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BedHard
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 102L
1,628 Elo+
Party 1
Ao Kuang
Ao Kuang
DamonH2501
Ao Kuang
Level 96
God Stats
22W - 15L
1,839 SR
Queue Stats
219W - 201L
1,554 Elo+
Party 1
Nemesis
Nemesis
Merasmusss
Nemesis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 63L
1,576 Elo+
Party 1
Ganesha
Ganesha
SnippierCross8
Ganesha
Level 148
God Stats
8W - 11L
1,493 SR
Queue Stats
438W - 424L
1,575 Elo+
Solo
Team Averages
Level 91
1,566 SR
1,567 Elo+

VS

Team Averages
Level 135
1,552 SR
1,511 Elo+
Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
EscaperCze
Apollo
Level 138
God Stats
12W - 3L
1,611 SR
Queue Stats
130W - 117L
1,517 Elo+
Party 2
Anubis
Anubis
Lokoo_94
Anubis
Level 129
God Stats
9W - 5L
1,652 SR
Queue Stats
132W - 119L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
1 / 2 / 0
4,982
554
1,300
4,126
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
BedHard
Jing Wei
8
0 / 2 / 1
4,671
519
3,073
5,313
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
DamonH2501
Ao Kuang
11
2 / 1 / 0
6,337
704
4,024
8,928
5,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Merasmusss
Nemesis
9
2 / 3 / 0
5,470
608
2,495
7,520
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 1
5,127
570
2,028
7,061
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
4 / 1 / 1
7,332
815
4,538
2,596
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
 
Ishtar
11
1 / 2 / 0
6,197
689
5,228
5,976
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
9
1 / 1 / 5
5,631
626
2,615
5,163
2,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
EscaperCze
Apollo
10
2 / 0 / 5
5,883
654
3,517
6,249
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Lokoo_94
Anubis
9
2 / 1 / 3
5,790
643
5,647
5,629
2,193

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
10
10
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
0
0.5
W
Vulcan
 
Vulcan
4
1
1
4.5
W
Ishtar
 
Ishtar
1
2
0
0.5
W
Ymir
 
Ymir
1
1
5
3.5
L
Jing Wei
BedHard
Jing Wei
0
2
1
0.25
L
Ao Kuang
DamonH2501
Ao Kuang
2
1
0
2
W
Apollo
EscaperCze
Apollo
2
0
5
4.5
W
Anubis
Lokoo_94
Anubis
2
1
3
3.5
L
Nemesis
Merasmusss
Nemesis
2
3
0
0.67
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,920
Damage
21,545
32,948
Taken
25,613
15,685
Mitigated
10,119
10,278
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,300
373
0
405
4,126
1,320
0
2,438
1,688
24,137
0
W
Vulcan
 
Vulcan
4,538
1,785
0
500
2,596
895
367
754
1,842
54,893
0
W
Ishtar
 
Ishtar
5,228
3,508
0
1,666
5,976
2,190
0
3,635
2,341
0
39,328
W
Ymir
 
Ymir
2,615
730
0
1,255
5,163
2,789
54
789
4,374
13,468
0
L
Jing Wei
BedHard
Jing Wei
3,073
2,840
0
1,915
5,313
1,594
0
3,525
1,788
0
26,360
L
Ao Kuang
DamonH2501
Ao Kuang
4,024
1,402
0
4,525
8,928
5,330
0
634
8,294
38,739
1,648
W
Apollo
EscaperCze
Apollo
3,517
2,158
0
1,000
6,249
2,052
114
941
5,308
0
35,086
W
Anubis
Lokoo_94
Anubis
5,647
630
0
3,379
5,629
2,193
441
1,233
4,396
43,857
0
L
Nemesis
Merasmusss
Nemesis
2,495
1,149
0
746
7,520
2,642
0
2,242
5,278
0
39,856
L
2,028
163
195
2,492
7,061
4,799
0
3,961
3,100
19,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,587
Gold Earned
30,833
254
Minions Killed
315
0
Camps Cleared
0
910,653
Distance Traveled
998,582
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,982
554
50
6
0
116,653
1
W
Vulcan
7,332
815
99
11
0
228,458
0
W
Ishtar
6,197
689
63
7
0
163,151
1
W
Ymir
5,631
626
20
2
0
199,480
0
L
Jing Wei
4,671
519
60
7
0
194,973
0
L
Ao Kuang
6,337
704
69
8
0
192,164
1
W
Apollo
5,883
654
63
7
0
224,329
0
W
Anubis
5,790
643
70
8
0
183,164
0
L
Nemesis
5,470
608
70
8
0
226,155
0
L
Ganesha
5,127
570
5
1
0
180,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role