Player Matchup

Skadi
Skadi
 
Skadi
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
JVergo
Nu Wa
Level 153
God Stats
3W - 2L
1,709 SR
Queue Stats
145W - 144L
1,603 Elo+
Solo
Camazotz
Camazotz
MrNutellabro1
Camazotz
Level 127
God Stats
3W - 3L
1,641 SR
Queue Stats
155W - 145L
1,600 Elo+
Solo
Pele
Pele
UT Perfect Zero
Pele
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,530 Elo+
Party 1
Team Averages
Level 150
1,570 SR
1,547 Elo+

VS

Team Averages
Level 137
1,526 SR
1,564 Elo+
Anhur
Anhur
BigQuiche
Anhur
Level 159
God Stats
5W - 4L
1,414 SR
Queue Stats
224W - 253L
1,519 Elo+
Solo
Ratatoskr
Ratatoskr
DerProktologe
Ratatoskr
Level 149
God Stats
78W - 63L
1,605 SR
Queue Stats
483W - 463L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
HuaKaii
Sun Wukong
Level 109
God Stats
2W - 1L
1,606 SR
Queue Stats
14W - 11L
1,654 Elo+
Solo
Chang'e
Chang'e
Molysi
Chang'e
Level 154
God Stats
3W - 6L
1,495 SR
Queue Stats
283W - 218L
1,583 Elo+
Solo
Erlang Shen
Erlang Shen
Pelid
Erlang Shen
Level 115
God Stats
13W - 14L
1,512 SR
Queue Stats
279W - 246L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 3 / 1
7,279
520
5,518
10,066
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charon
 
Charon
12
0 / 2 / 4
7,125
509
5,544
7,686
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
JVergo
Nu Wa
12
2 / 3 / 7
7,248
518
7,158
8,385
3,316
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
MrNutellabro1
Camazotz
15
6 / 3 / 2
8,512
608
9,148
14,967
6,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 2
7,239
517
7,182
14,809
7,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigQuiche
Anhur
14
1 / 2 / 3
8,484
606
4,673
7,722
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
DerProktologe
Ratatoskr
14
6 / 4 / 3
8,879
634
11,231
14,901
5,594
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
HuaKaii
Sun Wukong
12
1 / 2 / 8
8,043
575
5,541
13,395
13,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Molysi
Chang'e
15
5 / 2 / 3
9,188
656
14,363
12,144
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Pelid
Erlang Shen
13
2 / 1 / 3
8,651
618
5,279
13,779
11,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
11
Kills
15
16
Deaths
11
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
3
1
0.83
L
Charon
 
Charon
0
2
4
1
W
Anhur
BigQuiche
Anhur
1
2
3
1.25
W
Ratatoskr
DerProktologe
Ratatoskr
6
4
3
1.88
W
Sun Wukong
HuaKaii
Sun Wukong
1
2
8
2.5
L
Nu Wa
JVergo
Nu Wa
2
3
7
1.83
W
Chang'e
Molysi
Chang'e
5
2
3
3.25
L
Camazotz
MrNutellabro1
Camazotz
6
3
2
2.33
W
Erlang Shen
Pelid
Erlang Shen
2
1
3
3.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,550
Damage
41,087
55,913
Taken
61,941
25,441
Mitigated
38,879
14,189
Healing
24,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,518
2,225
0
1,375
10,066
2,828
0
582
9,484
0
54,417
L
Charon
 
Charon
5,544
611
0
2,211
7,686
5,889
0
3,695
3,991
25,037
0
W
Anhur
BigQuiche
Anhur
4,673
2,175
0
2,545
7,722
3,068
151
1,182
6,540
0
67,373
W
Ratatoskr
DerProktologe
Ratatoskr
11,231
5,416
0
3,256
14,901
5,594
458
1,197
13,704
0
79,489
W
Sun Wukong
HuaKaii
Sun Wukong
5,541
535
0
2,410
13,395
13,950
37
3,296
10,099
0
23,738
L
Nu Wa
JVergo
Nu Wa
7,158
754
0
2,293
8,385
3,316
0
4,960
3,425
59,048
0
W
Chang'e
Molysi
Chang'e
14,363
717
1,879
7,740
12,144
4,899
377
4,412
7,732
100,654
0
L
Camazotz
MrNutellabro1
Camazotz
9,148
2,348
0
4,921
14,967
6,037
0
2,065
12,902
0
57,612
W
Erlang Shen
Pelid
Erlang Shen
5,279
2,596
0
6,391
13,779
11,368
309
3,392
10,387
0
55,688
L
7,182
1,707
0
3,389
14,809
7,371
0
3,061
11,748
0
49,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,403
Gold Earned
43,245
378
Minions Killed
520
0
Camps Cleared
0
1,433,068
Distance Traveled
1,478,190
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,279
520
100
7
0
280,460
2
L
Charon
7,125
509
29
2
0
292,585
3
W
Anhur
8,484
606
124
9
0
257,540
2
W
Ratatoskr
8,879
634
104
7
0
328,762
0
W
Sun Wukong
8,043
575
23
2
0
309,160
0
L
Nu Wa
7,248
518
87
6
0
264,931
0
W
Chang'e
9,188
656
173
12
0
299,190
0
L
Camazotz
8,512
608
88
6
0
338,681
0
W
Erlang Shen
8,651
618
96
7
0
283,538
2
L
Pele
7,239
517
74
5
0
256,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role