Player Matchup

Scylla
Scylla
Clearsoulrl
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 1
Amaterasu
Amaterasu
Lunchbox_-_68
Amaterasu
Level 127
God Stats
0W - 2L
1,297 SR
Queue Stats
114W - 133L
1,437 Elo+
Solo
Merlin
Merlin
MysteryGift
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 1
Bellona
Bellona
distressedclown
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,219 Elo+
Party 1
Rama
Rama
Аrjay
Rama
Level 197
God Stats
0W - 1L
1,437 SR
Queue Stats
44W - 40L
1,564 Elo+
Solo
Team Averages
Level 89
1,447 SR
1,364 Elo+

VS

Team Averages
Level 135
1,578 SR
1,519 Elo+
Rama
Rama
Aleechi_
Rama
Level 156
God Stats
2W - 4L
1,278 SR
Queue Stats
446W - 476L
1,521 Elo+
Solo
Pele
Pele
DeathlordOmega2
Pele
Level 129
God Stats
2W - 0L
1,716 SR
Queue Stats
124W - 125L
1,530 Elo+
Solo
Cerberus
Cerberus
IDiedOfDysentery
Cerberus
Level 157
God Stats
18W - 9L
1,672 SR
Queue Stats
461W - 478L
1,478 Elo+
Solo
Zeus
Zeus
SkywalkerOG420
Zeus
Level 127
God Stats
5W - 0L
1,717 SR
Queue Stats
145W - 151L
1,528 Elo+
Party 2
He Bo
He Bo
Teamvkor
He Bo
Level 106
God Stats
7W - 4L
1,505 SR
Queue Stats
317W - 315L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 4 / 3
6,959
696
3,721
6,315
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Lunchbox_-_68
Amaterasu
15
2 / 8 / 4
7,974
797
7,271
16,745
16,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
15
2 / 6 / 5
8,715
872
12,114
8,646
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 3
7,242
724
8,144
13,363
14,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Аrjay
Rama
15
3 / 4 / 3
8,115
812
8,584
7,772
3,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
3 / 0 / 16
8,611
861
7,535
7,596
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
7 / 1 / 14
9,771
977
10,618
10,298
5,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 4 / 13
8,530
853
5,919
13,781
16,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 18
9,362
936
13,289
7,219
3,401
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
Teamvkor
He Bo
16
10 / 2 / 10
9,559
956
11,326
7,848
3,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
99
8
Kills
28
28
Deaths
8
18
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Rama
3
0
16
11
L
Scylla
0
4
3
0.38
W
7
1
14
14
W
3
4
13
2.38
L
Amaterasu
Lunchbox_-_68
Amaterasu
2
8
4
0.5
L
Merlin
2
6
5
0.75
W
5
1
18
14
W
He Bo
Teamvkor
He Bo
10
2
10
7.5
L
1
6
3
0.42
L
Rama
Аrjay
Rama
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,834
Damage
48,687
52,841
Taken
46,742
40,214
Mitigated
32,413
6,906
Healing
20,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
7,535
6,229
664
2,163
7,596
3,526
1,288
2,945
4,392
0
13,891
L
Scylla
3,721
300
0
270
6,315
2,177
0
3,691
2,624
9,582
0
W
10,618
1,493
2,637
3,166
10,298
5,608
364
1,876
8,119
0
25,872
W
5,919
365
764
3,720
13,781
16,080
386
5,532
7,772
8,869
0
L
Amaterasu
Lunchbox_-_68
Amaterasu
7,271
2,640
458
2,261
16,745
16,148
0
9,382
7,363
0
8,325
L
Merlin
12,114
1,243
311
510
8,646
3,757
0
5,767
2,879
25,644
0
W
13,289
1,619
768
1,135
7,219
3,401
1,083
1,994
4,976
31,767
0
W
He Bo
Teamvkor
He Bo
11,326
624
3,121
2,146
7,848
3,798
747
3,488
4,142
18,998
0
L
8,144
1,646
350
851
13,363
14,507
0
8,603
4,760
0
13,040
L
Rama
Аrjay
Rama
8,584
7,333
366
1,529
7,772
3,625
0
3,091
4,681
0
23,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,005
Gold Earned
45,833
102
Minions Killed
125
0
Camps Cleared
0
965,489
Distance Traveled
1,060,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,611
861
17
2
0
213,763
0
L
Scylla
6,959
696
14
1
0
208,162
0
W
Pele
9,771
977
29
3
0
227,105
0
W
Cerberus
8,530
853
24
2
0
203,020
0
L
Amaterasu
7,974
797
9
1
0
200,547
0
L
Merlin
8,715
872
29
3
0
172,803
0
W
Zeus
9,362
936
40
4
0
204,534
0
W
He Bo
9,559
956
15
2
0
212,280
0
L
Bellona
7,242
724
15
2
0
198,544
0
L
Rama
8,115
812
35
4
0
185,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role