Player Matchup

Kuzenbo
Kuzenbo
Aonix_Optic01
Kuzenbo
Level 67
God Stats
7W - 1L
1,621 SR
Queue Stats
291W - 302L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaybeJake
Tsukuyomi
Level 83
God Stats
4W - 0L
1,740 SR
Queue Stats
187W - 189L
1,418 Elo+
Party 1
Chernobog
Chernobog
OsamaBinFlacko
Chernobog
Level 16
God Stats
13W - 13L
1,583 SR
Queue Stats
16W - 26L
1,317 Elo+
Party 1
Nu Wa
Nu Wa
Ragamuffin4584
Nu Wa
Level 34
God Stats
17W - 11L
1,634 SR
Queue Stats
139W - 127L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
dougiethedino
Sun Wukong
Level 87
God Stats
2W - 1L
1,692 SR
Queue Stats
333W - 302L
1,498 Elo+
Party 1
Team Averages
Level 57
1,654 SR
1,419 Elo+

VS

Team Averages
Level 76
1,548 SR
1,455 Elo+
Thoth
Thoth
Dinoo0
Thoth
Level 62
God Stats
2W - 6L
1,744 SR
Queue Stats
253W - 257L
1,437 Elo+
Solo
Hercules
Hercules
Serpentbone
Hercules
Level 45
God Stats
1W - 5L
1,331 SR
Queue Stats
59W - 48L
1,459 Elo+
Solo
Maman Brigitte
Maman Brigitte
Spiceifer
Maman Brigitte
Level 136
God Stats
26W - 15L
1,893 SR
Queue Stats
144W - 137L
1,498 Elo+
Party 2
Artio
Artio
scovver
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 101L
1,522 Elo+
Party 2
Ishtar
Ishtar
sockket
Ishtar
Level 29
God Stats
0W - 2L
1,273 SR
Queue Stats
10W - 16L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
2 / 4 / 8
8,679
434
9,174
18,334
22,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
MaybeJake
Tsukuyomi
19
11 / 2 / 9
12,338
617
19,004
20,088
9,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
OsamaBinFlacko
Chernobog
15
3 / 6 / 8
9,774
489
10,407
13,691
5,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 8
10,058
503
15,468
12,417
4,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
dougiethedino
Sun Wukong
19
6 / 2 / 2
12,404
620
13,499
21,747
19,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dinoo0
Thoth
18
5 / 5 / 1
11,237
562
8,726
13,647
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Serpentbone
Hercules
14
0 / 1 / 1
8,552
428
7,860
18,524
22,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maman Brigitte
Spiceifer
Maman Brigitte
18
12 / 8 / 1
11,380
569
17,123
24,370
10,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
scovver
Artio
14
0 / 4 / 8
9,065
453
6,539
21,113
21,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
sockket
Ishtar
15
3 / 8 / 5
9,464
473
18,688
21,857
7,957
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
24
Kills
20
20
Deaths
26
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
2
4
8
1.5
L
Thoth
Dinoo0
Thoth
5
5
1
1.1
W
Tsukuyomi
MaybeJake
Tsukuyomi
11
2
9
7.75
W
Chernobog
OsamaBinFlacko
Chernobog
3
6
8
1.17
W
2
6
8
1
L
Hercules
Serpentbone
Hercules
0
1
1
0.5
L
Maman Brigitte
Spiceifer
Maman Brigitte
12
8
1
1.56
W
Sun Wukong
dougiethedino
Sun Wukong
6
2
2
3.5
L
Artio
scovver
Artio
0
4
8
1
L
Ishtar
sockket
Ishtar
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,552
Damage
58,936
86,277
Taken
99,511
62,816
Mitigated
66,154
23,581
Healing
29,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
9,174
3,387
0
4,831
18,334
22,930
0
7,596
10,738
29,577
0
L
Thoth
Dinoo0
Thoth
8,726
291
0
2,162
13,647
4,219
374
6,130
7,044
99,389
0
W
Tsukuyomi
MaybeJake
Tsukuyomi
19,004
5,114
0
9,170
20,088
9,950
0
8,913
11,075
0
112,803
W
Chernobog
OsamaBinFlacko
Chernobog
10,407
7,044
0
2,294
13,691
5,405
558
4,402
9,289
0
57,374
W
15,468
3,049
0
750
12,417
4,684
985
6,709
5,708
68,042
0
L
Hercules
Serpentbone
Hercules
7,860
2,986
0
7,454
18,524
22,156
0
967
17,463
0
47,304
L
Maman Brigitte
Spiceifer
Maman Brigitte
17,123
1,346
0
8,952
24,370
10,198
0
4,022
20,022
90,371
2,533
W
Sun Wukong
dougiethedino
Sun Wukong
13,499
3,245
0
6,536
21,747
19,847
61
3,589
17,320
0
87,122
L
Artio
scovver
Artio
6,539
862
565
3,765
21,113
21,624
124
6,814
13,516
26,859
615
L
Ishtar
sockket
Ishtar
18,688
11,340
0
6,848
21,857
7,957
529
4,549
16,824
0
86,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,253
Gold Earned
49,698
513
Minions Killed
518
0
Camps Cleared
0
1,886,798
Distance Traveled
1,869,150
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,679
434
25
1
0
407,059
0
L
Thoth
11,237
562
168
8
0
366,779
6
W
Tsukuyomi
12,338
617
141
7
0
454,310
8
W
Chernobog
9,774
489
99
5
0
307,876
0
W
Nu Wa
10,058
503
105
5
0
347,798
5
L
Hercules
8,552
428
68
3
0
356,318
0
L
Maman Brigitte
11,380
569
120
6
0
403,829
5
W
Sun Wukong
12,404
620
143
7
0
369,755
1
L
Artio
9,065
453
38
2
0
401,932
0
L
Ishtar
9,464
473
124
6
0
340,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role