Player Matchup

Ravana
Ravana
 
Ravana
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
MrCatZero
Bacchus
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 82L
1,494 Elo+
Party 1
Tiamat
Tiamat
Nightmare66c
Tiamat
Level 138
God Stats
1W - 1L
1,714 SR
Queue Stats
167W - 164L
1,501 Elo+
Party 1
Mulan
Mulan
Splitkey123
Mulan
Level 144
God Stats
0W - 2L
1,567 SR
Queue Stats
65W - 52L
1,534 Elo+
Party 1
Hachiman
Hachiman
dalexsdaw
Hachiman
Level 106
God Stats
7W - 4L
1,701 SR
Queue Stats
46W - 38L
1,561 Elo+
Party 1
Team Averages
Level 145
1,596 SR
1,518 Elo+

VS

Team Averages
Level 132
1,626 SR
1,522 Elo+
Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DaTacoMane
Achilles
Level 146
God Stats
7W - 7L
1,534 SR
Queue Stats
386W - 334L
1,529 Elo+
Solo
Sol
Sol
EndGrim
Sol
Level 146
God Stats
15W - 8L
1,789 SR
Queue Stats
335W - 307L
1,550 Elo+
Party 2
Maman Brigitte
Maman Brigitte
OhSchnepp
Maman Brigitte
Level 123
God Stats
15W - 8L
1,805 SR
Queue Stats
282W - 261L
1,528 Elo+
Party 2
Heimdallr
Heimdallr
black66black66
Heimdallr
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 74L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
0 / 6 / 0
4,590
459
963
8,696
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
MrCatZero
Bacchus
7
1 / 2 / 0
5,030
503
2,864
10,352
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
10
0 / 1 / 1
5,467
547
4,862
5,603
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 1 / 0
5,906
591
3,962
7,881
7,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
dalexsdaw
Hachiman
7
0 / 2 / 1
4,349
435
2,608
5,820
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
1 / 2 / 0
5,601
560
4,402
7,670
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
DaTacoMane
Achilles
8
2 / 1 / 5
5,818
582
4,550
6,547
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
10
2 / 0 / 4
5,882
588
6,652
3,988
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maman Brigitte
OhSchnepp
Maman Brigitte
11
5 / 0 / 2
6,554
655
5,909
6,700
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
black66black66
Heimdallr
11
2 / 0 / 3
6,353
635
4,041
6,851
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
12
12
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
6
0
0
W
Awilix
 
Awilix
1
2
0
0.5
W
Achilles
DaTacoMane
Achilles
2
1
5
4.5
W
Sol
2
0
4
4
L
Bacchus
MrCatZero
Bacchus
1
2
0
0.5
L
Tiamat
0
1
1
0.5
W
Maman Brigitte
OhSchnepp
Maman Brigitte
5
0
2
6
L
2
1
0
2
W
Heimdallr
black66black66
Heimdallr
2
0
3
3.5
L
Hachiman
dalexsdaw
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,259
Damage
25,554
38,352
Taken
31,756
22,461
Mitigated
15,476
8,061
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
963
359
0
592
8,696
3,186
0
3,193
5,503
0
28,016
W
Awilix
 
Awilix
4,402
1,892
0
1,176
7,670
3,114
0
0
7,670
0
25,752
W
Achilles
DaTacoMane
Achilles
4,550
731
0
3,034
6,547
5,737
40
1,650
4,897
0
12,015
W
Sol
6,652
2,996
0
1,546
3,988
1,501
1,022
1,235
2,753
41,003
5,190
L
Bacchus
MrCatZero
Bacchus
2,864
362
0
3,948
10,352
6,953
0
4,414
5,938
16,722
0
L
Tiamat
4,862
527
0
1,255
5,603
2,876
0
945
4,658
38,780
0
W
Maman Brigitte
OhSchnepp
Maman Brigitte
5,909
410
0
3,407
6,700
2,409
103
1,001
5,699
46,104
0
L
3,962
1,260
0
914
7,881
7,463
0
547
7,334
0
33,053
W
Heimdallr
black66black66
Heimdallr
4,041
1,658
0
2,574
6,851
2,715
0
3,840
3,011
0
41,260
L
Hachiman
dalexsdaw
Hachiman
2,608
1,559
0
1,352
5,820
1,983
0
3,310
2,510
0
17,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,342
Gold Earned
30,208
223
Minions Killed
276
0
Camps Cleared
0
945,606
Distance Traveled
1,012,381
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,590
459
49
5
0
158,358
0
W
Awilix
5,601
560
42
4
0
188,222
2
W
Achilles
5,818
582
11
1
0
215,239
2
W
Sol
5,882
588
79
8
0
182,332
2
L
Bacchus
5,030
503
20
2
0
216,729
0
L
Tiamat
5,467
547
65
7
0
217,064
0
W
Maman Brigitte
6,554
655
70
7
0
248,258
0
L
Mulan
5,906
591
55
6
0
175,677
1
W
Heimdallr
6,353
635
74
7
0
178,330
0
L
Hachiman
4,349
435
34
3
0
177,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role