Player Matchup

Neith
Neith
ItsFlash_13
Neith
Level 128
God Stats
3W - 3L
1,738 SR
Queue Stats
68W - 78L
1,430 Elo+
Party 1
Tiamat
Tiamat
Jarl_JLord
Tiamat
Level 146
God Stats
2W - 7L
1,363 SR
Queue Stats
281W - 291L
1,491 Elo+
Party 1
Bacchus
Bacchus
NEPHEW1993
Bacchus
Level 80
God Stats
217W - 178L
1,537 SR
Queue Stats
316W - 297L
1,434 Elo+
Party 1
Nike
Nike
death_knight5589
Nike
Level 145
God Stats
9W - 3L
1,788 SR
Queue Stats
709W - 666L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
thecold0ne11
Tsukuyomi
Level 38
God Stats
1W - 1L
1,748 SR
Queue Stats
9W - 5L
1,712 Elo+
Solo
Team Averages
Level 107
1,635 SR
1,507 Elo+

VS

Team Averages
Level 95
1,563 SR
1,515 Elo+
Discordia
Discordia
T R E N D Y5705
Discordia
Level 88
God Stats
49W - 44L
1,536 SR
Queue Stats
190W - 235L
1,531 Elo+
Party 2
Xbalanque
Xbalanque
THExROOKIE
Xbalanque
Level 129
God Stats
30W - 25L
1,545 SR
Queue Stats
151W - 126L
1,539 Elo+
Solo
Thanatos
Thanatos
TR0TT
Thanatos
Level 108
God Stats
15W - 13L
1,543 SR
Queue Stats
164W - 207L
1,498 Elo+
Party 2
Maman Brigitte
Maman Brigitte
XGRCPugz
Maman Brigitte
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 37L
1,527 Elo+
Solo
Cthulhu
Cthulhu
slayer2273
Cthulhu
Level 69
God Stats
8W - 7L
1,690 SR
Queue Stats
17W - 18L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,866
493
5,980
10,731
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
Jarl_JLord
Tiamat
16
2 / 5 / 1
10,453
523
14,112
16,716
10,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
NEPHEW1993
Bacchus
13
2 / 3 / 2
9,338
467
5,693
16,853
21,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 3 / 2
12,275
614
12,221
16,747
15,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
thecold0ne11
Tsukuyomi
13
1 / 8 / 0
8,399
420
5,211
17,701
7,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
T R E N D Y5705
Discordia
18
5 / 2 / 8
10,813
541
15,056
11,376
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
THExROOKIE
Xbalanque
16
2 / 2 / 5
10,216
511
8,745
12,180
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
TR0TT
Thanatos
20
15 / 3 / 5
12,770
639
17,133
19,841
10,160
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maman Brigitte
XGRCPugz
Maman Brigitte
13
1 / 2 / 10
9,568
478
8,169
19,808
9,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
slayer2273
Cthulhu
16
0 / 1 / 6
9,498
475
7,109
13,667
11,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
10
Kills
23
23
Deaths
10
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Tiamat
Jarl_JLord
Tiamat
2
5
1
0.5
L
Bacchus
NEPHEW1993
Bacchus
2
3
2
1
W
Discordia
T R E N D Y5705
Discordia
5
2
8
4.5
W
Xbalanque
THExROOKIE
Xbalanque
2
2
5
2.25
W
Thanatos
TR0TT
Thanatos
15
3
5
5.83
W
Maman Brigitte
XGRCPugz
Maman Brigitte
1
2
10
3
L
3
3
2
1.33
W
Cthulhu
slayer2273
Cthulhu
0
1
6
3
L
Tsukuyomi
thecold0ne11
Tsukuyomi
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,217
Damage
56,212
78,748
Taken
76,872
58,368
Mitigated
41,693
19,290
Healing
43,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,980
1,582
0
2,085
10,731
3,470
663
1,980
8,751
0
79,664
L
Tiamat
Jarl_JLord
Tiamat
14,112
843
0
5,271
16,716
10,118
69
9,629
7,087
87,846
0
L
Bacchus
NEPHEW1993
Bacchus
5,693
527
366
5,671
16,853
21,812
66
6,404
10,449
23,266
0
W
Discordia
T R E N D Y5705
Discordia
15,056
954
0
4,277
11,376
5,002
331
6,370
5,006
83,479
0
W
Xbalanque
THExROOKIE
Xbalanque
8,745
4,250
0
5,649
12,180
5,253
3,243
2,849
9,331
0
87,840
W
Thanatos
TR0TT
Thanatos
17,133
5,964
0
15,755
19,841
10,160
790
2,670
17,171
0
143,771
W
Maman Brigitte
XGRCPugz
Maman Brigitte
8,169
906
2,172
8,695
19,808
9,490
459
7,572
12,236
29,054
0
L
12,221
874
0
2,212
16,747
15,504
101
6,710
10,037
1,637
90,252
W
Cthulhu
slayer2273
Cthulhu
7,109
223
406
6,380
13,667
11,788
576
2,231
11,436
56,592
0
L
Tsukuyomi
thecold0ne11
Tsukuyomi
5,211
1,132
0
3,685
17,701
7,464
0
5,611
12,090
0
50,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,331
Gold Earned
52,865
525
Minions Killed
554
0
Camps Cleared
0
1,854,641
Distance Traveled
1,982,235
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,866
493
153
8
0
322,354
6
L
Tiamat
10,453
523
139
7
0
383,383
3
L
Bacchus
9,338
467
21
1
0
429,364
0
W
Discordia
10,813
541
133
7
0
407,128
1
W
Xbalanque
10,216
511
149
7
0
361,759
7
W
Thanatos
12,770
639
180
9
0
463,500
0
W
Maman Brigitte
9,568
478
24
1
0
386,860
4
L
Nike
12,275
614
135
7
0
363,696
0
W
Cthulhu
9,498
475
68
3
0
362,988
0
L
Tsukuyomi
8,399
420
77
4
0
355,844
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role