Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
CyberCifer
Cerberus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,751 Elo+
Solo
Maman Brigitte
Maman Brigitte
Feíth
Maman Brigitte
Level 62
God Stats
6W - 4L
1,665 SR
Queue Stats
69W - 73L
1,467 Elo+
Solo
Bastet
Bastet
Luckeus01
Bastet
Level 119
God Stats
7W - 4L
1,617 SR
Queue Stats
179W - 185L
1,499 Elo+
Solo
Hachiman
Hachiman
StunnaqueEUMatoo
Hachiman
Level 160
God Stats
9W - 2L
1,633 SR
Queue Stats
39W - 22L
1,606 Elo+
Party 2
Team Averages
Level 111
1,583 SR
1,565 Elo+

VS

Team Averages
Level 85
1,485 SR
1,597 Elo+
Mulan
Mulan
 
Mulan
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AndroYen
Geb
Level 42
God Stats
1W - 2L
1,445 SR
Queue Stats
2W - 7L
1,520 Elo+
Party 1
Anhur
Anhur
Jugodecaca
Anhur
Level 68
God Stats
1W - 1L
1,762 SR
Queue Stats
10W - 3L
1,908 Elo+
Party 3
Bakasura
Bakasura
KingRataLoca
Bakasura
Level 39
God Stats
0W - 3L
1,147 SR
Queue Stats
2W - 7L
1,520 Elo+
Party 1
Zhong Kui
Zhong Kui
SalaLavabreather
Zhong Kui
Level 101
God Stats
1W - 4L
1,571 SR
Queue Stats
98W - 71L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
5 / 0 / 3
7,087
709
7,268
8,811
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cerberus
CyberCifer
Cerberus
9
0 / 1 / 4
5,802
580
712
5,189
2,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maman Brigitte
Feíth
Maman Brigitte
11
4 / 2 / 4
6,414
641
5,953
7,857
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Luckeus01
Bastet
12
4 / 0 / 0
6,967
697
6,433
6,206
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 1 / 2
6,428
643
4,541
6,029
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 6 / 1
5,263
526
6,247
11,930
6,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 4 / 2
5,241
524
1,536
7,309
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
8
2 / 3 / 1
5,586
559
3,207
6,472
2,046
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
KingRataLoca
Bakasura
10
1 / 2 / 0
5,603
560
574
7,324
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
11
1 / 2 / 0
5,998
600
4,151
8,982
6,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
4
4
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
3
6.5
L
Mulan
 
Mulan
0
6
1
0.08
L
0
4
2
0.25
W
Cerberus
CyberCifer
Cerberus
0
1
4
2
W
Maman Brigitte
Feíth
Maman Brigitte
4
2
4
3
L
Anhur
2
3
1
0.83
L
Bakasura
KingRataLoca
Bakasura
1
2
0
0.5
W
Bastet
Luckeus01
Bastet
4
0
0
4
L
Zhong Kui
1
2
0
0.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,907
Damage
15,715
34,092
Taken
42,017
11,743
Mitigated
21,702
14,993
Healing
10,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,268
767
295
4,541
8,811
2,839
0
638
8,166
45,811
0
L
Mulan
 
Mulan
6,247
1,276
0
2,339
11,930
6,111
0
7,180
4,750
0
36,801
L
1,536
64
0
638
7,309
5,023
0
2,469
4,840
12,215
0
W
Cerberus
CyberCifer
Cerberus
712
26
1,233
1,317
5,189
2,217
214
379
4,785
22,555
0
W
Maman Brigitte
Feíth
Maman Brigitte
5,953
530
0
3,490
7,857
2,631
0
1,155
6,696
40,341
500
L
Anhur
3,207
2,061
0
1,777
6,472
2,046
0
1,960
4,512
0
29,443
L
Bakasura
KingRataLoca
Bakasura
574
310
0
1,221
7,324
2,414
0
647
6,677
0
29,442
W
Bastet
Luckeus01
Bastet
6,433
1,451
0
1,976
6,206
2,206
7
2,724
3,449
0
43,099
L
Zhong Kui
4,151
156
0
4,235
8,982
6,108
0
1,543
7,439
39,093
0
W
4,541
2,697
0
2,141
6,029
1,850
594
745
5,284
0
50,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
27,691
340
Minions Killed
277
0
Camps Cleared
0
1,138,382
Distance Traveled
975,451
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,087
709
78
8
0
215,015
0
L
Mulan
5,263
526
49
5
0
204,689
8
L
Geb
5,241
524
5
1
0
196,876
0
W
Cerberus
5,802
580
24
2
0
230,690
2
W
Maman Brigitte
6,414
641
58
6
0
237,728
0
L
Anhur
5,586
559
63
6
0
146,257
0
L
Bakasura
5,603
560
69
7
0
258,666
0
W
Bastet
6,967
697
86
9
0
263,214
3
L
Zhong Kui
5,998
600
91
9
0
168,963
0
W
Hachiman
6,428
643
94
9
0
191,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role