Player Matchup

Anubis
Anubis
DaDezinator
Anubis
Level 84
God Stats
3W - 0L
1,659 SR
Queue Stats
52W - 33L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
DivineFennec
Danzaburou
Level 23
God Stats
2W - 3L
1,081 SR
Queue Stats
6W - 6L
1,641 Elo+
Party 1
Shiva
Shiva
LappNoodle
Shiva
Level 30
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 22L
1,549 Elo+
Party 1
Team Averages
Level 46
1,413 SR
1,572 Elo+

VS

Team Averages
Level 111
1,482 SR
1,501 Elo+
Cupid
Cupid
ActualMattDamon
Cupid
Level 117
God Stats
4W - 12L
1,337 SR
Queue Stats
137W - 145L
1,500 Elo+
Party 2
Ullr
Ullr
Bhussy
Ullr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 139L
1,529 Elo+
Party 2
Neith
Neith
BigNumbies
Neith
Level 57
God Stats
3W - 2L
1,609 SR
Queue Stats
56W - 55L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
8 / 2 / 3
8,986
899
10,139
4,877
2,095
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
DivineFennec
Danzaburou
11
3 / 0 / 8
8,234
823
5,644
2,705
1,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
10
0 / 0 / 8
7,180
718
4,133
7,722
6,948
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
7,243
724
2,742
8,725
2,366
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
Bhussy
Ullr
9
0 / 4 / 1
6,528
653
2,637
9,553
5,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
10
1 / 1 / 1
7,413
741
2,720
4,488
1,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Ullr
Bhussy
Ullr
0
4
1
0.13
L
Neith
1
1
1
1.5
W
Anubis
8
2
3
4.75
W
Danzaburou
DivineFennec
Danzaburou
3
0
8
7
W
Shiva
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,916
Damage
8,099
15,304
Taken
22,766
10,050
Mitigated
8,987
4,044
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,742
1,029
160
476
8,725
2,366
0
4,861
3,864
0
20,267
L
Ullr
Bhussy
Ullr
2,637
1,198
0
2,937
9,553
5,478
0
3,602
5,951
0
11,833
L
Neith
2,720
945
0
1,320
4,488
1,143
0
2,297
2,191
0
22,755
W
Anubis
10,139
318
0
2,117
4,877
2,095
529
127
4,593
39,642
0
W
Danzaburou
DivineFennec
Danzaburou
5,644
1,607
0
1,431
2,705
1,007
929
66
2,604
0
20,789
W
Shiva
4,133
1,138
0
496
7,722
6,948
215
151
7,183
0
12,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,400
Gold Earned
21,184
92
Minions Killed
95
0
Camps Cleared
0
524,238
Distance Traveled
464,110
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,243
724
40
4
0
134,137
0
L
Ullr
6,528
653
11
1
0
180,930
6
L
Neith
7,413
741
44
4
0
149,043
0
W
Anubis
8,986
899
58
6
0
146,817
0
W
Danzaburou
8,234
823
24
2
0
186,472
0
W
Shiva
7,180
718
10
1
0
190,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role