Player Matchup

Nu Wa
Nu Wa
BLADE7111
Nu Wa
Level 60
God Stats
5W - 3L
1,498 SR
Queue Stats
79W - 89L
1,392 Elo+
Party 1
Fafnir
Fafnir
FetoK
Fafnir
Level 103
God Stats
5W - 3L
1,644 SR
Queue Stats
99W - 97L
1,424 Elo+
Party 1
Zhong Kui
Zhong Kui
PartiallyHuman
Zhong Kui
Level 108
God Stats
2W - 0L
1,801 SR
Queue Stats
168W - 177L
1,415 Elo+
Solo
Bellona
Bellona
SilencedNomad
Bellona
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 148L
1,416 Elo+
Party 1
Skadi
Skadi
sethx132
Skadi
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 104L
1,393 Elo+
Party 1
Team Averages
Level 98
1,588 SR
1,408 Elo+

VS

Team Averages
Level 84
1,496 SR
1,475 Elo+
Kuzenbo
Kuzenbo
CYMalanta
Kuzenbo
Level 79
God Stats
2W - 2L
1,572 SR
Queue Stats
12W - 12L
1,489 Elo+
Party 2
Charybdis
Charybdis
Husbibi
Charybdis
Level 118
God Stats
1W - 4L
1,370 SR
Queue Stats
209W - 221L
1,493 Elo+
Solo
Camazotz
Camazotz
Saggington
Camazotz
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,505 Elo+
Party 2
Ullr
Ullr
minorityhaterX
Ullr
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,465 Elo+
Solo
Freya
Freya
trap1222222
Freya
Level 85
God Stats
1W - 2L
1,536 SR
Queue Stats
233W - 292L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BLADE7111
Nu Wa
14
2 / 1 / 5
7,644
1,092
10,273
4,090
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
FetoK
Fafnir
10
1 / 3 / 7
6,798
971
2,507
8,232
8,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
PartiallyHuman
Zhong Kui
12
2 / 1 / 2
6,800
971
5,030
5,561
6,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
12
0 / 1 / 8
6,530
933
5,006
7,351
8,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
sethx132
Skadi
13
4 / 1 / 2
7,306
1,044
5,503
5,888
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CYMalanta
Kuzenbo
12
2 / 3 / 3
6,384
912
6,668
8,982
10,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Husbibi
Charybdis
14
2 / 1 / 2
6,355
908
4,638
6,388
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Saggington
Camazotz
13
2 / 1 / 3
6,421
917
5,731
9,348
3,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
5,209
744
1,411
6,091
2,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
1,796
257
0
550
153

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
9
Kills
6
7
Deaths
9
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BLADE7111
Nu Wa
2
1
5
4.5
L
Kuzenbo
CYMalanta
Kuzenbo
2
3
3
1.17
W
Fafnir
FetoK
Fafnir
1
3
7
1.5
L
Charybdis
Husbibi
Charybdis
2
1
2
3
W
Zhong Kui
PartiallyHuman
Zhong Kui
2
1
2
3
L
Camazotz
Saggington
Camazotz
2
1
3
3.5
W
Bellona
0
1
8
4
L
0
4
1
0.13
W
Skadi
sethx132
Skadi
4
1
2
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,319
Damage
18,448
31,122
Taken
31,359
27,164
Mitigated
18,992
9,915
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BLADE7111
Nu Wa
10,273
3,282
286
158
4,090
1,598
402
525
3,565
22,891
0
L
Kuzenbo
CYMalanta
Kuzenbo
6,668
1,877
460
2,462
8,982
10,605
0
5,756
3,189
11,704
0
W
Fafnir
FetoK
Fafnir
2,507
317
1,602
2,239
8,232
8,560
74
1,482
6,750
4,466
0
L
Charybdis
Husbibi
Charybdis
4,638
1,272
235
2,613
6,388
2,464
0
3,980
2,273
0
22,820
W
Zhong Kui
PartiallyHuman
Zhong Kui
5,030
458
636
1,359
5,561
6,243
590
969
4,592
10,293
0
L
Camazotz
Saggington
Camazotz
5,731
957
406
4,602
9,348
3,407
0
5,084
4,011
0
11,800
W
Bellona
5,006
1,463
744
1,802
7,351
8,269
305
1,587
5,764
0
14,323
L
1,411
763
0
402
6,091
2,363
0
2,440
3,530
0
6,747
W
Skadi
sethx132
Skadi
5,503
1,420
311
778
5,888
2,494
1,065
2,105
3,783
0
15,146
L
0
0
0
0
550
153
0
550
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,078
Gold Earned
26,165
109
Minions Killed
58
0
Camps Cleared
0
712,247
Distance Traveled
519,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,644
1,092
29
4
0
144,949
0
L
Kuzenbo
6,384
912
8
1
0
138,331
0
W
Fafnir
6,798
971
3
0
0
137,941
0
L
Charybdis
6,355
908
32
5
0
139,399
0
W
Zhong Kui
6,800
971
17
2
0
148,018
0
L
Camazotz
6,421
917
10
1
0
158,809
0
W
Bellona
6,530
933
31
4
0
138,568
0
L
Ullr
5,209
744
8
1
0
83,365
0
W
Skadi
7,306
1,044
29
4
0
142,771
0
L
Freya
1,796
257
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role