Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Alpha_Chaos213
Cernunnos
Level 116
God Stats
5W - 8L
1,349 SR
Queue Stats
351W - 352L
1,488 Elo+
Party 2
Kali
Kali
Bender_kunn
Kali
Level 146
God Stats
11W - 9L
1,352 SR
Queue Stats
536W - 562L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Pollo-Teck
Erlang Shen
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
401W - 411L
1,499 Elo+
Party 2
Eset
Eset
zyxKILLER
Eset
Level 144
God Stats
3W - 3L
1,310 SR
Queue Stats
383W - 373L
1,549 Elo+
Solo
Team Averages
Level 142
1,402 SR
1,507 Elo+

VS

Team Averages
Level 122
1,556 SR
1,544 Elo+
Thoth
Thoth
Gallant Jiriaya
Thoth
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 54L
1,471 Elo+
Solo
Artio
Artio
Shièld
Artio
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 105L
1,550 Elo+
Party 1
Thor
Thor
SolusViator
Thor
Level 123
God Stats
6W - 2L
1,547 SR
Queue Stats
524W - 407L
1,682 Elo+
Solo
Skadi
Skadi
TTVLilshoto73
Skadi
Level 83
God Stats
2W - 2L
1,591 SR
Queue Stats
105W - 107L
1,514 Elo+
Party 1
Hades
Hades
Trev42301
Hades
Level 156
God Stats
9W - 9L
1,643 SR
Queue Stats
209W - 206L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
11 / 2 / 17
12,779
913
14,705
13,356
15,914
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Alpha_Chaos213
Cernunnos
16
6 / 5 / 12
10,828
773
15,525
14,918
7,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 4 / 15
13,155
940
12,854
20,171
12,928
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Pollo-Teck
Erlang Shen
14
1 / 7 / 14
9,665
690
6,456
19,131
20,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
19
4 / 3 / 18
11,543
825
20,717
12,804
6,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 10
9,364
669
9,882
14,233
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Shièld
Artio
16
0 / 7 / 17
9,829
702
9,060
29,092
36,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 1 / 0
3,364
240
16
746
137
20
11 / 5 / 5
11,525
823
24,463
16,742
7,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Trev42301
Hades
18
5 / 8 / 7
10,748
768
14,220
18,827
12,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
57
30
Kills
18
21
Deaths
30
76
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
2
17
9.75
W
Cernunnos
Alpha_Chaos213
Cernunnos
6
5
12
2.4
W
8
4
15
3.88
L
2
9
10
0.78
W
Erlang Shen
Pollo-Teck
Erlang Shen
1
7
14
1.14
L
Artio
Shièld
Artio
0
7
17
1.21
L
0
1
0
0
L
11
5
5
2.7
L
Hades
Trev42301
Hades
5
8
7
1.06
W
Eset
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,257
Damage
57,641
80,380
Taken
79,640
62,659
Mitigated
62,918
35,641
Healing
17,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,705
1,773
861
9,187
13,356
15,914
1,024
5,442
7,914
2,638
24,018
W
Cernunnos
Alpha_Chaos213
Cernunnos
15,525
9,284
2,032
2,822
14,918
7,132
4,259
6,996
7,922
0
30,471
W
12,854
4,869
2,198
9,613
20,171
12,928
634
6,550
13,621
0
32,976
L
9,882
855
0
42
14,233
5,292
74
2,802
11,431
18,755
0
W
Erlang Shen
Pollo-Teck
Erlang Shen
6,456
2,958
1,839
4,156
19,131
20,055
450
6,384
12,082
0
15,606
L
Artio
Shièld
Artio
9,060
94
2,068
8,268
29,092
36,655
0
9,858
19,234
16,724
0
L
16
16
0
0
746
137
0
0
746
0
16
L
24,463
9,516
918
2,153
16,742
7,997
35
3,659
13,083
0
53,084
L
Hades
Trev42301
Hades
14,220
298
276
3,307
18,827
12,837
0
5,766
13,061
30,550
0
W
Eset
20,717
624
69
2,864
12,804
6,630
2,830
7,790
5,014
35,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,970
Gold Earned
44,830
144
Minions Killed
131
0
Camps Cleared
0
1,269,074
Distance Traveled
890,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,779
913
17
1
0
289,768
0
W
Cernunnos
10,828
773
38
3
0
225,042
0
W
Kali
13,155
940
36
3
0
241,217
0
L
Thoth
9,364
669
23
2
0
205,757
0
W
Erlang Shen
9,665
690
24
2
0
255,683
0
L
Artio
9,829
702
18
1
0
257,335
0
L
Thor
3,364
240
0
0
0
97
0
L
Skadi
11,525
823
42
3
0
215,437
0
L
Hades
10,748
768
48
3
0
211,950
0
W
Eset
11,543
825
29
2
0
257,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role