Player Matchup

Horus
Horus
Silver II
 
Horus
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver II
istareatarock
Olorun
Silver II
Level 85
God Stats
0W - 2L
1,387 SR
Queue Stats
62W - 71L
1,207 MMR
Solo
Atlas
Atlas
Bronze I
marshy_ticker69
Atlas
Bronze I
Level 65
God Stats
39W - 55L
1,295 SR
Queue Stats
290W - 382L
377 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,394 SR
1,028 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,515 SR
1,228 MMR
Ah Puch
Ah Puch
Gold V
Flyingtill_
Ah Puch
Gold V
Level 107
God Stats
22W - 15L
1,452 SR
Queue Stats
62W - 55L
1,192 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
YeetKingXD
Gilgamesh
Gold V
Level 43
God Stats
10W - 12L
1,570 SR
Queue Stats
36W - 38L
1,321 MMR
Party 1
Hun Batz
Hun Batz
Silver I
shokuninsensei
Hun Batz
Silver I
Level 139
God Stats
3W - 4L
1,522 SR
Queue Stats
80W - 74L
1,172 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 2 / 1
10,053
628
8,652
21,416
17,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 6 / 0
11,179
699
10,873
15,509
6,573
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 5 / 1
9,928
621
4,040
18,077
16,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AchillesCharonBacchusHeraAh Muzen Cab

VS

Bans
KuzenboAnhurArtemisAresArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Flyingtill_
Ah Puch
17
6 / 0 / 5
13,674
855
24,338
7,366
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
YeetKingXD
Gilgamesh
15
4 / 1 / 8
12,410
776
14,815
15,187
12,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
14
3 / 1 / 6
12,131
758
9,236
13,485
6,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
13
13
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
1
0.25
W
Ah Puch
Flyingtill_
Ah Puch
6
0
5
8.5
W
Gilgamesh
YeetKingXD
Gilgamesh
4
1
8
8
L
2
6
0
0.33
L
0
5
1
0.1
W
Hun Batz
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,565
Damage
48,389
55,002
Taken
36,038
41,013
Mitigated
23,087
8,670
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,652
3,680
426
2,901
21,416
17,812
0
8,748
11,963
0
25,694
W
Ah Puch
Flyingtill_
Ah Puch
24,338
905
0
4,823
7,366
3,263
1,494
3,995
3,244
85,411
0
W
Gilgamesh
YeetKingXD
Gilgamesh
14,815
4,116
0
2,085
15,187
12,842
634
5,931
8,762
0
29,802
L
10,873
4,725
57
2,293
15,509
6,573
0
6,342
9,017
55,093
0
L
4,040
1,372
255
2,738
18,077
16,628
0
9,815
7,963
14,485
0
W
Hun Batz
9,236
2,683
0
1,646
13,485
6,982
854
5,272
7,871
0
62,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,160
Gold Earned
38,215
148
Minions Killed
210
0
Camps Cleared
0
755,242
Distance Traveled
913,399
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,053
628
34
2
0
317,503
1
W
Ah Puch
13,674
855
100
6
0
299,096
4
W
Gilgamesh
12,410
776
15
1
0
308,362
2
L
Olorun
11,179
699
99
6
0
230,852
1
L
Atlas
9,928
621
15
1
0
206,887
14
W
Hun Batz
12,131
758
95
6
0
305,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role