Player Matchup

Shiva
Shiva
Ozokazam
Shiva
Level 148
God Stats
50W - 38L
1,513 SR
Queue Stats
261W - 274L
1,470 Elo+
Party 2
Chaac
Chaac
Team-_-DIFF
Chaac
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,469 Elo+
Party 2
Chang'e
Chang'e
Tiitiino
Chang'e
Level 139
God Stats
15W - 13L
1,597 SR
Queue Stats
121W - 122L
1,496 Elo+
Party 2
Team Averages
Level 118
1,537 SR
1,478 Elo+

VS

Team Averages
Level 131
1,463 SR
1,507 Elo+
Xbalanque
Xbalanque
Kwiturbichen
Xbalanque
Level 143
God Stats
26W - 23L
1,476 SR
Queue Stats
303W - 320L
1,534 Elo+
Solo
Guan Yu
Guan Yu
RaVe Trippy
Guan Yu
Level 157
God Stats
8W - 14L
1,444 SR
Queue Stats
433W - 378L
1,521 Elo+
Party 1
Discordia
Discordia
THELOSTRUINS
Discordia
Level 94
God Stats
31W - 39L
1,470 SR
Queue Stats
45W - 59L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ozokazam
Shiva
12
1 / 1 / 2
9,499
731
10,113
11,022
7,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 1
9,136
703
6,911
10,209
7,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Tiitiino
Chang'e
13
2 / 0 / 1
9,984
768
8,610
7,627
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kwiturbichen
Xbalanque
12
1 / 0 / 0
8,442
649
6,360
8,640
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
RaVe Trippy
Guan Yu
10
0 / 1 / 1
8,023
617
3,635
13,888
10,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
THELOSTRUINS
Discordia
11
0 / 2 / 1
8,071
621
8,804
7,389
1,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
1
1
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Kwiturbichen
Xbalanque
1
0
0
1
W
Shiva
Ozokazam
Shiva
1
1
2
2
L
Guan Yu
RaVe Trippy
Guan Yu
0
1
1
0.5
L
Discordia
THELOSTRUINS
Discordia
0
2
1
0.25
W
0
0
1
0.5
W
Chang'e
Tiitiino
Chang'e
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,634
Damage
18,799
28,858
Taken
29,917
17,358
Mitigated
14,942
13,004
Healing
2,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Kwiturbichen
Xbalanque
6,360
794
0
0
8,640
2,330
0
3,298
4,705
0
25,293
W
Shiva
Ozokazam
Shiva
10,113
1,082
383
1,506
11,022
7,315
468
2,192
8,345
1,129
33,130
L
Guan Yu
RaVe Trippy
Guan Yu
3,635
289
196
2,068
13,888
10,618
0
4,243
8,373
0
14,199
L
Discordia
THELOSTRUINS
Discordia
8,804
282
0
500
7,389
1,994
0
2,251
4,490
34,129
0
W
6,911
431
0
3,638
10,209
7,479
600
3,974
5,729
311
25,230
W
Chang'e
Tiitiino
Chang'e
8,610
380
2,848
4,629
7,627
2,564
1,540
2,966
4,185
56,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,619
Gold Earned
24,536
173
Minions Killed
92
0
Camps Cleared
0
784,788
Distance Traveled
613,576
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,442
649
30
2
0
202,213
5
W
Shiva
9,499
731
45
3
0
274,994
0
L
Guan Yu
8,023
617
12
1
0
200,796
0
L
Discordia
8,071
621
50
4
0
210,567
0
W
Chaac
9,136
703
27
2
0
269,014
0
W
Chang'e
9,984
768
101
8
0
240,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role