Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Codafire531
Merlin
Level 56
God Stats
4W - 2L
1,675 SR
Queue Stats
22W - 15L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
Huntxrd
Baron Samedi
Level 99
God Stats
7W - 4L
1,176 SR
Queue Stats
32W - 38L
1,403 Elo+
Solo
Nemesis
Nemesis
Key_FENYX
Nemesis
Level 79
God Stats
22W - 28L
1,416 SR
Queue Stats
110W - 133L
1,342 Elo+
Solo
Maman Brigitte
Maman Brigitte
YourBuddyKira
Maman Brigitte
Level 66
God Stats
5W - 9L
1,488 SR
Queue Stats
82W - 84L
1,489 Elo+
Party 1
Team Averages
Level 85
1,451 SR
1,433 Elo+

VS

Team Averages
Level 78
1,321 SR
1,400 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DaddyYonk
Thanatos
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 142L
1,448 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Ekarevil
Maman Brigitte
Level 123
God Stats
1W - 4L
1,162 SR
Queue Stats
352W - 394L
1,388 Elo+
Solo
Achilles
Achilles
Gonza_enriquez
Achilles
Level 63
God Stats
3W - 15L
1,207 SR
Queue Stats
136W - 145L
1,368 Elo+
Solo
Anhur
Anhur
THSPLR
Anhur
Level 37
God Stats
4W - 12L
1,236 SR
Queue Stats
367W - 363L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 2 / 7
8,311
519
12,091
10,129
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
12
5 / 2 / 6
8,180
511
13,674
8,072
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Huntxrd
Baron Samedi
12
2 / 1 / 12
8,747
547
7,986
8,533
8,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
Key_FENYX
Nemesis
12
2 / 6 / 4
8,115
507
4,875
13,899
5,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
YourBuddyKira
Maman Brigitte
16
7 / 0 / 1
10,073
630
12,688
11,031
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 3 / 4
7,408
463
5,972
21,589
19,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
DaddyYonk
Thanatos
13
4 / 5 / 5
8,083
505
8,795
17,761
7,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maman Brigitte
Ekarevil
Maman Brigitte
11
2 / 6 / 1
7,018
439
4,850
13,081
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
1 / 3 / 0
6,788
424
4,710
14,720
12,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
THSPLR
Anhur
13
2 / 2 / 3
7,655
478
4,002
11,694
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
19
Kills
11
11
Deaths
19
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
7
3.25
L
Gilgamesh
 
Gilgamesh
2
3
4
1.33
W
Merlin
5
2
6
4
L
Thanatos
DaddyYonk
Thanatos
4
5
5
1.3
L
Maman Brigitte
Ekarevil
Maman Brigitte
2
6
1
0.42
L
Achilles
1
3
0
0.33
W
Baron Samedi
Huntxrd
Baron Samedi
2
1
12
8
W
Nemesis
Key_FENYX
Nemesis
2
6
4
0.67
L
Anhur
THSPLR
Anhur
2
2
3
1.75
W
Maman Brigitte
YourBuddyKira
Maman Brigitte
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,314
Damage
28,329
51,664
Taken
78,845
25,315
Mitigated
49,688
12,243
Healing
21,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,091
2,513
0
2,959
10,129
3,993
1,539
162
9,967
0
61,917
L
Gilgamesh
 
Gilgamesh
5,972
1,067
343
5,621
21,589
19,732
168
7,985
13,322
0
37,719
W
Merlin
13,674
1,152
0
825
8,072
3,382
834
2,054
6,018
47,448
0
L
Thanatos
DaddyYonk
Thanatos
8,795
2,230
0
6,198
17,761
7,826
0
8,021
9,396
0
56,043
L
Maman Brigitte
Ekarevil
Maman Brigitte
4,850
46
0
2,497
13,081
4,828
0
5,887
6,840
44,730
0
L
Achilles
4,710
235
0
1,911
14,720
12,240
0
8,933
5,690
0
41,408
W
Baron Samedi
Huntxrd
Baron Samedi
7,986
839
654
2,382
8,533
8,049
90
1,339
7,194
29,294
0
W
Nemesis
Key_FENYX
Nemesis
4,875
1,670
0
1,000
13,899
5,333
0
897
13,002
0
52,309
L
Anhur
THSPLR
Anhur
4,002
2,321
0
4,619
11,694
5,062
889
2,272
9,396
0
51,808
W
Maman Brigitte
YourBuddyKira
Maman Brigitte
12,688
889
0
4,423
11,031
4,558
450
398
10,633
81,313
667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,426
Gold Earned
36,952
377
Minions Killed
307
0
Camps Cleared
0
1,582,778
Distance Traveled
1,496,104
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,311
519
95
6
0
310,768
0
L
Gilgamesh
7,408
463
53
3
0
331,672
0
W
Merlin
8,180
511
53
3
0
281,176
0
L
Thanatos
8,083
505
78
5
0
339,910
0
L
Maman Brigitte
7,018
439
63
4
0
295,127
2
L
Achilles
6,788
424
41
3
0
246,706
0
W
Baron Samedi
8,747
547
39
2
0
310,659
4
W
Nemesis
8,115
507
78
5
0
337,614
0
L
Anhur
7,655
478
72
5
0
282,689
0
W
Maman Brigitte
10,073
630
112
7
0
342,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role