Player Matchup

Zeus
Zeus
RoupieTheRelick
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,370 Elo+
Party 2
Cerberus
Cerberus
USELESSwesley09
Cerberus
Level 52
God Stats
0W - 3L
1,220 SR
Queue Stats
41W - 38L
1,591 Elo+
Party 2
Olorun
Olorun
Yah Yeetimus
Olorun
Level 138
God Stats
1W - 2L
1,689 SR
Queue Stats
93W - 69L
1,687 Elo+
Party 2
Jing Wei
Jing Wei
Zowster
Jing Wei
Level 149
God Stats
5W - 9L
1,349 SR
Queue Stats
371W - 348L
1,478 Elo+
Solo
Chaac
Chaac
oImprovised
Chaac
Level 137
God Stats
1W - 2L
1,556 SR
Queue Stats
95W - 72L
1,678 Elo+
Party 2
Team Averages
Level 100
1,463 SR
1,561 Elo+

VS

Team Averages
Level 149
1,600 SR
1,502 Elo+
Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Hiddenreverie
Kuzenbo
Level 158
God Stats
10W - 12L
1,552 SR
Queue Stats
368W - 372L
1,529 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Iovestick
Cu Chulainn
Level 116
God Stats
1W - 0L
1,613 SR
Queue Stats
55W - 48L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
MinisterMooser
Baron Samedi
Level 195
God Stats
4W - 0L
1,500 SR
Queue Stats
178W - 190L
1,439 Elo+
Solo
Da Ji
Da Ji
rheet
Da Ji
Level 156
God Stats
3W - 1L
1,835 SR
Queue Stats
177W - 162L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
5,833
833
2,292
4,907
1,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cerberus
5
0 / 0 / 0
4,836
691
0
0
0
Olorun
13
3 / 3 / 6
6,902
986
7,239
8,123
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Zowster
Jing Wei
12
2 / 3 / 6
6,551
936
3,307
5,371
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
4 / 0 / 5
7,104
1,015
11,754
13,361
9,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 2 / 3
6,596
942
6,142
6,522
2,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
11
1 / 2 / 3
6,675
954
2,755
7,791
8,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Iovestick
Cu Chulainn
12
1 / 2 / 6
6,607
944
7,142
8,294
8,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
MinisterMooser
Baron Samedi
13
1 / 1 / 2
6,683
955
4,542
4,113
2,579
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
rheet
Da Ji
13
5 / 2 / 5
6,918
988
8,800
7,845
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
9
Kills
10
10
Deaths
9
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
3
1.75
W
Kuzenbo
1
2
3
1.25
W
Cu Chulainn
Iovestick
Cu Chulainn
1
2
6
2
W
Baron Samedi
MinisterMooser
Baron Samedi
1
1
2
2
L
0
4
4
0.5
L
Cerberus
0
0
0
0
L
Olorun
3
3
6
2
L
Jing Wei
Zowster
Jing Wei
2
3
6
1.67
L
4
0
5
6.5
W
Da Ji
rheet
Da Ji
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,592
Damage
29,381
31,762
Taken
34,565
16,868
Mitigated
26,999
13,369
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,142
1,788
1,480
1,920
6,522
2,955
324
2,708
3,814
0
15,755
W
Kuzenbo
2,755
948
1,593
1,605
7,791
8,381
371
2,387
5,404
5,124
0
W
Cu Chulainn
Iovestick
Cu Chulainn
7,142
917
708
1,399
8,294
8,226
76
2,202
6,092
2,165
11,250
W
Baron Samedi
MinisterMooser
Baron Samedi
4,542
48
1,939
1,733
4,113
2,579
164
437
3,676
14,705
0
L
2,292
257
0
0
4,907
1,324
33
555
4,269
7,493
0
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
7,239
4,168
631
2,455
8,123
3,655
0
2,356
5,633
19,736
0
L
Jing Wei
Zowster
Jing Wei
3,307
2,471
104
163
5,371
2,044
176
1,537
3,745
0
11,282
L
11,754
1,187
431
9,585
13,361
9,845
37
4,310
8,593
0
19,835
W
Da Ji
rheet
Da Ji
8,800
1,319
45
841
7,845
4,858
0
1,797
6,048
0
10,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
33,479
78
Minions Killed
70
0
Camps Cleared
0
458,207
Distance Traveled
702,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,596
942
18
3
0
127,702
0
W
Kuzenbo
6,675
954
4
1
0
144,995
0
W
Cu Chulainn
6,607
944
16
2
0
150,202
0
W
Baron Samedi
6,683
955
30
4
0
148,010
0
L
Zeus
5,833
833
16
2
0
106,725
0
L
Cerberus
4,836
691
0
0
0
0
0
L
Olorun
6,902
986
28
4
0
101,517
0
L
Jing Wei
6,551
936
17
2
0
97,569
0
L
Chaac
7,104
1,015
17
2
0
152,396
0
W
Da Ji
6,918
988
2
0
0
131,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role