Player Matchup

Thanatos
Thanatos
Antonio8aaa
Thanatos
Level 5
God Stats
4W - 8L
1,303 SR
Queue Stats
11W - 15L
1,210 Elo+
Party 2
Apollo
Apollo
Gnarlos
Apollo
Level 36
God Stats
2W - 2L
1,392 SR
Queue Stats
56W - 64L
1,493 Elo+
Party 3
Anhur
Anhur
JulioNT187
Anhur
Level 28
God Stats
2W - 6L
1,376 SR
Queue Stats
12W - 20L
1,300 Elo+
Party 2
Mercury
Mercury
RuBaX2306
Mercury
Level 85
God Stats
1W - 5L
1,126 SR
Queue Stats
73W - 64L
1,358 Elo+
Party 2
Skadi
Skadi
Sightblinder1
Skadi
Level 27
God Stats
7W - 5L
1,257 SR
Queue Stats
85W - 109L
1,487 Elo+
Party 3
Team Averages
Level 36
1,291 SR
1,370 Elo+

VS

Team Averages
Level 50
1,405 SR
1,393 Elo+
Maman Brigitte
Maman Brigitte
DazeDaGod420
Maman Brigitte
Level 107
God Stats
17W - 40L
1,362 SR
Queue Stats
381W - 395L
1,390 Elo+
Party 4
Thanatos
Thanatos
ELIVIII
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
IzReal31
Cthulhu
Level 17
God Stats
11W - 24L
1,136 SR
Queue Stats
64W - 91L
1,332 Elo+
Party 4
Tyr
Tyr
NNN Frank251
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,293 Elo+
Party 1
Danzaburou
Danzaburou
kpshowinit11
Danzaburou
Level 116
God Stats
45W - 47L
1,528 SR
Queue Stats
306W - 322L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Antonio8aaa
Thanatos
17
3 / 7 / 10
11,357
1,032
10,791
14,472
7,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Gnarlos
Apollo
18
5 / 2 / 15
12,727
1,157
23,415
17,465
8,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
18
4 / 2 / 14
12,053
1,096
10,105
10,124
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
RuBaX2306
Mercury
17
4 / 3 / 9
11,505
1,046
7,541
10,263
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 2 / 14
13,416
1,220
23,540
13,726
6,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

227

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
DazeDaGod420
Maman Brigitte
17
3 / 5 / 9
11,790
1,072
11,571
16,045
11,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
ELIVIII
Thanatos
17
1 / 8 / 5
10,638
967
6,179
15,723
8,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
IzReal31
Cthulhu
16
3 / 1 / 6
11,282
1,026
9,987
12,580
21,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 9 / 10
11,421
1,038
4,743
24,336
32,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
kpshowinit11
Danzaburou
18
7 / 1 / 9
14,187
1,290
26,397
14,366
7,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
54
24
Kills
15
16
Deaths
24
62
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Antonio8aaa
Thanatos
3
7
10
1.14
L
Maman Brigitte
DazeDaGod420
Maman Brigitte
3
5
9
1.5
L
Thanatos
ELIVIII
Thanatos
1
8
5
0.44
W
Apollo
Gnarlos
Apollo
5
2
15
6.25
L
Cthulhu
IzReal31
Cthulhu
3
1
6
6
W
Anhur
4
2
14
5.5
L
1
9
10
0.67
W
Mercury
RuBaX2306
Mercury
4
3
9
2.83
W
8
2
14
7.5
L
Danzaburou
kpshowinit11
Danzaburou
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,392
Damage
58,877
66,050
Taken
83,050
33,754
Mitigated
81,941
12,103
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Antonio8aaa
Thanatos
10,791
2,147
0
4,337
14,472
7,476
0
6,412
7,932
0
14,611
L
Maman Brigitte
DazeDaGod420
Maman Brigitte
11,571
266
0
0
16,045
11,945
0
0
15,745
26,937
0
L
Thanatos
ELIVIII
Thanatos
6,179
1,513
0
2,115
15,723
8,863
0
0
15,723
0
13,691
W
Apollo
Gnarlos
Apollo
23,415
12,310
0
4,227
17,465
8,867
0
4,226
13,010
0
53,291
L
Cthulhu
IzReal31
Cthulhu
9,987
250
0
1,089
12,580
21,222
0
0
12,430
17,259
0
W
Anhur
10,105
8,264
0
1,430
10,124
4,894
0
4,367
5,463
0
27,430
L
4,743
1,193
0
1,130
24,336
32,881
0
1,006
22,580
0
18,007
W
Mercury
RuBaX2306
Mercury
7,541
2,252
0
988
10,263
5,535
0
3,493
5,949
0
14,031
W
23,540
13,919
0
1,121
13,726
6,982
0
3,561
9,555
0
43,490
L
Danzaburou
kpshowinit11
Danzaburou
26,397
10,303
0
1,790
14,366
7,030
0
0
14,216
0
58,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,058
Gold Earned
59,318
224
Minions Killed
189
8
Camps Cleared
5
1,047,084
Distance Traveled
1,038,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,357
1,032
15
1
0
160,935
0
L
Maman Brigitte
11,790
1,072
31
3
0
201,438
0
L
Thanatos
10,638
967
25
2
0
199,446
0
W
Apollo
12,727
1,157
79
7
2
255,373
0
L
Cthulhu
11,282
1,026
26
2
0
200,753
0
W
Anhur
12,053
1,096
67
6
1
202,120
0
L
Tyr
11,421
1,038
40
4
1
215,955
0
W
Mercury
11,505
1,046
12
1
2
232,921
0
W
Skadi
13,416
1,220
51
5
3
195,735
0
L
Danzaburou
14,187
1,290
67
6
4
220,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role