Player Matchup

Medusa
Medusa
HeyImComplex
Medusa
Level 65
God Stats
2W - 1L
1,504 SR
Queue Stats
97W - 105L
1,352 Elo+
Party 1
Neith
Neith
LawnChairGaming-
Neith
Level 27
God Stats
8W - 7L
1,532 SR
Queue Stats
62W - 62L
1,362 Elo+
Party 1
Geb
Geb
SedatedJester
Geb
Level 123
God Stats
14W - 2L
1,893 SR
Queue Stats
239W - 110L
1,699 Elo+
Solo
Team Averages
Level 72
1,643 SR
1,471 Elo+

VS

Team Averages
Level 86
1,406 SR
1,354 Elo+
Pele
Pele
CheifKeefGG4
Pele
Level 29
God Stats
3W - 2L
1,140 SR
Queue Stats
91W - 95L
1,330 Elo+
Party 2
Hera
Hera
Juwse101
Hera
Level 140
God Stats
8W - 3L
1,632 SR
Queue Stats
37W - 43L
1,394 Elo+
Solo
Surtr
Surtr
uuhhstepmommy
Surtr
Level 88
God Stats
7W - 4L
1,446 SR
Queue Stats
112W - 115L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 6 / 1
7,489
749
8,367
10,491
3,903
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 1
7,119
712
6,322
8,171
3,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

9
0 / 5 / 1
6,639
664
4,270
11,310
8,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 10
9,158
916
7,936
7,771
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
12
5 / 1 / 10
8,816
882
9,992
4,292
1,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 0 / 10
8,941
894
7,881
12,689
10,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
16
16
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
Medusa
2
6
1
0.42
W
Hera
5
1
10
10
L
1
5
1
0.3
L
0
5
1
0.1
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,959
Damage
25,809
29,972
Taken
24,752
14,959
Mitigated
15,275
3,610
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,936
1,346
0
1,597
7,771
2,914
968
1,750
6,021
0
25,431
L
Medusa
8,367
3,381
0
1,004
10,491
3,903
180
3,035
7,456
0
24,982
W
Hera
9,992
1,791
159
498
4,292
1,531
848
616
3,676
35,162
0
L
6,322
3,592
357
1,544
8,171
3,034
352
3,414
4,757
0
29,339
L
4,270
495
62
643
11,310
8,022
0
3,821
7,489
14,163
0
W
7,881
2,659
0
5,127
12,689
10,830
537
2,787
9,902
558
26,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,247
Gold Earned
26,915
107
Minions Killed
105
0
Camps Cleared
0
445,975
Distance Traveled
538,668
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,158
916
26
3
0
193,441
0
L
Medusa
7,489
749
37
4
0
145,963
0
W
Hera
8,816
882
47
5
0
156,968
0
L
Neith
7,119
712
57
6
0
143,936
0
L
Geb
6,639
664
13
1
0
156,076
3
W
Surtr
8,941
894
32
3
0
188,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role