Player Matchup

Nike
Nike
 
Nike
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
GB DubEye
Cupid
Level 129
God Stats
4W - 3L
1,489 SR
Queue Stats
441W - 451L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
jon_238
Danzaburou
Level 145
God Stats
4W - 3L
1,296 SR
Queue Stats
293W - 283L
1,533 Elo+
Solo
Lancelot
Lancelot
o EastEnd o
Lancelot
Level 155
God Stats
4W - 4L
1,523 SR
Queue Stats
147W - 133L
1,547 Elo+
Party 1
Xbalanque
Xbalanque
yeajerm
Xbalanque
Level 129
God Stats
1W - 1L
1,363 SR
Queue Stats
101W - 89L
1,487 Elo+
Party 1
Team Averages
Level 147
1,434 SR
1,513 Elo+

VS

Team Averages
Level 112
1,434 SR
1,466 Elo+
Bastet
Bastet
GamerI4
Bastet
Level 143
God Stats
1W - 3L
1,438 SR
Queue Stats
132W - 128L
1,463 Elo+
Party 2
King Arthur
King Arthur
MRDROPxTHExBASS
King Arthur
Level 139
God Stats
6W - 4L
1,570 SR
Queue Stats
300W - 290L
1,479 Elo+
Solo
Shiva
Shiva
MadeFrey
Shiva
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,490 Elo+
Party 2
Baron Samedi
Baron Samedi
OddPineApple
Baron Samedi
Level 90
God Stats
0W - 2L
1,139 SR
Queue Stats
160W - 153L
1,466 Elo+
Solo
Medusa
Medusa
SantyNYY
Medusa
Level 126
God Stats
5W - 4L
1,521 SR
Queue Stats
185W - 201L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
0 / 3 / 12
11,051
614
5,939
17,169
16,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
GB DubEye
Cupid
20
5 / 6 / 9
12,514
695
14,263
14,991
5,993
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
jon_238
Danzaburou
20
6 / 5 / 8
13,550
753
18,570
15,831
7,665
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
o EastEnd o
Lancelot
19
3 / 3 / 11
11,373
632
11,334
20,053
20,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
yeajerm
Xbalanque
20
2 / 2 / 13
11,390
633
21,588
11,517
6,034
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GamerI4
Bastet
15
5 / 2 / 5
10,237
569
8,146
9,251
5,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
MRDROPxTHExBASS
King Arthur
19
5 / 4 / 13
11,759
653
13,777
25,797
45,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
MadeFrey
Shiva
19
1 / 2 / 16
11,035
613
8,437
16,024
27,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
OddPineApple
Baron Samedi
19
0 / 5 / 13
11,123
618
18,989
18,357
14,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SantyNYY
Medusa
20
8 / 3 / 8
12,780
710
17,248
17,460
11,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
74
16
Kills
19
19
Deaths
16
53
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
3
12
2
W
Cupid
GB DubEye
Cupid
5
6
9
1.58
L
Bastet
GamerI4
Bastet
5
2
5
3.75
L
King Arthur
MRDROPxTHExBASS
King Arthur
5
4
13
2.88
L
Shiva
MadeFrey
Shiva
1
2
16
4.5
L
Baron Samedi
OddPineApple
Baron Samedi
0
5
13
1.3
L
Medusa
SantyNYY
Medusa
8
3
8
4
W
Danzaburou
jon_238
Danzaburou
6
5
8
2
W
Lancelot
o EastEnd o
Lancelot
3
3
11
2.83
W
Xbalanque
yeajerm
Xbalanque
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,694
Damage
66,597
79,561
Taken
86,889
57,540
Mitigated
104,614
28,676
Healing
23,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,939
0
2,609
4,488
17,169
16,925
55
3,169
13,563
0
16,801
W
Cupid
GB DubEye
Cupid
14,263
6,790
4,107
4,033
14,991
5,993
1,814
3,764
10,587
0
31,251
L
Bastet
GamerI4
Bastet
8,146
1,814
309
1,382
9,251
5,875
836
0
9,251
0
8,942
L
King Arthur
MRDROPxTHExBASS
King Arthur
13,777
459
1,588
3,269
25,797
45,464
78
0
25,797
0
32,131
L
Shiva
MadeFrey
Shiva
8,437
558
1,858
1,578
16,024
27,002
30
0
16,024
2,262
11,421
L
Baron Samedi
OddPineApple
Baron Samedi
18,989
927
3,785
3,151
18,357
14,427
1,045
0
18,357
46,680
0
L
Medusa
SantyNYY
Medusa
17,248
7,947
2,455
4,246
17,460
11,846
673
0
17,460
0
43,040
W
Danzaburou
jon_238
Danzaburou
18,570
6,761
1,053
4,028
15,831
7,665
3,214
6,439
9,197
0
54,901
W
Lancelot
o EastEnd o
Lancelot
11,334
1,984
1,086
3,126
20,053
20,923
1,063
4,396
15,193
0
18,360
W
Xbalanque
yeajerm
Xbalanque
21,588
13,254
1,408
2,738
11,517
6,034
2,079
2,850
8,416
0
44,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,878
Gold Earned
56,934
194
Minions Killed
190
0
Camps Cleared
0
1,545,951
Distance Traveled
1,548,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,051
614
22
1
0
359,900
0
W
Cupid
12,514
695
31
2
0
253,593
0
L
Bastet
10,237
569
7
0
0
226,553
0
L
King Arthur
11,759
653
36
2
0
336,270
0
L
Shiva
11,035
613
13
1
0
373,584
0
L
Baron Samedi
11,123
618
65
4
0
289,610
0
L
Medusa
12,780
710
69
4
0
322,811
0
W
Danzaburou
13,550
753
76
4
0
285,643
0
W
Lancelot
11,373
632
15
1
0
335,373
0
W
Xbalanque
11,390
633
50
3
0
311,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role