Player Matchup

Jing Wei
Jing Wei
Lezalit2012
Jing Wei
Level 59
God Stats
121W - 104L
1,490 SR
Queue Stats
389W - 346L
1,509 Elo+
Solo
Atlas
Atlas
MasterZeeeeee
Atlas
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,385 Elo+
Party 1
Thanatos
Thanatos
RocketSnipez
Thanatos
Level 52
God Stats
6W - 5L
1,540 SR
Queue Stats
99W - 78L
1,426 Elo+
Party 1
Poseidon
Poseidon
SKODEN8829
Poseidon
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 1
Nike
Nike
l_Brutha_Monk_l
Nike
Level 41
God Stats
17W - 20L
1,370 SR
Queue Stats
32W - 47L
1,339 Elo+
Solo
Team Averages
Level 48
1,480 SR
1,432 Elo+

VS

Team Averages
Level 90
1,536 SR
1,431 Elo+
Zeus
Zeus
BBN_BHD
Zeus
Level 60
God Stats
1W - 4L
1,467 SR
Queue Stats
101W - 103L
1,426 Elo+
Party 2
Atlas
Atlas
Raptor_Of_Death1
Atlas
Level 89
God Stats
2W - 4L
1,340 SR
Queue Stats
73W - 81L
1,433 Elo+
Party 2
Medusa
Medusa
diego_garmtz1909
Medusa
Level 96
God Stats
12W - 6L
1,647 SR
Queue Stats
256W - 244L
1,442 Elo+
Solo
Cliodhna
Cliodhna
shadowstar123445
Cliodhna
Level 98
God Stats
7W - 2L
1,499 SR
Queue Stats
338W - 355L
1,442 Elo+
Solo
Nike
Nike
trushz_892
Nike
Level 108
God Stats
41W - 14L
1,728 SR
Queue Stats
217W - 211L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lezalit2012
Jing Wei
9
2 / 3 / 2
5,720
520
3,666
7,717
2,761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
5,321
484
3,121
9,979
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
RocketSnipez
Thanatos
10
1 / 4 / 2
5,747
522
5,791
10,562
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
SKODEN8829
Poseidon
11
2 / 3 / 0
5,864
533
2,890
7,518
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 0
5,931
539
5,896
10,765
6,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BBN_BHD
Zeus
13
2 / 0 / 1
7,690
699
4,172
3,703
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 2
7,139
649
3,762
8,137
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 2 / 4
6,618
602
9,255
9,423
3,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 3 / 1
6,817
620
4,812
9,084
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 0 / 2
7,025
639
4,465
9,738
6,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
16
16
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
BBN_BHD
Zeus
2
0
1
2.5
L
Jing Wei
Lezalit2012
Jing Wei
2
3
2
1
L
0
2
2
0.5
W
4
1
2
5
L
Thanatos
RocketSnipez
Thanatos
1
4
2
0.5
L
Poseidon
SKODEN8829
Poseidon
2
3
0
0.67
W
3
2
4
2.5
L
1
4
0
0.25
W
5
3
1
1.83
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,364
Damage
26,466
46,541
Taken
40,085
22,781
Mitigated
20,954
11,572
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BBN_BHD
Zeus
4,172
416
0
1,911
3,703
1,200
267
622
3,081
58,683
0
L
Jing Wei
Lezalit2012
Jing Wei
3,666
2,846
0
2,506
7,717
2,761
0
1,689
5,988
0
33,312
L
3,121
1,206
0
1,655
9,979
7,009
0
1,775
8,204
16,261
0
W
3,762
1,752
159
1,512
8,137
6,187
36
1,175
6,962
23,852
0
L
Thanatos
RocketSnipez
Thanatos
5,791
2,065
0
5,437
10,562
4,147
0
852
9,650
0
44,844
L
Poseidon
SKODEN8829
Poseidon
2,890
590
0
916
7,518
2,380
0
3,314
4,000
37,577
0
W
9,255
4,136
0
2,728
9,423
3,480
389
1,946
7,477
0
42,352
L
5,896
777
0
1,058
10,765
6,484
0
0
10,765
0
36,556
W
4,812
474
0
3,411
9,084
3,108
608
2,268
6,744
0
40,739
W
4,465
347
0
1,461
9,738
6,979
236
0
8,930
0
44,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,583
Gold Earned
35,289
273
Minions Killed
343
0
Camps Cleared
0
1,113,172
Distance Traveled
1,045,289
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,690
699
120
11
0
206,408
0
L
Jing Wei
5,720
520
62
6
0
225,040
0
L
Atlas
5,321
484
24
2
0
217,039
0
W
Atlas
7,139
649
37
3
0
217,613
2
L
Thanatos
5,747
522
66
6
0
232,023
0
L
Poseidon
5,864
533
63
6
0
227,578
0
W
Medusa
6,618
602
70
6
0
217,358
0
L
Nike
5,931
539
58
5
0
211,492
0
W
Cliodhna
6,817
620
53
5
0
176,511
0
W
Nike
7,025
639
63
6
0
227,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role