Player Matchup

Chiron
Chiron
ArchAngelSlayer
Chiron
Level 101
God Stats
5W - 4L
1,479 SR
Queue Stats
230W - 202L
1,444 Elo+
Solo
Cerberus
Cerberus
BlackTzir
Cerberus
Level 88
God Stats
3W - 3L
1,334 SR
Queue Stats
281W - 295L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
NastyIInThePasty
Gilgamesh
Level 108
God Stats
18W - 10L
1,648 SR
Queue Stats
393W - 398L
1,500 Elo+
Solo
Khepri
Khepri
ht9ar
Khepri
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 118L
1,499 Elo+
Solo
Chronos
Chronos
lxunbrokenxl
Chronos
Level 81
God Stats
2W - 1L
1,472 SR
Queue Stats
202W - 186L
1,406 Elo+
Solo
Team Averages
Level 96
1,487 SR
1,445 Elo+

VS

Team Averages
Level 106
1,511 SR
1,462 Elo+
Scylla
Scylla
GamerI4
Scylla
Level 143
God Stats
3W - 5L
1,276 SR
Queue Stats
132W - 128L
1,484 Elo+
Party 2
Izanami
Izanami
GreatWhyteShart
Izanami
Level 110
God Stats
2W - 1L
1,804 SR
Queue Stats
359W - 379L
1,420 Elo+
Party 1
Tiamat
Tiamat
JeneralJuice
Tiamat
Level 88
God Stats
1W - 4L
1,281 SR
Queue Stats
251W - 278L
1,436 Elo+
Party 1
Chernobog
Chernobog
MadeFrey
Chernobog
Level 62
God Stats
1W - 1L
1,694 SR
Queue Stats
27W - 26L
1,517 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SantyNYY
Cu Chulainn
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 201L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 15
10,589
963
15,985
9,841
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
BlackTzir
Cerberus
14
3 / 8 / 11
9,272
843
8,059
19,091
22,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
18
14 / 2 / 13
11,422
1,038
14,291
15,246
20,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
ht9ar
Khepri
15
2 / 4 / 18
9,933
903
5,960
14,781
17,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chronos
lxunbrokenxl
Chronos
17
3 / 1 / 17
9,687
881
8,077
8,379
4,554
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GamerI4
Scylla
15
6 / 5 / 4
9,723
884
16,246
9,900
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
3 / 6 / 10
9,081
826
12,602
10,286
4,069
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
16
5 / 5 / 9
9,994
909
9,769
12,589
9,946
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
MadeFrey
Chernobog
13
1 / 7 / 7
8,169
743
4,231
12,302
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
SantyNYY
Cu Chulainn
14
1 / 7 / 9
8,177
743
8,119
13,981
13,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
55
30
Kills
16
16
Deaths
30
74
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
1
15
15.5
W
Cerberus
BlackTzir
Cerberus
3
8
11
1.06
L
Scylla
GamerI4
Scylla
6
5
4
1.6
L
3
6
10
1.33
L
Tiamat
5
5
9
1.9
L
Chernobog
MadeFrey
Chernobog
1
7
7
0.64
W
Gilgamesh
14
2
13
10.25
L
Cu Chulainn
SantyNYY
Cu Chulainn
1
7
9
0.79
W
Khepri
ht9ar
Khepri
2
4
18
2.75
W
Chronos
lxunbrokenxl
Chronos
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,372
Damage
50,967
67,338
Taken
59,058
70,169
Mitigated
38,009
16,940
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,985
9,008
1,877
2,044
9,841
4,960
1,824
4,365
5,387
0
38,151
W
Cerberus
BlackTzir
Cerberus
8,059
762
147
2,120
19,091
22,690
141
7,279
11,478
16,274
0
L
Scylla
GamerI4
Scylla
16,246
2,176
113
1,103
9,900
4,728
1,354
2,268
7,384
29,925
0
L
12,602
8,127
80
578
10,286
4,069
2,038
5,882
4,220
0
22,407
L
Tiamat
9,769
1,389
994
2,470
12,589
9,946
190
3,865
8,560
14,283
0
L
Chernobog
MadeFrey
Chernobog
4,231
2,545
76
928
12,302
5,493
288
4,522
7,539
0
10,756
W
Gilgamesh
14,291
3,840
1,374
3,828
15,246
20,426
1,534
5,865
9,181
0
23,626
L
Cu Chulainn
SantyNYY
Cu Chulainn
8,119
1,178
251
745
13,981
13,773
317
5,559
8,064
4,318
10,539
W
Khepri
ht9ar
Khepri
5,960
620
1,654
1,961
14,781
17,539
271
7,020
7,594
10,562
0
W
Chronos
lxunbrokenxl
Chronos
8,077
2,201
0
1,935
8,379
4,554
4,327
3,249
5,085
26,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,903
Gold Earned
45,144
141
Minions Killed
81
0
Camps Cleared
0
1,049,523
Distance Traveled
909,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,589
963
43
4
0
223,627
0
W
Cerberus
9,272
843
34
3
0
189,400
0
L
Scylla
9,723
884
38
3
0
184,321
0
L
Izanami
9,081
826
21
2
0
154,129
0
L
Tiamat
9,994
909
8
1
0
187,315
0
L
Chernobog
8,169
743
6
1
0
201,120
0
W
Gilgamesh
11,422
1,038
8
1
0
232,219
0
L
Cu Chulainn
8,177
743
8
1
0
182,185
0
W
Khepri
9,933
903
15
1
0
215,107
0
W
Chronos
9,687
881
41
4
0
189,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role