Player Matchup

Camazotz
Camazotz
Gold IV
DemonTirel
Camazotz
Gold IV
Level 143
God Stats
8W - 9L
1,655 SR
Queue Stats
182W - 198L
1,353 MMR
Solo
Sol
Sol
Gold V
FancyxHawkx
Sol
Gold V
Level 158
God Stats
24W - 30L
1,437 SR
Queue Stats
491W - 501L
1,321 MMR
Solo
Amaterasu
Amaterasu
Gold V
Rizzanami
Amaterasu
Gold V
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 75L
1,344 MMR
Party 2
Yu Huang
Yu Huang
Gold V
St3pBroWatUDoin
Yu Huang
Gold V
Level 126
God Stats
7W - 5L
1,488 SR
Queue Stats
77W - 77L
1,388 MMR
Party 2
Cerberus
Cerberus
Gold V
rmMayham1327
Cerberus
Gold V
Level 147
God Stats
1W - 2L
1,523 SR
Queue Stats
61W - 71L
1,272 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,521 SR
1,336 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,555 SR
1,366 MMR
Tiamat
Tiamat
Silver I
 
Tiamat
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
HarleyRidingAg
Nu Wa
Gold V
Level 232
God Stats
88W - 62L
1,608 SR
Queue Stats
658W - 679L
1,260 MMR
Solo
Chernobog
Chernobog
Gold I
I3I3VV
Chernobog
Gold I
Level 66
God Stats
10W - 4L
1,663 SR
Queue Stats
137W - 132L
1,381 MMR
Party 1
Athena
Athena
Silver III
IIAineII
Athena
Silver III
Level 81
God Stats
1W - 1L
1,388 SR
Queue Stats
15W - 20L
1,321 MMR
Solo
Bastet
Bastet
Gold V
TheHoneyWagon
Bastet
Gold V
Level 63
God Stats
24W - 18L
1,615 SR
Queue Stats
167W - 184L
1,367 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DemonTirel
Camazotz
9
1 / 1 / 1
6,210
444
3,892
10,890
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 4 / 3
7,608
543
8,211
14,376
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Rizzanami
Amaterasu
13
2 / 1 / 2
7,332
524
5,671
18,204
13,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
14
0 / 0 / 1
7,716
551
5,630
7,103
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
rmMayham1327
Cerberus
11
4 / 1 / 2
7,528
538
6,061
12,205
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AgniBakasuraAwilixCharonZhong Kui

VS

Bans
Ao KuangPeleIzanamiArachneMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 2 / 0
8,077
577
10,479
9,127
7,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 1
7,929
566
8,254
4,136
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
I3I3VV
Chernobog
15
3 / 2 / 2
9,154
654
11,976
8,731
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
IIAineII
Athena
11
0 / 3 / 4
7,123
509
3,412
13,577
11,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 1 / 1
7,759
554
7,738
14,288
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
8
Kills
7
7
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
2
0
0.5
L
Camazotz
DemonTirel
Camazotz
1
1
1
1.5
L
1
4
3
0.63
W
0
0
1
0.5
W
Chernobog
I3I3VV
Chernobog
3
2
2
2
W
Athena
IIAineII
Athena
0
3
4
0.67
L
Amaterasu
Rizzanami
Amaterasu
2
1
2
3
L
Yu Huang
0
0
1
0.5
W
3
1
1
3.5
L
Cerberus
rmMayham1327
Cerberus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,465
Damage
41,859
62,778
Taken
49,859
33,471
Mitigated
28,495
24,875
Healing
13,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,479
845
0
1,986
9,127
7,013
548
1,206
7,921
55,660
244
L
Camazotz
DemonTirel
Camazotz
3,892
1,462
0
3,585
10,890
3,468
0
1,914
8,933
0
43,841
L
8,211
3,732
0
4,691
14,376
4,123
935
1,052
13,324
59,130
5,951
W
8,254
2,871
0
1,472
4,136
1,323
240
2,496
1,640
65,171
0
W
Chernobog
I3I3VV
Chernobog
11,976
8,186
0
3,389
8,731
3,255
851
5,638
3,093
0
91,618
W
Athena
IIAineII
Athena
3,412
1,541
0
1,573
13,577
11,718
100
6,124
7,453
16,990
0
L
Amaterasu
Rizzanami
Amaterasu
5,671
1,970
0
10,515
18,204
13,840
0
10,010
6,304
0
50,112
L
Yu Huang
5,630
386
0
1,746
7,103
2,573
0
2,770
4,333
79,028
0
W
7,738
1,748
0
4,930
14,288
5,186
0
4,254
10,034
0
66,316
L
Cerberus
rmMayham1327
Cerberus
6,061
652
0
4,338
12,205
9,467
54
4,196
7,983
27,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,394
Gold Earned
40,042
463
Minions Killed
486
0
Camps Cleared
0
1,366,078
Distance Traveled
1,458,043
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,077
577
104
7
0
242,906
0
L
Camazotz
6,210
444
71
5
0
235,122
0
L
Sol
7,608
543
105
8
0
288,974
2
W
Nu Wa
7,929
566
118
8
0
295,201
3
W
Chernobog
9,154
654
147
11
0
306,199
0
W
Athena
7,123
509
31
2
0
293,013
4
L
Amaterasu
7,332
524
81
6
0
284,388
0
L
Yu Huang
7,716
551
146
10
0
273,638
0
W
Bastet
7,759
554
86
6
0
320,724
0
L
Cerberus
7,528
538
60
4
0
283,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role