Player Matchup

Odin
Odin
Ben TeDovr69
Odin
Level 147
God Stats
11W - 17L
1,545 SR
Queue Stats
151W - 152L
1,469 Elo+
Solo
Hades
Hades
Gredieboy
Hades
Level 125
God Stats
19W - 22L
1,576 SR
Queue Stats
741W - 725L
1,436 Elo+
Solo
Anhur
Anhur
KushSmoker3000
Anhur
Level 38
God Stats
15W - 15L
1,406 SR
Queue Stats
36W - 37L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
NootOwl
Cthulhu
Level 103
God Stats
3W - 2L
1,874 SR
Queue Stats
28W - 25L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
SmightMan
Nu Wa
Level 29
God Stats
21W - 20L
1,692 SR
Queue Stats
29W - 33L
1,370 Elo+
Party 1
Team Averages
Level 88
1,619 SR
1,446 Elo+

VS

Team Averages
Level 59
1,594 SR
1,433 Elo+
Khepri
Khepri
 
Khepri
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Alexhp95
Chernobog
Level 63
God Stats
1W - 4L
1,479 SR
Queue Stats
30W - 47L
1,335 Elo+
Solo
Thor
Thor
DabOnThemOooos
Thor
Level 88
God Stats
0W - 1L
1,761 SR
Queue Stats
61W - 73L
1,406 Elo+
Solo
Surtr
Surtr
ImminentFail
Surtr
Level 23
God Stats
0W - 2L
1,590 SR
Queue Stats
12W - 11L
1,444 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ralenth
Morgan Le Fay
Level 103
God Stats
2W - 5L
1,640 SR
Queue Stats
61W - 30L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 10
8,420
842
7,809
8,632
6,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Gredieboy
Hades
16
5 / 1 / 8
9,195
920
9,747
8,521
3,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 1 / 6
9,011
901
7,040
5,952
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
NootOwl
Cthulhu
15
4 / 0 / 10
8,426
843
9,359
7,322
5,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
SmightMan
Nu Wa
14
1 / 1 / 16
7,895
790
9,790
6,636
2,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 4 / 1
6,670
667
1,332
10,695
5,822
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
Alexhp95
Chernobog
12
0 / 5 / 0
6,900
690
2,348
9,195
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 4 / 2
7,185
719
3,761
10,573
4,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 5 / 3
7,380
738
5,449
11,595
9,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Ralenth
Morgan Le Fay
14
3 / 3 / 1
8,028
803
13,691
7,923
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
21
Kills
4
4
Deaths
21
50
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
1
0.13
L
Chernobog
Alexhp95
Chernobog
0
5
0
0
W
4
1
10
9
L
0
4
2
0.25
W
Hades
Gredieboy
Hades
5
1
8
9
L
1
5
3
0.5
W
7
1
6
10
W
Cthulhu
NootOwl
Cthulhu
4
0
10
9
L
Morgan Le Fay
Ralenth
Morgan Le Fay
3
3
1
1.17
W
Nu Wa
SmightMan
Nu Wa
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,745
Damage
26,581
37,063
Taken
49,981
20,099
Mitigated
25,555
10,159
Healing
1,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,332
439
0
140
10,695
5,822
0
5,473
5,222
3,833
0
L
Chernobog
Alexhp95
Chernobog
2,348
1,584
0
292
9,195
2,975
612
5,298
3,897
0
12,763
W
7,809
1,482
0
1,429
8,632
6,231
631
2,920
5,712
437
24,024
L
3,761
948
0
180
10,573
4,508
0
6,940
3,633
0
13,589
W
Hades
Gredieboy
Hades
9,747
1,155
500
3,343
8,521
3,842
382
2,414
6,107
34,235
0
L
5,449
1,347
0
566
11,595
9,068
0
7,914
3,681
328
14,537
W
7,040
2,984
0
1,581
5,952
2,207
1,966
3,063
2,889
0
24,776
W
Cthulhu
NootOwl
Cthulhu
9,359
890
393
1,707
7,322
5,360
0
3,580
3,742
22,053
0
L
Morgan Le Fay
Ralenth
Morgan Le Fay
13,691
1,383
0
738
7,923
3,182
0
3,440
4,483
44,145
0
W
Nu Wa
SmightMan
Nu Wa
9,790
3,981
0
1,206
6,636
2,459
1,012
3,259
3,377
21,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,947
Gold Earned
36,163
213
Minions Killed
131
0
Camps Cleared
0
1,065,952
Distance Traveled
947,848
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,670
667
5
1
0
194,827
0
L
Chernobog
6,900
690
20
2
0
163,209
0
W
Odin
8,420
842
35
4
0
217,868
0
L
Thor
7,185
719
34
3
0
178,647
0
W
Hades
9,195
920
83
8
0
212,107
2
L
Surtr
7,380
738
17
2
0
203,743
0
W
Anhur
9,011
901
47
5
0
206,196
0
W
Cthulhu
8,426
843
32
3
0
233,459
0
L
Morgan Le Fay
8,028
803
55
6
0
207,422
0
W
Nu Wa
7,895
790
16
2
0
196,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role