Player Matchup

Erlang Shen
Erlang Shen
Luxotens
Erlang Shen
Level 107
God Stats
1W - 1L
1,299 SR
Queue Stats
27W - 20L
1,521 Elo+
Solo
Medusa
Medusa
Mehedi880
Medusa
Level 32
God Stats
2W - 2L
1,805 SR
Queue Stats
397W - 384L
1,449 Elo+
Solo
Ymir
Ymir
cubansmurfking
Ymir
Level 66
God Stats
7W - 8L
1,388 SR
Queue Stats
507W - 499L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
neutralroom
Sun Wukong
Level 101
God Stats
2W - 3L
1,297 SR
Queue Stats
166W - 177L
1,407 Elo+
Party 1
Eset
Eset
sirmaster420
Eset
Level 100
God Stats
1W - 1L
1,284 SR
Queue Stats
110W - 112L
1,427 Elo+
Party 1
Team Averages
Level 81
1,415 SR
1,467 Elo+

VS

Team Averages
Level 78
1,368 SR
1,457 Elo+
Jing Wei
Jing Wei
AngyScoob
Jing Wei
Level 102
God Stats
0W - 4L
1,307 SR
Queue Stats
114W - 111L
1,513 Elo+
Party 2
Chaac
Chaac
ChravisToddward
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,352 Elo+
Party 2
Baba Yaga
Baba Yaga
DragonGod117
Baba Yaga
Level 80
God Stats
1W - 4L
1,351 SR
Queue Stats
233W - 264L
1,440 Elo+
Solo
Olorun
Olorun
NutsMoist
Olorun
Level 86
God Stats
0W - 3L
1,403 SR
Queue Stats
97W - 109L
1,512 Elo+
Party 2
Lancelot
Lancelot
jackgrizzly80
Lancelot
Level 103
God Stats
8W - 8L
1,277 SR
Queue Stats
974W - 973L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Luxotens
Erlang Shen
17
5 / 2 / 23
9,941
994
11,352
14,071
15,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Mehedi880
Medusa
18
8 / 2 / 20
10,776
1,078
14,337
11,607
5,698
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 3 / 17
9,063
906
9,036
12,031
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
neutralroom
Sun Wukong
15
9 / 4 / 16
10,340
1,034
14,171
17,248
19,283
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 5 / 16
9,946
995
12,802
10,801
4,953
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AngyScoob
Jing Wei
15
6 / 7 / 7
9,054
905
15,053
12,782
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 8 / 7
8,199
820
6,387
15,416
14,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
DragonGod117
Baba Yaga
16
3 / 5 / 7
8,578
858
10,994
12,725
6,053
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
NutsMoist
Olorun
15
5 / 7 / 6
8,959
896
13,016
13,712
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
jackgrizzly80
Lancelot
13
0 / 6 / 6
7,213
721
7,498
14,397
9,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
48
33
Kills
15
16
Deaths
33
92
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AngyScoob
Jing Wei
6
7
7
1.36
L
1
8
7
0.56
L
Baba Yaga
DragonGod117
Baba Yaga
3
5
7
1.3
W
Erlang Shen
Luxotens
Erlang Shen
5
2
23
8.25
W
Medusa
Mehedi880
Medusa
8
2
20
9
L
Olorun
NutsMoist
Olorun
5
7
6
1.14
W
4
3
17
4.17
L
Lancelot
jackgrizzly80
Lancelot
0
6
6
0.5
W
Sun Wukong
neutralroom
Sun Wukong
9
4
16
4.25
W
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,698
Damage
52,948
65,758
Taken
69,032
57,152
Mitigated
41,905
21,802
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AngyScoob
Jing Wei
15,053
12,694
417
1,106
12,782
5,245
0
2,022
10,350
0
24,315
L
6,387
1,058
0
1,170
15,416
14,946
0
4,425
10,377
0
13,451
L
Baba Yaga
DragonGod117
Baba Yaga
10,994
658
101
3,136
12,725
6,053
0
4,266
8,120
25,564
0
W
Erlang Shen
Luxotens
Erlang Shen
11,352
4,772
668
4,090
14,071
15,688
1,314
5,013
9,058
0
16,348
W
Medusa
Mehedi880
Medusa
14,337
8,290
901
4,025
11,607
5,698
3,420
4,366
7,241
0
32,146
L
Olorun
NutsMoist
Olorun
13,016
5,054
887
2,290
13,712
5,956
0
3,715
9,620
24,221
0
W
9,036
1,866
735
2,119
12,031
11,530
412
4,422
7,609
15,768
253
L
Lancelot
jackgrizzly80
Lancelot
7,498
629
525
990
14,397
9,705
0
6,366
7,508
0
14,175
W
Sun Wukong
neutralroom
Sun Wukong
14,171
2,919
1,219
3,544
17,248
19,283
1,213
6,701
10,547
0
23,998
W
12,802
1,223
2,006
2,495
10,801
4,953
1,634
3,508
7,293
18,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,066
Gold Earned
42,003
117
Minions Killed
82
0
Camps Cleared
0
983,253
Distance Traveled
950,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,054
905
23
2
0
181,202
0
L
Chaac
8,199
820
11
1
0
194,987
0
L
Baba Yaga
8,578
858
20
2
0
204,915
0
W
Erlang Shen
9,941
994
11
1
0
208,087
0
W
Medusa
10,776
1,078
59
6
0
211,114
0
L
Olorun
8,959
896
21
2
0
152,398
0
W
Ymir
9,063
906
11
1
0
167,779
0
L
Lancelot
7,213
721
7
1
0
216,903
0
W
Sun Wukong
10,340
1,034
19
2
0
204,660
0
W
Eset
9,946
995
17
2
0
191,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role