Player Matchup

Artemis
Artemis
ChaosAttractor
Artemis
Level 154
God Stats
2W - 1L
1,895 SR
Queue Stats
186W - 161L
1,536 Elo+
Solo
Cabrakan
Cabrakan
FreakyDaBuddha
Cabrakan
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 93L
1,590 Elo+
Party 1
Persephone
Persephone
Kearbear77
Persephone
Level 138
God Stats
12W - 9L
1,580 SR
Queue Stats
313W - 308L
1,580 Elo+
Solo
Thor
Thor
Plitzn
Thor
Level 128
God Stats
9W - 5L
1,608 SR
Queue Stats
332W - 294L
1,601 Elo+
Party 1
Eset
Eset
kardoryn
Eset
Level 88
God Stats
1W - 1L
1,230 SR
Queue Stats
103W - 93L
1,592 Elo+
Party 1
Team Averages
Level 120
1,563 SR
1,580 Elo+

VS

Team Averages
Level 123
1,350 SR
1,554 Elo+
Neith
Neith
Anubyss13
Neith
Level 122
God Stats
11W - 13L
1,542 SR
Queue Stats
529W - 515L
1,538 Elo+
Party 2
Jing Wei
Jing Wei
Bunnie0124
Jing Wei
Level 104
God Stats
6W - 9L
1,469 SR
Queue Stats
518W - 514L
1,530 Elo+
Party 2
Ao Kuang
Ao Kuang
Frerrawia
Ao Kuang
Level 126
God Stats
0W - 2L
1,426 SR
Queue Stats
69W - 51L
1,674 Elo+
Solo
Baron Samedi
Baron Samedi
JeremiaHix
Baron Samedi
Level 109
God Stats
3W - 6L
1,142 SR
Queue Stats
381W - 357L
1,527 Elo+
Solo
Achilles
Achilles
Zeifeer
Achilles
Level 154
God Stats
0W - 4L
1,168 SR
Queue Stats
314W - 301L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 12
10,911
779
17,809
13,247
7,896
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
17
2 / 6 / 18
10,900
779
7,570
22,394
38,397
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Kearbear77
Persephone
20
4 / 1 / 14
11,852
847
17,428
6,869
4,520
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Plitzn
Thor
18
8 / 3 / 12
11,694
835
15,076
13,988
10,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Eset
18
4 / 2 / 13
10,793
771
13,961
9,639
6,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anubyss13
Neith
17
3 / 2 / 10
9,767
698
13,446
14,119
6,454
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Bunnie0124
Jing Wei
16
2 / 6 / 8
9,242
660
6,206
15,640
6,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Frerrawia
Ao Kuang
17
5 / 4 / 4
9,975
713
8,430
16,329
10,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
JeremiaHix
Baron Samedi
17
3 / 4 / 9
9,769
698
14,301
13,164
8,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Zeifeer
Achilles
15
2 / 7 / 8
9,225
659
7,364
20,874
27,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
54
23
Kills
15
16
Deaths
23
69
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
Anubyss13
Neith
3
2
10
4
L
Jing Wei
Bunnie0124
Jing Wei
2
6
8
1
W
5
4
12
2.75
W
Cabrakan
2
6
18
1.83
L
Ao Kuang
Frerrawia
Ao Kuang
5
4
4
1.75
L
Baron Samedi
JeremiaHix
Baron Samedi
3
4
9
1.88
W
Persephone
Kearbear77
Persephone
4
1
14
11
W
Thor
Plitzn
Thor
8
3
12
4.67
L
Achilles
Zeifeer
Achilles
2
7
8
0.86
W
Eset
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,844
Damage
49,747
66,137
Taken
80,126
67,341
Mitigated
60,300
13,503
Healing
28,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anubyss13
Neith
13,446
3,802
1,526
4,769
14,119
6,454
598
7,032
7,087
0
38,321
L
Jing Wei
Bunnie0124
Jing Wei
6,206
3,752
440
1,746
15,640
6,340
399
7,361
8,279
0
21,775
W
17,809
5,458
893
1,133
13,247
7,896
3,501
6,091
6,845
0
37,997
W
Cabrakan
7,570
337
394
2,847
22,394
38,397
0
6,749
15,232
12,600
0
L
Ao Kuang
Frerrawia
Ao Kuang
8,430
571
398
5,717
16,329
10,928
352
8,021
8,308
18,659
0
L
Baron Samedi
JeremiaHix
Baron Samedi
14,301
805
5,875
3,190
13,164
8,708
557
6,583
6,581
28,951
0
W
Persephone
Kearbear77
Persephone
17,428
591
1,005
1,038
6,869
4,520
1,149
1,639
5,207
52,606
0
W
Thor
Plitzn
Thor
15,076
1,044
1,841
2,257
13,988
10,256
1,761
4,372
9,482
0
24,402
L
Achilles
Zeifeer
Achilles
7,364
599
1,308
3,395
20,874
27,870
54
9,962
10,912
0
15,232
W
Eset
13,961
556
1,368
727
9,639
6,272
1,511
3,880
5,668
28,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,150
Gold Earned
47,978
167
Minions Killed
156
0
Camps Cleared
0
1,318,104
Distance Traveled
1,175,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,767
698
58
4
0
230,849
0
L
Jing Wei
9,242
660
30
2
0
232,920
0
W
Artemis
10,911
779
50
4
0
237,372
0
W
Cabrakan
10,900
779
9
1
0
225,849
0
L
Ao Kuang
9,975
713
16
1
0
269,016
0
L
Baron Samedi
9,769
698
37
3
0
214,921
0
W
Persephone
11,852
847
67
5
0
290,641
0
W
Thor
11,694
835
12
1
0
269,897
0
L
Achilles
9,225
659
15
1
0
227,949
0
W
Eset
10,793
771
29
2
0
294,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role