Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Aguilucho_6712
Raijin
Level 144
God Stats
5W - 4L
1,298 SR
Queue Stats
452W - 460L
1,432 Elo+
Solo
Sol
Sol
AngelicKing93
Sol
Level 141
God Stats
39W - 32L
1,615 SR
Queue Stats
95W - 79L
1,514 Elo+
Solo
Cerberus
Cerberus
Cryptid101
Cerberus
Level 99
God Stats
2W - 0L
1,786 SR
Queue Stats
157W - 147L
1,513 Elo+
Solo
Achilles
Achilles
Superior_Solas
Achilles
Level 62
God Stats
5W - 3L
1,513 SR
Queue Stats
34W - 32L
1,451 Elo+
Party 1
Team Averages
Level 106
1,542 SR
1,482 Elo+

VS

Team Averages
Level 65
1,279 SR
1,377 Elo+
Sylvanus
Sylvanus
Fallen_Hero_4
Sylvanus
Level 68
God Stats
2W - 6L
1,354 SR
Queue Stats
10W - 17L
1,300 Elo+
Party 2
Odin
Odin
Insane_Crow_22
Odin
Level 106
God Stats
1W - 3L
1,263 SR
Queue Stats
20W - 21L
1,397 Elo+
Party 2
Arachne
Arachne
PopeBongwater
Arachne
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 35L
1,495 Elo+
Solo
Hel
Hel
Skylord23015
Hel
Level 66
God Stats
0W - 1L
1,127 SR
Queue Stats
13W - 20L
1,355 Elo+
Party 2
Janus
Janus
Toxcity223
Janus
Level 42
God Stats
0W - 1L
1,149 SR
Queue Stats
2W - 5L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
16
11 / 2 / 5
10,023
626
11,775
11,682
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 0 / 2
9,694
606
10,451
6,581
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

16
5 / 1 / 3
10,425
652
12,789
12,741
5,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Cryptid101
Cerberus
12
2 / 0 / 11
8,416
526
8,250
16,381
12,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Achilles
14
3 / 2 / 3
8,576
536
9,643
12,769
11,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fallen_Hero_4
Sylvanus
11
1 / 8 / 2
7,214
451
7,585
18,740
11,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 2 / 3
7,953
497
4,220
16,795
15,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
14
2 / 5 / 1
8,669
542
6,092
15,325
5,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

13
0 / 3 / 0
7,939
496
4,254
8,908
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
10
0 / 10 / 0
6,423
401
6,785
13,907
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
28
Kills
4
5
Deaths
28
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
11
2
5
6.75
W
7
0
2
8
W
5
1
3
6.5
W
Cerberus
Cryptid101
Cerberus
2
0
11
7.5
L
Sylvanus
Fallen_Hero_4
Sylvanus
1
8
2
0.25
L
1
2
3
1.25
L
Arachne
2
5
1
0.5
L
0
3
0
0
W
Achilles
3
2
3
2.25
L
Janus
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,908
Damage
28,936
60,154
Taken
73,675
37,593
Mitigated
40,893
16,750
Healing
19,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
11,775
1,181
0
1,975
11,682
5,106
374
1,418
10,264
89,230
0
W
10,451
993
0
950
6,581
2,708
519
2,193
4,348
78,368
0
W
12,789
7,027
0
7,295
12,741
5,116
6,446
4,696
7,939
86,040
13,546
W
Cerberus
Cryptid101
Cerberus
8,250
817
0
3,984
16,381
12,777
0
9,101
6,980
29,047
0
L
Sylvanus
Fallen_Hero_4
Sylvanus
7,585
2,570
951
3,203
18,740
11,672
0
14,821
3,797
27,097
7,110
L
4,220
1,285
0
5,512
16,795
15,383
0
4,788
12,007
0
34,546
L
Arachne
6,092
3,848
0
4,033
15,325
5,834
0
6,632
8,617
0
64,174
L
4,254
159
760
3,380
8,908
3,217
391
6,393
2,167
54,354
0
W
Achilles
9,643
1,860
0
2,546
12,769
11,886
148
1,929
10,764
0
43,954
L
Janus
6,785
1,307
240
1,600
13,907
4,787
0
9,886
3,891
36,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,134
Gold Earned
38,198
526
Minions Killed
366
0
Camps Cleared
0
1,499,051
Distance Traveled
1,521,634
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
10,023
626
130
8
0
324,896
0
W
Raijin
9,694
606
139
9
0
281,002
2
W
Sol
10,425
652
157
10
0
260,070
0
W
Cerberus
8,416
526
49
3
0
324,351
0
L
Sylvanus
7,214
451
60
4
0
292,480
0
L
Odin
7,953
497
58
4
0
286,693
3
L
Arachne
8,669
542
94
6
0
350,951
2
L
Hel
7,939
496
110
7
0
304,300
0
W
Achilles
8,576
536
51
3
0
308,732
0
L
Janus
6,423
401
44
3
0
287,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role