Player Matchup

Rama
Rama
Silver I
 
Rama
Silver I
Level 302
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
BryJoe15
Athena
Silver II
Level 154
God Stats
16W - 22L
1,425 SR
Queue Stats
158W - 168L
1,112 MMR
Solo
Poseidon
Poseidon
Silver II
XLowTierGodzX
Poseidon
Silver II
Level 69
God Stats
2W - 1L
1,739 SR
Queue Stats
62W - 76L
991 MMR
Party 2
Serqet
Serqet
Silver III
jhordyxd123
Serqet
Silver III
Level 154
God Stats
8W - 14L
1,375 SR
Queue Stats
45W - 52L
1,102 MMR
Solo
Hades
Hades
Gold V
lacedamon_lover
Hades
Gold V
Level 147
God Stats
20W - 20L
1,531 SR
Queue Stats
96W - 99L
1,307 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 165
1,514 SR
1,202 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,380 SR
1,229 MMR
Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver III
DarthGeist
Vulcan
Silver III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,198 MMR
Party 1
Aphrodite
Aphrodite
Silver II
I-Jack-N7-I
Aphrodite
Silver II
Level 139
God Stats
1W - 4L
1,193 SR
Queue Stats
350W - 363L
962 MMR
Party 3
Fenrir
Fenrir
Gold V
IBerzerking
Fenrir
Gold V
Level 137
God Stats
4W - 13L
1,254 SR
Queue Stats
323W - 329L
1,235 MMR
Party 3
Hou Yi
Hou Yi
Silver I
WeGotYour6ix
Hou Yi
Silver I
Level 55
God Stats
5W - 6L
1,451 SR
Queue Stats
104W - 122L
1,251 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
2 / 1 / 4
5,677
568
4,414
5,920
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
BryJoe15
Athena
9
3 / 1 / 6
6,246
625
3,164
7,989
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
XLowTierGodzX
Poseidon
10
2 / 1 / 7
6,113
611
5,406
5,287
1,784
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
10
7 / 1 / 4
6,459
646
4,605
7,793
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 4
6,439
644
5,752
7,247
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangThothPele

VS

Bans
ThanatosArachneMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 3 / 0
4,532
453
1,647
7,905
5,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
DarthGeist
Vulcan
10
1 / 4 / 1
5,578
558
3,784
6,820
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
I-Jack-N7-I
Aphrodite
7
1 / 2 / 1
5,124
512
2,034
6,412
3,394
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
8
1 / 3 / 1
5,107
511
3,205
9,394
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
8
1 / 4 / 0
5,034
503
4,214
7,719
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
4
5
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
4
4
L
Cerberus
 
Cerberus
0
3
0
0
W
Athena
BryJoe15
Athena
3
1
6
6
L
Vulcan
DarthGeist
Vulcan
1
4
1
0.38
L
Aphrodite
I-Jack-N7-I
Aphrodite
1
2
1
0.75
L
Fenrir
1
3
1
0.5
L
Hou Yi
1
4
0
0.25
W
Poseidon
XLowTierGodzX
Poseidon
2
1
7
5.5
W
Serqet
7
1
4
9
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,341
Damage
14,884
34,236
Taken
38,250
15,085
Mitigated
17,450
11,153
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,414
3,604
0
2,549
5,920
2,571
23
758
5,162
0
33,060
L
Cerberus
 
Cerberus
1,647
257
0
3,427
7,905
5,745
0
4,511
3,394
15,622
0
W
Athena
BryJoe15
Athena
3,164
976
0
1,690
7,989
5,664
0
1,287
6,642
14,497
0
L
Vulcan
DarthGeist
Vulcan
3,784
1,661
0
556
6,820
2,225
0
2,003
4,537
33,138
0
L
Aphrodite
I-Jack-N7-I
Aphrodite
2,034
707
874
2,149
6,412
3,394
0
3,434
2,978
8,779
0
L
Fenrir
3,205
720
0
2,782
9,394
3,368
0
2,140
7,254
0
31,937
L
Hou Yi
4,214
2,113
0
1,502
7,719
2,718
0
2,234
5,362
0
29,523
W
Poseidon
XLowTierGodzX
Poseidon
5,406
1,071
0
1,250
5,287
1,784
810
1,751
3,500
40,645
0
W
Serqet
4,605
1,237
0
1,521
7,793
2,472
0
1,801
5,918
0
17,180
W
5,752
1,522
125
4,018
7,247
2,594
97
1,698
5,549
36,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,934
Gold Earned
25,375
242
Minions Killed
212
0
Camps Cleared
0
997,016
Distance Traveled
966,452
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,677
568
54
5
0
181,927
1
L
Cerberus
4,532
453
27
3
0
201,842
2
W
Athena
6,246
625
17
2
0
202,279
0
L
Vulcan
5,578
558
60
6
0
191,174
0
L
Aphrodite
5,124
512
14
1
0
183,548
2
L
Fenrir
5,107
511
51
5
0
215,099
0
L
Hou Yi
5,034
503
60
6
0
174,789
3
W
Poseidon
6,113
611
70
7
0
189,777
2
W
Serqet
6,459
646
34
3
0
236,939
0
W
Hades
6,439
644
67
7
0
186,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role