Player Matchup

Artemis
Artemis
Attune
Artemis
Level 50
God Stats
8W - 10L
1,354 SR
Queue Stats
47W - 27L
1,336 Elo+
Party 1
Tiamat
Tiamat
OLYPN az
Tiamat
Level 26
God Stats
7W - 5L
1,580 SR
Queue Stats
13W - 12L
1,336 Elo+
Party 1
Cthulhu
Cthulhu
RRHeemy
Cthulhu
Level 28
God Stats
22W - 11L
1,600 SR
Queue Stats
117W - 99L
1,459 Elo+
Party 2
Cu Chulainn
Cu Chulainn
deadmanshead42
Cu Chulainn
Level 86
God Stats
16W - 11L
1,535 SR
Queue Stats
132W - 119L
1,433 Elo+
Party 2
Bakasura
Bakasura
loganjrand
Bakasura
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,348 Elo+
Party 1
Team Averages
Level 41
1,514 SR
1,382 Elo+

VS

Team Averages
Level 30
1,483 SR
1,391 Elo+
Loki
Loki
Favian1011756
Loki
Level 38
God Stats
9W - 8L
1,684 SR
Queue Stats
102W - 134L
1,357 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Kevinnn_214R
Morgan Le Fay
Level 7
God Stats
2W - 7L
1,701 SR
Queue Stats
7W - 21L
1,525 Elo+
Party 3
Pele
Pele
Skymons222
Pele
Level 43
God Stats
2W - 5L
1,385 SR
Queue Stats
19W - 31L
1,346 Elo+
Solo
Ymir
Ymir
ale_xx214
Ymir
Level 40
God Stats
6W - 17L
1,195 SR
Queue Stats
132W - 141L
1,380 Elo+
Party 3
Cupid
Cupid
ngb_three
Cupid
Level 24
God Stats
2W - 4L
1,449 SR
Queue Stats
54W - 66L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Attune
Artemis
17
3 / 5 / 6
10,732
537
19,976
17,860
8,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
OLYPN az
Tiamat
13
1 / 3 / 3
8,528
426
8,123
11,105
7,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
RRHeemy
Cthulhu
13
3 / 4 / 8
9,424
471
13,570
19,901
22,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
deadmanshead42
Cu Chulainn
17
7 / 3 / 5
11,536
577
23,700
20,258
18,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
loganjrand
Bakasura
17
6 / 5 / 3
10,527
526
9,108
19,014
9,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 9
10,252
513
6,632
20,090
8,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
Kevinnn_214R
Morgan Le Fay
17
6 / 4 / 9
10,640
532
26,193
19,268
10,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 0
9,049
452
7,733
17,607
7,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
2 / 5 / 14
9,550
478
11,746
24,726
27,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
ngb_three
Cupid
15
6 / 3 / 9
9,855
493
10,240
15,413
6,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
61
20
Kills
20
20
Deaths
20
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artemis
Attune
Artemis
3
5
6
1.2
L
4
2
9
4.25
L
Morgan Le Fay
Kevinnn_214R
Morgan Le Fay
6
4
9
2.63
W
Tiamat
OLYPN az
Tiamat
1
3
3
0.83
W
Cthulhu
RRHeemy
Cthulhu
3
4
8
1.75
L
2
6
0
0.33
L
Ymir
2
5
14
1.8
W
Cu Chulainn
deadmanshead42
Cu Chulainn
7
3
5
3.17
W
Bakasura
loganjrand
Bakasura
6
5
3
1.5
L
Cupid
ngb_three
Cupid
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,477
Damage
62,544
88,138
Taken
97,104
66,304
Mitigated
60,184
15,529
Healing
32,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Attune
Artemis
19,976
10,796
0
7,762
17,860
8,355
1,760
7,298
10,562
24
107,569
L
6,632
969
738
9,608
20,090
8,523
0
3,963
16,018
0
72,544
L
Morgan Le Fay
Kevinnn_214R
Morgan Le Fay
26,193
6,292
0
7,548
19,268
10,333
263
5,109
13,914
95,208
2,077
W
Tiamat
OLYPN az
Tiamat
8,123
292
0
1,607
11,105
7,245
0
4,208
6,897
50,791
0
W
Cthulhu
RRHeemy
Cthulhu
13,570
1,457
1,218
1,534
19,901
22,524
198
11,000
8,901
38,134
0
L
7,733
1,920
0
3,609
17,607
7,182
1,668
3,082
14,355
0
64,028
L
Ymir
11,746
2,849
302
4,220
24,726
27,892
26
5,863
18,350
38,983
0
W
Cu Chulainn
deadmanshead42
Cu Chulainn
23,700
4,748
0
287
20,258
18,935
1,435
8,266
11,992
2,898
87,242
W
Bakasura
loganjrand
Bakasura
9,108
5,197
0
3,121
19,014
9,245
708
6,322
12,692
0
72,616
L
Cupid
ngb_three
Cupid
10,240
7,022
1,117
4,860
15,413
6,254
715
5,107
9,815
0
49,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,747
Gold Earned
49,346
495
Minions Killed
420
0
Camps Cleared
0
1,975,735
Distance Traveled
1,978,245
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,732
537
136
7
0
358,314
0
L
Loki
10,252
513
99
5
0
484,764
0
L
Morgan Le Fay
10,640
532
120
6
0
361,113
8
W
Tiamat
8,528
426
79
4
0
389,268
0
W
Cthulhu
9,424
471
38
2
0
398,541
0
L
Pele
9,049
452
90
5
0
382,257
0
L
Ymir
9,550
478
44
2
0
355,062
6
W
Cu Chulainn
11,536
577
116
6
0
379,258
0
W
Bakasura
10,527
526
126
6
0
450,354
0
L
Cupid
9,855
493
67
3
0
395,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role