Player Matchup

Atlas
Atlas
Atomisk128
Atlas
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,262 Elo+
Solo
King Arthur
King Arthur
DelvilRon
King Arthur
Level 122
God Stats
0W - 1L
1,560 SR
Queue Stats
24W - 24L
1,557 Elo+
Party 1
Hel
Hel
GrohiikSoul
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nox
Nox
Heisenberg ice0
Nox
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Ishtar
Ishtar
OfMercyWeFall
Ishtar
Level 219
God Stats
1W - 6L
1,270 SR
Queue Stats
696W - 752L
1,471 Elo+
Solo
Team Averages
Level 127
1,466 SR
1,458 Elo+

VS

Team Averages
Level 139
1,490 SR
1,502 Elo+
Charon
Charon
BarbedHail
Charon
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 81L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
NBK Greenwood
Tsukuyomi
Level 146
God Stats
38W - 21L
1,701 SR
Queue Stats
570W - 547L
1,501 Elo+
Party 2
Aphrodite
Aphrodite
Shadow Trevor
Aphrodite
Level 135
God Stats
8W - 5L
1,544 SR
Queue Stats
418W - 400L
1,486 Elo+
Party 2
Izanami
Izanami
XykoH_
Izanami
Level 124
God Stats
4W - 2L
1,420 SR
Queue Stats
207W - 210L
1,532 Elo+
Solo
Ne Zha
Ne Zha
andres312320
Ne Zha
Level 146
God Stats
1W - 2L
1,285 SR
Queue Stats
48W - 55L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
0 / 4 / 5
10,104
674
11,879
18,604
22,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
DelvilRon
King Arthur
18
7 / 4 / 1
11,742
783
16,356
22,181
25,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 6 / 4
8,408
561
7,326
14,625
6,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 4 / 6
9,355
624
8,940
12,976
6,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 5
9,485
632
13,938
15,746
7,578
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BarbedHail
Charon
17
4 / 2 / 14
11,641
776
15,344
17,703
22,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
NBK Greenwood
Tsukuyomi
18
5 / 2 / 16
11,243
750
21,051
15,249
8,422
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Shadow Trevor
Aphrodite
20
4 / 2 / 14
11,629
775
10,622
19,566
13,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
XykoH_
Izanami
18
6 / 2 / 11
11,275
752
17,666
12,961
7,337
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
19
3 / 2 / 12
11,202
747
15,382
11,453
7,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
89
10
Kills
22
22
Deaths
10
21
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
4
5
0.63
W
Charon
BarbedHail
Charon
4
2
14
5.5
L
King Arthur
DelvilRon
King Arthur
7
4
1
1.88
L
0
6
4
0.33
L
1
4
6
1
W
Tsukuyomi
NBK Greenwood
Tsukuyomi
5
2
16
6.5
L
2
4
5
1.13
W
Aphrodite
Shadow Trevor
Aphrodite
4
2
14
5.5
W
Izanami
XykoH_
Izanami
6
2
11
5.75
W
Ne Zha
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,439
Damage
80,065
84,132
Taken
76,932
69,186
Mitigated
59,171
28,318
Healing
38,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
11,879
4,342
1,391
2,210
18,604
22,719
0
7,101
11,503
25,109
195
W
Charon
BarbedHail
Charon
15,344
1,547
643
2,796
17,703
22,623
429
8,693
9,010
24,592
675
L
King Arthur
DelvilRon
King Arthur
16,356
1,075
695
5,096
22,181
25,572
0
5,215
16,966
0
26,250
L
7,326
1,114
6,815
4,126
14,625
6,654
0
3,385
11,240
22,039
0
L
8,940
987
342
2,360
12,976
6,663
0
5,160
7,816
21,010
0
W
Tsukuyomi
NBK Greenwood
Tsukuyomi
21,051
3,874
1,814
2,952
15,249
8,422
1,333
3,660
11,589
0
30,913
L
13,938
7,611
2,226
3,057
15,746
7,578
0
4,430
11,316
0
31,502
W
Aphrodite
Shadow Trevor
Aphrodite
10,622
505
12,066
12,807
19,566
13,766
710
7,435
12,131
30,335
0
W
Izanami
XykoH_
Izanami
17,666
11,864
636
1,158
12,961
7,337
4,731
4,875
8,086
0
42,817
W
Ne Zha
15,382
2,374
1,132
2,832
11,453
7,023
0
3,287
8,166
0
35,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,094
Gold Earned
56,990
149
Minions Killed
180
0
Camps Cleared
0
1,284,571
Distance Traveled
1,532,628
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,104
674
22
1
0
269,639
0
W
Charon
11,641
776
13
1
0
272,710
0
L
King Arthur
11,742
783
18
1
0
290,378
0
L
Hel
8,408
561
34
2
0
226,232
0
L
Nox
9,355
624
33
2
0
255,200
0
W
Tsukuyomi
11,243
750
17
1
0
364,520
3
L
Ishtar
9,485
632
42
3
0
243,122
0
W
Aphrodite
11,629
775
49
3
0
310,425
0
W
Izanami
11,275
752
56
4
0
278,584
0
W
Ne Zha
11,202
747
45
3
0
306,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role