Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
HillbillyJose69
Fenrir
Level 28
God Stats
1W - 5L
1,478 SR
Queue Stats
12W - 13L
1,547 Elo+
Party 4
Ganesha
Ganesha
OneHandedGod564
Ganesha
Level 146
God Stats
13W - 20L
1,519 SR
Queue Stats
75W - 102L
1,423 Elo+
Party 4
Medusa
Medusa
Swarm944
Medusa
Level 33
God Stats
4W - 2L
1,354 SR
Queue Stats
24W - 38L
1,447 Elo+
Solo
Team Averages
Level 60
1,470 SR
1,483 Elo+

VS

Team Averages
Level 75
1,599 SR
1,469 Elo+
Kumbhakarna
Kumbhakarna
AirWalk247
Kumbhakarna
Level 83
God Stats
22W - 27L
1,524 SR
Queue Stats
179W - 228L
1,435 Elo+
Party 1
Ishtar
Ishtar
CHRlTZ
Ishtar
Level 102
God Stats
10W - 5L
1,737 SR
Queue Stats
31W - 26L
1,521 Elo+
Party 2
He Bo
He Bo
JANGO-284
He Bo
Level 49
God Stats
4W - 1L
1,573 SR
Queue Stats
32W - 52L
1,435 Elo+
Party 1
Jing Wei
Jing Wei
anostrichrida
Jing Wei
Level 19
God Stats
29W - 23L
1,548 SR
Queue Stats
32W - 27L
1,517 Elo+
Party 2
Thoth
Thoth
iMelo_BelieveIt
Thoth
Level 120
God Stats
7W - 6L
1,615 SR
Queue Stats
235W - 314L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 3
7,422
1,060
4,523
1,073
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
 
King Arthur
11
0 / 0 / 0
6,153
879
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 1 / 1
7,351
1,050
5,574
7,235
4,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 3
8,212
1,173
4,490
7,859
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Swarm944
Medusa
12
0 / 3 / 3
6,969
996
6,747
7,324
3,031
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

316

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AirWalk247
Kumbhakarna
12
0 / 1 / 5
7,697
1,100
2,550
8,012
6,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
CHRlTZ
Ishtar
12
3 / 0 / 2
7,525
1,075
5,013
3,861
1,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
JANGO-284
He Bo
12
1 / 2 / 3
7,171
1,024
4,837
3,839
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
anostrichrida
Jing Wei
12
1 / 1 / 2
7,403
1,058
4,295
5,752
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 4
7,038
1,005
5,179
4,004
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
4
Kills
5
5
Deaths
4
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
3
2.5
L
King Arthur
 
King Arthur
0
0
0
0
W
Kumbhakarna
AirWalk247
Kumbhakarna
0
1
5
2.5
W
Ishtar
CHRlTZ
Ishtar
3
0
2
4
L
2
1
1
2.5
W
He Bo
JANGO-284
He Bo
1
2
3
1.25
L
1
1
3
2.5
L
Medusa
Swarm944
Medusa
0
3
3
0.5
W
Jing Wei
anostrichrida
Jing Wei
1
1
2
2
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,334
Damage
21,874
23,491
Taken
25,468
14,156
Mitigated
12,340
1,688
Healing
2,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,523
594
0
0
1,073
510
0
186
887
16,528
0
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
AirWalk247
Kumbhakarna
2,550
203
0
1,032
8,012
6,463
0
2,542
5,334
8,309
0
W
Ishtar
CHRlTZ
Ishtar
5,013
3,779
0
678
3,861
1,475
0
1,139
2,638
0
19,220
L
5,574
886
0
486
7,235
4,814
0
4,116
2,969
0
9,907
W
He Bo
JANGO-284
He Bo
4,837
482
0
0
3,839
1,049
0
1,884
1,675
14,948
0
L
4,490
0
0
841
7,859
5,801
0
3,996
3,713
20,524
0
L
Medusa
Swarm944
Medusa
6,747
2,582
0
361
7,324
3,031
0
4,118
3,206
0
17,449
W
Jing Wei
anostrichrida
Jing Wei
4,295
3,347
0
660
5,752
2,224
0
1,136
4,352
0
20,369
W
5,179
343
0
106
4,004
1,129
0
1,688
2,006
17,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,107
Gold Earned
36,834
116
Minions Killed
160
5
Camps Cleared
7
434,059
Distance Traveled
634,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,422
1,060
49
7
0
72,453
0
L
King Arthur
6,153
879
0
0
0
0
0
W
Kumbhakarna
7,697
1,100
8
1
0
129,693
0
W
Ishtar
7,525
1,075
41
6
2
133,708
0
L
Fenrir
7,351
1,050
26
4
2
121,119
0
W
He Bo
7,171
1,024
28
4
1
118,006
0
L
Ganesha
8,212
1,173
7
1
0
134,550
0
L
Medusa
6,969
996
34
5
3
105,937
0
W
Jing Wei
7,403
1,058
42
6
4
129,447
0
W
Thoth
7,038
1,005
41
6
0
124,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role