Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BeefDiesel
Cupid
Level 41
God Stats
3W - 4L
1,639 SR
Queue Stats
87W - 96L
1,263 Elo+
Solo
Aphrodite
Aphrodite
Cristvc
Aphrodite
Level 49
God Stats
7W - 11L
1,504 SR
Queue Stats
247W - 254L
1,474 Elo+
Solo
Vulcan
Vulcan
Hickman21
Vulcan
Level 103
God Stats
30W - 22L
1,594 SR
Queue Stats
222W - 237L
1,461 Elo+
Solo
Arachne
Arachne
TheReVent
Arachne
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 75L
1,162 Elo+
Solo
Team Averages
Level 52
1,547 SR
1,372 Elo+

VS

Team Averages
Level 43
1,544 SR
1,343 Elo+
Loki
Loki
BudgetGamer2513
Loki
Level 38
God Stats
16W - 20L
1,411 SR
Queue Stats
27W - 40L
1,316 Elo+
Party 1
Cerberus
Cerberus
CuChulainCool
Cerberus
Level 38
God Stats
2W - 9L
1,429 SR
Queue Stats
50W - 59L
1,416 Elo+
Solo
Maman Brigitte
Maman Brigitte
ImmutableGnome
Maman Brigitte
Level 23
God Stats
1W - 9L
1,500 SR
Queue Stats
24W - 35L
1,308 Elo+
Party 1
Athena
Athena
MaskedMythosTV
Athena
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,247 Elo+
Solo
Izanami
Izanami
albondiga07
Izanami
Level 79
God Stats
3W - 1L
1,882 SR
Queue Stats
44W - 51L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 0 / 4
7,438
572
5,299
9,421
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
11
5 / 0 / 3
7,393
569
4,602
4,975
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Cristvc
Aphrodite
11
1 / 2 / 6
6,341
488
2,067
5,577
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Hickman21
Vulcan
13
6 / 0 / 2
8,314
640
10,861
3,868
1,592
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TheReVent
Arachne
12
2 / 1 / 2
7,551
581
6,601
13,494
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
5,891
453
2,221
10,770
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
CuChulainCool
Cerberus
1
0 / 0 / 0
4,191
322
0
0
0
Maman Brigitte
ImmutableGnome
Maman Brigitte
9
0 / 5 / 0
5,496
423
1,835
10,293
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 0
7,198
554
8,877
13,551
12,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
albondiga07
Izanami
12
1 / 5 / 1
6,891
530
6,455
10,454
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
17
Kills
3
3
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
4
5
W
Cupid
5
0
3
6.5
L
1
6
0
0.17
W
Aphrodite
Cristvc
Aphrodite
1
2
6
2
L
Cerberus
CuChulainCool
Cerberus
0
0
0
0
W
Vulcan
Hickman21
Vulcan
6
0
2
7
L
Maman Brigitte
ImmutableGnome
Maman Brigitte
0
5
0
0
L
1
3
0
0.33
W
Arachne
TheReVent
Arachne
2
1
2
3
L
Izanami
albondiga07
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,430
Damage
19,388
37,335
Taken
45,068
14,668
Mitigated
21,928
17,164
Healing
6,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,299
1,636
0
1,952
9,421
4,157
0
1,311
8,108
0
54,150
W
Cupid
4,602
2,778
86
1,902
4,975
1,562
1,279
0
4,975
0
34,955
L
2,221
578
0
610
10,770
3,396
0
2,644
8,126
0
41,135
W
Aphrodite
Cristvc
Aphrodite
2,067
434
1,413
1,707
5,577
1,921
618
268
5,309
28,242
0
L
Cerberus
CuChulainCool
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
Hickman21
Vulcan
10,861
4,512
19
1,638
3,868
1,592
714
1,317
2,521
56,382
0
L
Maman Brigitte
ImmutableGnome
Maman Brigitte
1,835
0
0
2,340
10,293
3,023
0
5,122
5,171
24,419
0
L
8,877
2,394
0
2,079
13,551
12,009
7
920
12,631
44,527
362
W
Arachne
TheReVent
Arachne
6,601
4,610
0
8,447
13,494
5,436
0
7,640
5,292
0
45,072
L
Izanami
albondiga07
Izanami
6,455
3,106
0
1,777
10,454
3,500
0
4,242
6,212
0
55,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,037
Gold Earned
29,667
314
Minions Killed
326
0
Camps Cleared
0
1,257,814
Distance Traveled
972,673
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,438
572
72
6
0
295,257
3
W
Cupid
7,393
569
46
4
0
232,684
0
L
Loki
5,891
453
74
6
0
263,942
0
W
Aphrodite
6,341
488
45
3
0
211,982
2
L
Cerberus
4,191
322
0
0
0
0
0
W
Vulcan
8,314
640
84
6
0
279,651
0
L
Maman Brigitte
5,496
423
46
4
0
250,436
5
L
Athena
7,198
554
107
8
0
225,792
3
W
Arachne
7,551
581
67
5
0
238,240
0
L
Izanami
6,891
530
99
8
0
232,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role