Player Matchup

Mercury
Mercury
BlearBurrito
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thor
Thor
GlobalMuteFTW
Thor
Level 29
God Stats
3W - 6L
1,287 SR
Queue Stats
346W - 337L
1,529 Elo+
Solo
Shiva
Shiva
Logar777
Shiva
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 40L
1,345 Elo+
Solo
Yemoja
Yemoja
Reaperbunny4052
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,460 Elo+
Solo
Cabrakan
Cabrakan
WishfulPrism146
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,696 Elo+
Solo
Team Averages
Level 22
1,457 SR
1,506 Elo+

VS

Team Averages
Level 79
1,751 SR
1,848 Elo+
Osiris
Osiris
Chaoticmaple
Osiris
Level 98
God Stats
2W - 0L
1,565 SR
Queue Stats
49W - 3L
1,828 Elo+
Party 1
Vulcan
Vulcan
KyoujinKempachi
Vulcan
Level 28
God Stats
3W - 0L
1,733 SR
Queue Stats
38W - 1L
1,939 Elo+
Party 1
Bakasura
Bakasura
Lunesya
Bakasura
Level 149
God Stats
1W - 0L
2,097 SR
Queue Stats
74W - 9L
1,815 Elo+
Party 1
Hades
Hades
YGBoopy
Hades
Level 89
God Stats
1W - 0L
1,711 SR
Queue Stats
39W - 3L
1,878 Elo+
Party 1
Yemoja
Yemoja
kidunbalanced
Yemoja
Level 31
God Stats
1W - 0L
1,647 SR
Queue Stats
47W - 3L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlearBurrito
Mercury
6
0 / 1 / 0
4,436
887
733
1,469
516
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 0
5,484
1,097
4,896
5,434
2,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Logar777
Shiva
8
0 / 4 / 0
4,706
941
1,008
7,285
4,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 0
5,782
1,156
5,876
8,128
5,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
7
0 / 6 / 0
4,533
907
3,031
9,291
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
4 / 0 / 9
6,368
1,274
4,986
5,236
6,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 1 / 12
6,066
1,213
11,574
3,614
1,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bakasura
Lunesya
Bakasura
11
4 / 1 / 11
6,332
1,266
6,973
7,462
7,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
YGBoopy
Hades
12
2 / 0 / 14
6,660
1,332
3,297
5,483
4,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 13
6,504
1,301
2,615
5,665
4,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
75
2
Kills
16
16
Deaths
2
0
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Mercury
BlearBurrito
Mercury
0
1
0
0
W
Osiris
4
0
9
8.5
L
1
2
0
0.5
W
3
1
12
9
L
Shiva
Logar777
Shiva
0
4
0
0
W
Bakasura
Lunesya
Bakasura
4
1
11
9.5
L
1
3
0
0.33
L
Cabrakan
0
6
0
0
W
Hades
YGBoopy
Hades
2
0
14
9
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,544
Damage
29,445
31,607
Taken
27,460
20,568
Mitigated
23,574
4,113
Healing
14,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BlearBurrito
Mercury
733
98
0
310
1,469
516
0
1,098
371
0
945
W
Osiris
4,986
919
326
729
5,236
6,022
228
1,492
3,672
0
6,834
L
4,896
318
0
536
5,434
2,178
0
1,865
2,315
0
11,897
W
11,574
4,242
728
447
3,614
1,530
0
1,241
2,373
22,095
0
L
Shiva
Logar777
Shiva
1,008
98
177
644
7,285
4,818
0
4,102
2,141
0
4,179
W
Bakasura
Lunesya
Bakasura
6,973
3,763
919
1,526
7,462
7,424
0
1,844
5,580
0
5,061
L
5,876
537
1,072
867
8,128
5,273
0
4,761
2,995
14,643
0
L
Cabrakan
3,031
46
247
260
9,291
7,783
0
5,660
2,309
6,053
0
W
Hades
YGBoopy
Hades
3,297
486
1,702
2,524
5,483
4,561
175
2,035
3,413
9,278
0
W
2,615
698
3,772
1,848
5,665
4,037
251
2,295
3,370
6,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,941
Gold Earned
31,930
41
Minions Killed
59
0
Camps Cleared
0
434,084
Distance Traveled
612,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,436
887
1
0
0
42,115
0
W
Osiris
6,368
1,274
6
1
0
135,416
0
L
Thor
5,484
1,097
11
2
0
102,180
0
W
Vulcan
6,066
1,213
27
5
0
131,075
0
L
Shiva
4,706
941
3
1
0
105,621
0
W
Bakasura
6,332
1,266
10
2
0
121,824
0
L
Yemoja
5,782
1,156
23
5
0
88,433
0
L
Cabrakan
4,533
907
3
1
0
95,735
0
W
Hades
6,660
1,332
8
2
0
115,502
0
W
Yemoja
6,504
1,301
8
2
0
108,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role