Player Matchup

Anhur
Anhur
 
Anhur
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Geronimo392
Yu Huang
Level 83
God Stats
13W - 13L
1,484 SR
Queue Stats
106W - 100L
1,443 Elo+
Solo
Team Averages
Level 57
1,495 SR
1,481 Elo+

VS

Team Averages
Level 63
1,691 SR
1,536 Elo+
Fenrir
Fenrir
CoyoteChaser
Fenrir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,462 Elo+
Solo
Merlin
Merlin
Dark_dragon0414
Merlin
Level 81
God Stats
1W - 2L
1,733 SR
Queue Stats
162W - 158L
1,537 Elo+
Solo
Cerberus
Cerberus
Kunaxe
Cerberus
Level 68
God Stats
5W - 2L
1,839 SR
Queue Stats
28W - 23L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
7 / 1 / 6
8,742
874
13,533
8,042
2,944
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
 
Charon
11
2 / 0 / 11
8,100
810
7,563
10,910
9,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Geronimo392
Yu Huang
11
5 / 0 / 7
8,675
868
10,505
4,862
1,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 6 / 0
6,649
665
3,632
15,101
10,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 6 / 0
6,453
645
5,286
7,960
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Kunaxe
Cerberus
9
0 / 2 / 1
6,451
645
6,305
13,078
8,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
14
Kills
1
1
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
1
6
10
W
Charon
 
Charon
2
0
11
7.5
L
Fenrir
1
6
0
0.17
L
0
6
0
0
W
Yu Huang
Geronimo392
Yu Huang
5
0
7
8.5
L
Cerberus
Kunaxe
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,601
Damage
15,223
23,814
Taken
36,139
14,513
Mitigated
21,080
4,873
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,533
9,844
0
1,552
8,042
2,944
1,043
3,584
4,274
0
39,778
W
Charon
 
Charon
7,563
921
0
2,455
10,910
9,781
125
4,665
5,877
18,813
0
L
Fenrir
3,632
945
0
2,468
15,101
10,025
0
6,641
8,010
0
7,866
L
5,286
382
0
816
7,960
2,230
0
2,534
5,250
29,533
0
W
Yu Huang
Geronimo392
Yu Huang
10,505
919
0
866
4,862
1,788
474
3,165
1,447
30,643
0
L
Cerberus
Kunaxe
Cerberus
6,305
148
0
1,895
13,078
8,825
0
7,927
4,704
16,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,517
Gold Earned
19,553
109
Minions Killed
101
0
Camps Cleared
0
557,722
Distance Traveled
531,989
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,742
874
53
5
0
171,975
0
W
Charon
8,100
810
13
1
0
198,401
0
L
Fenrir
6,649
665
4
0
0
183,597
0
L
Merlin
6,453
645
47
5
0
163,212
0
W
Yu Huang
8,675
868
43
4
0
187,346
2
L
Cerberus
6,451
645
50
5
0
185,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role