Player Matchup

Jormungandr
Jormungandr
Fallen_Hero_4
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,328 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Insane_Crow_22
Maman Brigitte
Level 106
God Stats
1W - 2L
1,534 SR
Queue Stats
20W - 21L
1,424 Elo+
Party 3
Vulcan
Vulcan
Skylord23015
Vulcan
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,381 Elo+
Party 3
Neith
Neith
Toxcity223
Neith
Level 42
God Stats
2W - 2L
1,579 SR
Queue Stats
2W - 5L
1,456 Elo+
Party 3
Baron Samedi
Baron Samedi
peggycartersho
Baron Samedi
Level 65
God Stats
8W - 4L
1,551 SR
Queue Stats
109W - 121L
1,463 Elo+
Solo
Team Averages
Level 69
1,533 SR
1,411 Elo+

VS

Team Averages
Level 94
1,487 SR
1,486 Elo+
Maman Brigitte
Maman Brigitte
CISERNUTZ
Maman Brigitte
Level 127
God Stats
3W - 1L
1,202 SR
Queue Stats
16W - 13L
1,420 Elo+
Party 1
Charon
Charon
CorvusExists
Charon
Level 83
God Stats
4W - 6L
1,514 SR
Queue Stats
55W - 47L
1,496 Elo+
Party 2
King Arthur
King Arthur
DiddyKongSmash
King Arthur
Level 49
God Stats
2W - 1L
1,579 SR
Queue Stats
14W - 5L
1,587 Elo+
Party 1
Artemis
Artemis
Janglesss
Artemis
Level 121
God Stats
8W - 3L
1,718 SR
Queue Stats
84W - 65L
1,499 Elo+
Solo
Merlin
Merlin
x CokE BosS x
Merlin
Level 89
God Stats
4W - 3L
1,420 SR
Queue Stats
68W - 61L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fallen_Hero_4
Jormungandr
12
1 / 2 / 1
7,250
518
7,503
11,813
9,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Maman Brigitte
Insane_Crow_22
Maman Brigitte
12
2 / 3 / 0
6,835
488
4,738
14,830
5,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
13
0 / 3 / 0
7,338
524
3,786
6,963
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
10
0 / 3 / 2
6,285
449
8,458
10,436
4,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
peggycartersho
Baron Samedi
10
1 / 3 / 1
6,686
478
5,423
9,411
9,497
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
CISERNUTZ
Maman Brigitte
15
7 / 0 / 3
9,106
650
6,889
10,248
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon
12
2 / 0 / 6
7,989
571
7,427
10,539
10,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DiddyKongSmash
King Arthur
11
0 / 2 / 2
7,240
517
7,655
13,033
10,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Janglesss
Artemis
13
4 / 2 / 4
7,634
545
8,648
9,939
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 2
7,831
559
4,344
6,442
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
14
14
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
CISERNUTZ
Maman Brigitte
7
0
3
8.5
W
Charon
2
0
6
5
W
King Arthur
DiddyKongSmash
King Arthur
0
2
2
0.5
L
Jormungandr
Fallen_Hero_4
Jormungandr
1
2
1
0.75
L
Maman Brigitte
Insane_Crow_22
Maman Brigitte
2
3
0
0.67
W
Artemis
Janglesss
Artemis
4
2
4
3
L
Vulcan
0
3
0
0
L
Neith
0
3
2
0.33
L
Baron Samedi
peggycartersho
Baron Samedi
1
3
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,908
Damage
34,963
53,453
Taken
50,201
31,301
Mitigated
31,786
19,457
Healing
12,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
CISERNUTZ
Maman Brigitte
6,889
430
0
1,421
10,248
4,198
317
2,325
7,923
70,551
0
W
Charon
7,427
1,514
280
4,117
10,539
10,639
128
3,025
7,514
28,688
0
W
King Arthur
DiddyKongSmash
King Arthur
7,655
661
0
1,438
13,033
10,604
30
8,087
4,946
0
40,606
L
Jormungandr
Fallen_Hero_4
Jormungandr
7,503
2,741
0
3,382
11,813
9,004
0
1,278
10,535
54,831
29
L
Maman Brigitte
Insane_Crow_22
Maman Brigitte
4,738
442
0
6,948
14,830
5,898
0
4,606
10,224
46,976
1,475
W
Artemis
Janglesss
Artemis
8,648
4,150
0
4,191
9,939
3,944
390
4,125
5,814
0
52,866
L
Vulcan
3,786
925
0
1,264
6,963
2,664
177
4,803
2,160
47,042
0
L
Neith
8,458
4,290
0
3,924
10,436
4,238
51
4,537
5,899
0
52,171
L
Baron Samedi
peggycartersho
Baron Samedi
5,423
643
800
3,139
9,411
9,497
0
3,436
5,975
19,790
0
W
4,344
281
0
1,125
6,442
2,401
882
3,504
2,938
60,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,394
Gold Earned
39,800
356
Minions Killed
398
0
Camps Cleared
0
1,294,209
Distance Traveled
1,375,738
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
9,106
650
108
8
0
334,530
1
W
Charon
7,989
571
36
3
0
240,388
0
W
King Arthur
7,240
517
59
4
0
294,035
0
L
Jormungandr
7,250
518
79
6
0
265,013
0
L
Maman Brigitte
6,835
488
79
6
0
296,800
0
W
Artemis
7,634
545
90
6
0
245,261
2
L
Vulcan
7,338
524
85
6
0
267,133
4
L
Neith
6,285
449
87
6
0
222,718
1
L
Baron Samedi
6,686
478
26
2
0
242,545
0
W
Merlin
7,831
559
105
8
0
261,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role