Player Matchup

Artio
Artio
BirdzManz
Artio
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,405 Elo+
Party 1
Neith
Neith
Zavien6754
Neith
Level 54
God Stats
4W - 4L
1,326 SR
Queue Stats
23W - 24L
1,386 Elo+
Party 1
Vulcan
Vulcan
fearlesspiglet
Vulcan
Level 64
God Stats
4W - 3L
1,137 SR
Queue Stats
23W - 23L
1,469 Elo+
Party 1
Team Averages
Level 70
1,321 SR
1,420 Elo+

VS

Team Averages
Level 70
1,440 SR
1,422 Elo+
Medusa
Medusa
 
Medusa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BunnyWitDaGunny
Tsukuyomi
Level 80
God Stats
19W - 32L
1,320 SR
Queue Stats
243W - 257L
1,347 Elo+
Solo
Scylla
Scylla
Spriteful
Scylla
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 104L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BirdzManz
Artio
10
2 / 1 / 6
8,004
728
6,134
10,334
9,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
12
5 / 2 / 4
8,796
800
6,885
6,610
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 3 / 7
8,587
781
7,152
4,884
1,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 1 / 2
7,903
718
5,787
8,460
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
BunnyWitDaGunny
Tsukuyomi
11
3 / 5 / 2
8,520
775
6,483
10,852
4,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
Spriteful
Scylla
10
2 / 3 / 1
7,699
700
7,013
6,942
2,412
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
9
Kills
6
6
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
2
2
W
Artio
BirdzManz
Artio
2
1
6
5
L
Tsukuyomi
BunnyWitDaGunny
Tsukuyomi
3
5
2
0.8
L
Scylla
Spriteful
Scylla
2
3
1
0.83
W
Neith
5
2
4
3.5
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,171
Damage
19,283
21,828
Taken
26,254
13,942
Mitigated
9,623
3,986
Healing
2,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,787
1,808
0
1,674
8,460
3,207
0
4,322
4,138
0
30,626
W
Artio
BirdzManz
Artio
6,134
849
346
1,798
10,334
9,849
408
2,105
8,177
12,174
259
L
Tsukuyomi
BunnyWitDaGunny
Tsukuyomi
6,483
2,231
0
1,077
10,852
4,004
0
6,194
4,658
0
19,039
L
Scylla
Spriteful
Scylla
7,013
510
0
0
6,942
2,412
0
2,692
4,250
29,268
0
W
Neith
6,885
2,422
0
940
6,610
2,465
787
2,355
4,209
0
27,320
W
7,152
2,215
81
821
4,884
1,628
184
2,484
2,322
39,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,387
Gold Earned
24,122
99
Minions Killed
117
0
Camps Cleared
0
567,318
Distance Traveled
549,080
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,903
718
44
4
0
203,590
7
W
Artio
8,004
728
12
1
0
215,281
0
L
Tsukuyomi
8,520
775
21
2
0
170,018
0
L
Scylla
7,699
700
52
5
0
175,472
8
W
Neith
8,796
800
31
3
0
163,095
0
W
Vulcan
8,587
781
56
5
0
188,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role