Player Matchup

Baba Yaga
Baba Yaga
EksL
Baba Yaga
Level 126
God Stats
3W - 4L
1,546 SR
Queue Stats
165W - 166L
1,513 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tiple9
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,400 Elo+
Solo
Cthulhu
Cthulhu
XLANXDOGG
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
Yolushi
Nu Wa
Level 34
God Stats
2W - 1L
1,689 SR
Queue Stats
50W - 40L
1,593 Elo+
Party 2
Ao Kuang
Ao Kuang
aCvrter
Ao Kuang
Level 89
God Stats
1W - 1L
1,412 SR
Queue Stats
40W - 38L
1,539 Elo+
Party 2
Team Averages
Level 69
1,529 SR
1,517 Elo+

VS

Team Averages
Level 139
1,515 SR
1,546 Elo+
Odin
Odin
Hegemol
Odin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
Kaizen27
Gilgamesh
Level 135
God Stats
3W - 4L
1,084 SR
Queue Stats
569W - 566L
1,478 Elo+
Solo
Ymir
Ymir
MaxSpooks
Ymir
Level 146
God Stats
2W - 0L
1,844 SR
Queue Stats
51W - 39L
1,597 Elo+
Party 1
Scylla
Scylla
PshhhhUnreal
Scylla
Level 143
God Stats
10W - 4L
1,681 SR
Queue Stats
585W - 590L
1,506 Elo+
Solo
Hades
Hades
TheNenjeePope
Hades
Level 149
God Stats
1W - 0L
1,465 SR
Queue Stats
14W - 6L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
EksL
Baba Yaga
14
2 / 3 / 7
8,186
744
9,220
10,328
6,218
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Tiple9
Tsukuyomi
14
2 / 7 / 5
8,152
741
6,919
12,318
6,397
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
XLANXDOGG
Cthulhu
13
0 / 6 / 8
8,071
734
5,122
13,392
14,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Yolushi
Nu Wa
13
2 / 5 / 2
7,622
693
10,378
8,415
4,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
aCvrter
Ao Kuang
15
6 / 6 / 3
8,989
817
10,418
13,120
11,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Hegemol
Odin
18
5 / 1 / 17
9,843
895
6,205
9,187
10,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Kaizen27
Gilgamesh
16
4 / 2 / 21
9,613
874
11,298
13,022
11,877
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
4 / 3 / 14
9,108
828
7,434
12,346
12,601
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
12
5 / 2 / 7
8,514
774
6,528
5,035
1,904
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 5 / 13
10,719
974
19,618
16,164
9,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
99
12
Kills
27
27
Deaths
13
25
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
EksL
Baba Yaga
2
3
7
1.83
W
Odin
Hegemol
Odin
5
1
17
13.5
W
Gilgamesh
Kaizen27
Gilgamesh
4
2
21
7.25
W
Ymir
4
3
14
3.67
W
Scylla
5
2
7
4.25
W
9
5
13
3.1
L
Tsukuyomi
Tiple9
Tsukuyomi
2
7
5
0.64
L
Cthulhu
XLANXDOGG
Cthulhu
0
6
8
0.67
L
Nu Wa
Yolushi
Nu Wa
2
5
2
0.6
L
Ao Kuang
aCvrter
Ao Kuang
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,057
Damage
51,083
57,573
Taken
55,754
42,857
Mitigated
46,021
10,211
Healing
22,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
EksL
Baba Yaga
9,220
765
1,015
3,077
10,328
6,218
270
6,443
3,747
18,565
0
W
Odin
Hegemol
Odin
6,205
590
924
1,834
9,187
10,379
528
4,757
4,298
0
12,131
W
Gilgamesh
Kaizen27
Gilgamesh
11,298
2,991
1,603
3,248
13,022
11,877
1,101
8,362
4,524
0
27,479
W
Ymir
7,434
351
2,086
2,060
12,346
12,601
374
7,634
4,517
12,914
0
W
Scylla
6,528
716
384
1,019
5,035
1,904
485
2,311
2,724
15,937
0
W
19,618
2,249
2,506
7,056
16,164
9,260
869
11,473
4,553
36,159
0
L
Tsukuyomi
Tiple9
Tsukuyomi
6,919
933
0
1,226
12,318
6,397
0
6,913
5,272
0
14,707
L
Cthulhu
XLANXDOGG
Cthulhu
5,122
402
272
732
13,392
14,933
0
7,338
5,864
11,896
0
L
Nu Wa
Yolushi
Nu Wa
10,378
2,204
419
438
8,415
4,091
47
5,803
2,550
22,228
0
L
Ao Kuang
aCvrter
Ao Kuang
10,418
1,710
440
2,592
13,120
11,218
0
6,348
6,560
16,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,020
Gold Earned
47,797
98
Minions Killed
114
0
Camps Cleared
0
907,007
Distance Traveled
966,673
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,186
744
19
2
0
186,263
0
W
Odin
9,843
895
15
1
0
251,788
0
W
Gilgamesh
9,613
874
34
3
0
232,442
0
W
Ymir
9,108
828
19
2
0
189,869
0
W
Scylla
8,514
774
14
1
0
102,150
0
W
Hades
10,719
974
32
3
0
190,424
0
L
Tsukuyomi
8,152
741
16
1
0
184,901
0
L
Cthulhu
8,071
734
23
2
0
161,155
0
L
Nu Wa
7,622
693
18
2
0
187,676
0
L
Ao Kuang
8,989
817
22
2
0
187,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role