Player Matchup

Thoth
Thoth
Gold III
Juniorgolfin
Thoth
Gold III
Level 156
God Stats
127W - 114L
1,602 SR
Queue Stats
633W - 559L
1,406 MMR
Party 1
Charybdis
Charybdis
Gold V
Silanire
Charybdis
Gold V
Level 140
God Stats
16W - 19L
1,535 SR
Queue Stats
703W - 579L
1,158 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
Wendigoon760
Gilgamesh
Platinum IV
Level 84
God Stats
8W - 1L
1,828 SR
Queue Stats
217W - 190L
1,767 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,655 SR
1,444 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,531 SR
1,431 MMR
Poseidon
Poseidon
Silver I
BBE_KEELANdgaf
Poseidon
Silver I
Level 157
God Stats
0W - 3L
1,357 SR
Queue Stats
63W - 79L
1,302 MMR
Party 2
Fenrir
Fenrir
Gold IV
DonWellkup
Fenrir
Gold IV
Level 112
God Stats
2W - 4L
1,735 SR
Queue Stats
131W - 139L
1,425 MMR
Solo
Anubis
Anubis
Bronze III
RealSteppaKeyy
Anubis
Bronze III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,567 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 10
12,646
903
17,630
6,376
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Silanire
Charybdis
13
3 / 2 / 7
11,013
787
5,180
8,315
3,770
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Wendigoon760
Gilgamesh
14
7 / 0 / 9
12,308
879
11,489
14,985
17,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ne ZhaBaron SamediRaijinCharonXbalanque

VS

Bans
BacchusMartichorasGaneshaHachimanSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
0 / 5 / 0
9,422
673
6,832
8,953
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
DonWellkup
Fenrir
12
2 / 5 / 0
9,578
684
9,230
18,472
13,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

12
0 / 6 / 1
9,367
669
3,267
10,646
4,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
2
2
Deaths
16
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
5
0
0
L
Fenrir
DonWellkup
Fenrir
2
5
0
0.4
W
6
0
10
11
L
0
6
1
0.08
W
Charybdis
Silanire
Charybdis
3
2
7
3.25
W
Gilgamesh
Wendigoon760
Gilgamesh
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,299
Damage
19,329
29,676
Taken
38,071
23,827
Mitigated
20,031
4,762
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
6,832
385
0
631
8,953
2,553
0
5,139
3,814
46,970
0
L
Fenrir
DonWellkup
Fenrir
9,230
2,667
0
1,838
18,472
13,221
0
8,105
10,367
228
26,253
W
17,630
358
0
1,044
6,376
2,614
1,271
3,041
3,159
73,086
0
L
3,267
41
0
1,037
10,646
4,257
0
5,394
5,252
32,236
0
W
Charybdis
Silanire
Charybdis
5,180
2,945
0
1,772
8,315
3,770
1,469
3,217
4,831
0
47,667
W
Gilgamesh
Wendigoon760
Gilgamesh
11,489
3,300
0
1,946
14,985
17,443
180
4,398
10,207
858
29,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,967
Gold Earned
28,367
190
Minions Killed
152
0
Camps Cleared
0
841,036
Distance Traveled
704,297
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,422
673
68
5
0
247,066
0
L
Fenrir
9,578
684
26
2
0
269,270
2
W
Thoth
12,646
903
92
7
0
293,417
0
L
Anubis
9,367
669
58
4
0
187,961
0
W
Charybdis
11,013
787
76
5
0
257,198
2
W
Gilgamesh
12,308
879
22
2
0
290,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role